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Economic ensembles can be modeled as networks of interacting agents whose be-haviors are described in terms of game theory. The evolutionary paradigm has been applied to two-person games to discover strategies in this context.…

Condensed Matter · Physics 2007-05-23 Wan Ahmad Tajuddin Wan Abdullah

Training data memorization in language models impacts model capability (generalization) and safety (privacy risk). This paper focuses on analyzing prompts' impact on detecting the memorization of 6 masked language model-based named entity…

Computation and Language · Computer Science 2024-05-07 Yuxi Xia , Anastasiia Sedova , Pedro Henrique Luz de Araujo , Vasiliki Kougia , Lisa Nußbaumer , Benjamin Roth

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. For the applications of cyber deception, non-cooperative games become a natural choice of models to capture the adversarial interactions…

Cryptography and Security · Computer Science 2019-02-12 Tao Zhang , Linan Huang , Jeffrey Pawlick , Quanyan Zhu

Thanks to the rapid development of information technology, the size of the wireless network becomes larger and larger, which makes spectrum resources more precious than ever before. To improve the efficiency of spectrum utilization, game…

Computer Science and Game Theory · Computer Science 2016-11-07 Pan Zhou , Wenqi Wei , Kaigui Bian , Dapeng Oliver Wu , Yuchong Hu , Qian Wang

Developers often struggle to specify correct training labels and rewards. Perhaps they don't need to. We propose recontextualization, which reduces how often language models "game" training signals, performing misbehaviors those signals…

We propose a signed network formation game, in which pairs of individuals strategically change the signs of the edges in a complete network. These individuals are members of a social network who strategically reduce cognitive dissonances by…

Social and Information Networks · Computer Science 2019-10-01 Pedro Cisneros-Velarde , Francesco Bullo

Conversations with non-player characters (NPCs) in games are typically confined to dialogue between a human player and a virtual agent, where the conversation is initiated and controlled by the player. To create richer, more believable…

Computation and Language · Computer Science 2017-06-22 Hannah Morrison , Chris Martens

Large language models (LLMs) are increasingly used for tasks that require complex reasoning. Most benchmarks focus on final outcomes but overlook the intermediate reasoning steps - such as planning, revision, and decision making under…

Artificial Intelligence · Computer Science 2025-06-16 Xiaopeng Yuan , Xingjian Zhang , Ke Xu , Yifan Xu , Lijun Yu , Jindong Wang , Yushun Dong , Haohan Wang

Game-playing agents like AlphaGo have achieved superhuman performance through self-play, which is theoretically guaranteed to yield optimal policies in competitive games. However, most language tasks are partially or fully cooperative, so…

Computation and Language · Computer Science 2024-12-10 Austen Liao , Nicholas Tomlin , Dan Klein

The act of bluffing confounds game designers to this day. The very nature of bluffing is even open for debate, adding further complication to the process of creating intelligent virtual players that can bluff, and hence play, realistically.…

Artificial Intelligence · Computer Science 2007-05-23 Evan Hurwitz , Tshilidzi Marwala

We study an evolutionary version of the Prisoner's Dilemma game, played by agents placed in a small-world network. Agents are able to change their strategy, imitating that of the most successful neighbor. We observe that different…

Adaptation and Self-Organizing Systems · Physics 2009-10-31 Guillermo Abramson , Marcelo Kuperman

Multi-Agent Reinforcement Learning (MARL) methods find optimal policies for agents that operate in the presence of other learning agents. Central to achieving this is how the agents coordinate. One way to coordinate is by learning to…

Multiagent Systems · Computer Science 2020-04-10 Shubham Gupta , Rishi Hazra , Ambedkar Dukkipati

Chat-based cybercrime has emerged as a pervasive threat, with attackers leveraging real-time messaging platforms to conduct scams that rely on trust-building, deception, and psychological manipulation. Traditional defense mechanisms, which…

Cryptography and Security · Computer Science 2025-12-29 Yifan Yao , Baojuan Wang , Jinhao Duan , Kaidi Xu , ChuanKai Guo , Zhibo Eric Sun , Yue Zhang

This paper discusses the effects of social learning in training of game playing agents. The training of agents in a social context instead of a self-play environment is investigated. Agents that use the reinforcement learning algorithms are…

Artificial Intelligence · Computer Science 2008-10-21 Vukosi N. Marivate , Tshilidzi Marwala

Many patterns have been uncovered in complex systems through the application of concepts and methodologies of complex networks. Unfortunately, the validity and accuracy of the unveiled patterns are strongly dependent on the amount of…

Social and Information Networks · Computer Science 2013-03-12 Thiago C. Silva , Diego R. Amancio

We study a multi-agent decision problem in large population games. Agents from multiple populations select strategies for repeated interactions with one another. At each stage of these interactions, agents use their decision-making model to…

Systems and Control · Electrical Eng. & Systems 2024-12-31 Shinkyu Park , Naomi Ehrich Leonard

Natural language generators (NLGs) for task-oriented dialogue typically take a meaning representation (MR) as input. They are trained end-to-end with a corpus of MR/utterance pairs, where the MRs cover a specific set of dialogue acts and…

Computation and Language · Computer Science 2020-10-02 Lena Reed , Vrindavan Harrison , Shereen Oraby , Dilek Hakkani-Tur , Marilyn Walker

At the beginning of 2022, a simplistic word-guessing game took the world by storm and was further adapted to many languages beyond the original English version. In this paper, we examine the strategies of daily word-guessing game players…

Computation and Language · Computer Science 2024-12-16 Matīss Rikters , Sanita Reinsone

Machine learning relies on the assumption that unseen test instances of a classification problem follow the same distribution as observed training data. However, this principle can break down when machine learning is used to make important…

Machine Learning · Computer Science 2015-11-24 Moritz Hardt , Nimrod Megiddo , Christos Papadimitriou , Mary Wootters

Large Language Models (LLMs) have shown promise as decision-makers in dynamic settings, but their stateless nature necessitates creating a natural language representation of history. We present a unifying framework for systematically…

Artificial Intelligence · Computer Science 2025-06-19 Lyle Goodyear , Rachel Guo , Ramesh Johari
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