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Volume approximation is an important problem found in many applications of computer graphics, vision, and image processing. The problem is about computing an accurate and compact approximate representation of 3D volumes using some simple…

Graphics · Computer Science 2013-08-20 Feng Sun , Yi-King Choi , Yizhou Yu , Wenping Wang

Computationally weak systems and demanding graphical applications are still mostly dependent on linear blendshapes for facial animations. The accompanying artifacts such as self-intersections, loss of volume, or missing soft tissue…

Graphics · Computer Science 2023-01-23 Nicolas Wagner , Ulrich Schwanecke , Mario Botsch

Point containment queries on trimmed surfaces are fundamental to CAD modeling, solid geometry processing, and surface tessellation. Existing approaches such as ray casting and generalized winding numbers often face limitations in robustness…

Graphics · Computer Science 2025-10-30 Anchang Bao , Enya Shen , Jianmin Wang

This article presents a new high-order accurate algorithm for finding a particular solution to a linear, constant-coefficient partial differential equation (PDE) by means of a convolution of the volumetric source function with the Green's…

Numerical Analysis · Mathematics 2022-10-20 Thomas G. Anderson , Hai Zhu , Shravan Veerapaneni

Recovered finite element methods (R-FEM) have been recently introduced for meshes consisting of simplicial and/or box-type meshes. Here, utilising the flexibility of R-FEM framework, we extend their definition on polygonal and polyhedral…

Numerical Analysis · Mathematics 2018-04-24 Zhaonan Dong , Emmanuil H. Georgoulis , Tristan Pryer

Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Natalia Soboleva , Olga Gorbunova , Maria Ivanova , Evgeny Burnaev , Matthias Nießner , Denis Zorin , Alexey Artemov

This article describes a method to compute successive convex approximations of the convex hull of a set of points in R^n that are the solutions to a system of polynomial equations over the reals. The method relies on sums of squares of…

Optimization and Control · Mathematics 2010-07-27 João Gouveia , Rekha R. Thomas

When obtaining interior 3D voxel data from triangular meshes, most existing methods fail to handle low quality meshes which happens to take up a big portion on the internet. In this work we present a robust voxelization method that is based…

Graphics · Computer Science 2021-07-22 Joseph Chen , Ko-Wei Tai , Wen-Chin Chen , Ming Ouhyoung

In simulation sciences, it is desirable to capture the real-world problem features as accurately as possible. Methods popular for scientific simulations such as the finite element method (FEM) and finite volume method (FVM) use piecewise…

Numerical Analysis · Mathematics 2023-07-18 Vidhi Zala , Akil Narayan , Robert M Kirby

Not only is the geometry of rock fragments often well approximated by ideal convex polyhedra having few faces and vertices, but these numbers carry vital geophysical information on the fragmentation process. Despite their significance, the…

Geophysics · Physics 2025-04-16 Janos Torok , Gabor Domokos

This study presents constructions of the space-time Conservation Element and Solution Element (CESE) methods to accommodate adaptive unstructured quadrilateral meshes. Subsequently, a novel algorithm is devised to effectively manage the…

Fluid Dynamics · Physics 2025-03-10 Lisong Shi , Chaoxiong Zhang , Chih-Yung Wen

A well-known result in the study of convex polyhedra, due to Minkowski, is that a convex polyhedron is uniquely determined (up to translation) by the directions and areas of its faces. The theorem guarantees existence of the polyhedron…

Computational Geometry · Computer Science 2017-12-06 Giuseppe Sellaroli

A second-order face-centred finite volume strategy on general meshes is proposed. The method uses a mixed formulation in which a constant approximation of the unknown is computed on the faces of the mesh. Such information is then used to…

Numerical Analysis · Mathematics 2020-12-01 Matteo Giacomini , Ruben Sevilla

Generalizing both mixed-integer linear optimization and convex optimization, mixed-integer convex optimization possesses broad modeling power but has seen relatively few advances in general-purpose solvers in recent years. In this paper, we…

Optimization and Control · Mathematics 2017-09-18 Miles Lubin , Emre Yamangil , Russell Bent , Juan Pablo Vielma

We focus on two central themes in this dissertation. The first one is on decomposing polytopes and polynomials in ways that allow us to perform nonlinear optimization. We start off by explaining important results on decomposing a polytope…

Combinatorics · Mathematics 2016-05-18 Brandon Dutra

In this paper, we present an advanced approach to solving the inverse rig problem in blendshape animation, using high-quality corrective blendshapes. Our algorithm introduces novel enhancements in three key areas: ensuring high data…

Graphics · Computer Science 2024-01-31 Stevo Racković , Cláudia Soares , Dušan Jakovetić

We present a new method to bake classical facial animation blendshapes into a fast linear blend skinning representation. Previous work explored skinning decomposition methods that approximate general animated meshes using a dense set of…

Graphics · Computer Science 2024-07-08 Ladislav Kavan , John Doublestein , Martin Prazak , Matthew Cioffi , Doug Roble

For the arbitrary-Lagrangian-Eulerian (ALE) calculations, the geometric information needs to be calculated at each time step due to the movement of mesh. To achieve the high-order spatial accuracy, a large number of matrix inversions are…

Computational Physics · Physics 2025-08-18 Yibo Wang , Xing Ji , Liang Pan

The typical goal of surface remeshing consists in finding a mesh that is (1) geometrically faithful to the original geometry, (2) as coarse as possible to obtain a low-complexity representation and (3) free of bad elements that would hamper…

Graphics · Computer Science 2016-11-08 Kaimo Hu , Dong-Ming Yan , David Bommes , Pierre Alliez , Bedrich Benes

Region extraction is necessary in a wide range of applications, from object detection in autonomous driving to analysis of subcellular morphology in cell biology. There exist two main approaches: convex hull extraction, for which exact and…

Computational Geometry · Computer Science 2022-06-24 Kevin Christopher VanHorn , Murat Can Çobanoğlu