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Related papers: cuLGT: Lattice Gauge Fixing on GPUs

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We consider Monte Carlo simulations of classical spin models of statistical mechanics using the massively parallel architecture provided by graphics processing units (GPUs). We discuss simulations of models with discrete and continuous…

Computational Physics · Physics 2012-07-20 Martin Weigel , Taras Yavors'kii

The "exact subgraph" approach was recently introduced as a hierarchical scheme to get increasingly tight semidefinite programming relaxations of several NP-hard graph optimization problems. Solving these relaxations is a computational…

Optimization and Control · Mathematics 2020-06-09 Elisabeth Gaar , Franz Rendl

The last decade has seen a shift in the computer systems industry where heterogeneous computing has become prevalent. Graphics Processing Units (GPUs) are now present in supercomputers to mobile phones and tablets. GPUs are used for…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-04 Yehia Arafa , Abdel-Hameed Badawy , Gopinath Chennupati , Nandakishore Santhi , Stephan Eidenbenz

About: We introduce a GPU-accelerated LOD construction process that creates a hybrid voxel-point-based variation of the widely used layered point cloud (LPC) structure for LOD rendering and streaming. The massive performance improvements…

Graphics · Computer Science 2023-03-01 Markus Schütz , Bernhard Kerbl , Philip Klaus , Michael Wimmer

We describe initial work on an extension of the Kaldi toolkit that supports weighted finite-state transducer (WFST) decoding on Graphics Processing Units (GPUs). We implement token recombination as an atomic GPU operation in order to fully…

Computation and Language · Computer Science 2018-07-30 Zhehuai Chen , Justin Luitjens , Hainan Xu , Yiming Wang , Daniel Povey , Sanjeev Khudanpur

In this work, we present accLB, a high-performance Fortran-based lattice Boltzmann (LB) solver tailored to multiphase turbulent flows on multi-GPU architectures. The code couples a conservative phase-field formulation of the Allen-Cahn…

Lattice spin models are useful for studying critical phenomena and allow the extraction of equilibrium and dynamical properties. Simulations of such systems are usually based on Monte Carlo (MC) techniques, and the main difficulty is often…

Computational Physics · Physics 2012-09-13 Tal Levy , Guy Cohen , Eran Rabani

Graphics Processing Units (GPUs) have become the standard in accelerating scientific applications on heterogeneous systems. However, as GPUs are getting faster, one potential performance bottleneck with GPU-accelerated applications is the…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-01 Jonah Ekelund , Stefano Markidis , Ivy Peng

We present thread-safe, highly-optimized lattice Boltzmann implementations, specifically aimed at exploiting the high memory bandwidth of GPU-based architectures. At variance with standard approaches to LB coding, the proposed strategy,…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-04-14 Andrea Montessori , Marco Lauricella , Adriano Tiribocchi , Mihir Durve , Michele La Rocca , Giorgio Amati , Fabio Bonaccorso , Sauro Succi

An existing hybrid MPI-OpenMP scheme is augmented with a CUDA-based fine grain parallelization approach for multidimensional distributed Fourier transforms, in a well-characterized pseudospectral fluid turbulence code. Basics of the hybrid…

Computational Physics · Physics 2018-08-07 Duane Rosenberg , Pablo D. Mininni , Raghu Reddy , Annick Pouquet

We use the graphics processing unit (GPU) for fast calculations of helicity amplitudes of physics processes. As our first attempt, we compute $u\bar{u}\to n\gamma$ ($n=2$ to 8) processes in $pp$ collisions at $\sqrt{s} = 14$TeV by…

Computational Physics · Physics 2010-10-12 K. Hagiwara , J. Kanzaki , N. Okamura , D. Rainwater , T. Stelzer

We present a novel, hardware-agnostic implementation strategy for lattice Boltzmann (LB) simulations, which yields massive performance on homogeneous and heterogeneous many-core platforms. Based solely on C++17 Parallel Algorithms, our…

Computational Physics · Physics 2021-05-11 Jonas Latt , Christophe Coreixas , Joël Beny

We introduce the CUDA Tensor Transpose (cuTT) library that implements high-performance tensor transposes for NVIDIA GPUs with Kepler and above architectures. cuTT achieves high performance by (a) utilizing two GPU-optimized transpose…

Mathematical Software · Computer Science 2017-05-05 Antti-Pekka Hynninen , Dmitry I. Lyakh

Sustaining a large fraction of single GPU performance in parallel computations is considered to be the major problem of GPU-based clusters. In this article, this topic is addressed in the context of a lattice Boltzmann flow solver that is…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-01 Christian Feichtinger , Johannes Habich , Harald Koestler , Georg Hager , Ulrich Ruede , Gerhard Wellein

Bloom filters are a fundamental data structure for approximate membership queries, with applications ranging from data analytics to databases and genomics. Several variants have been proposed to accommodate parallel architectures. GPUs,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-18 Daniel Jünger , Kevin Kristensen , Yunsong Wang , Xiangyao Yu , Bertil Schmidt

Maintaining computational load balance is important to the performant behavior of codes which operate under a distributed computing model. This is especially true for GPU architectures, which can suffer from memory oversubscription if…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-11-05 Michael E. Rowan , Axel Huebl , Kevin N. Gott , Jack Deslippe , Maxence Thévenet , Remi Lehe , Jean-Luc Vay

This report highlights our work on improving GPU parallelization by supporting compute nodes with multiple GPUs. However, since the default support for multi-GPUs in OpenACC is limited[6], the current implementation allows each MPI process…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-11-24 Saheed Bolarinwa

The 'exact subgraph' approach was recently introduced as a hierarchical scheme to get increasingly tight semidefinite programming relaxations of several NP-hard graph optimization problems. Solving these relaxations is a computational…

Optimization and Control · Mathematics 2019-08-09 Elisabeth Gaar , Franz Rendl

We present Sailfish, an open source fluid simulation package implementing the lattice Boltzmann method (LBM) on modern Graphics Processing Units (GPUs) using CUDA/OpenCL. We take a novel approach to GPU code implementation and use run-time…

Computational Physics · Physics 2015-06-17 Michal Januszewski , Marcin Kostur

HiRep allows flexible simulations of higher representations of Wilson Fermions with various actions and gauge groups and a range of inverters and integrators. This is particularly important for enabling evaluations of observables relevant…

High Energy Physics - Lattice · Physics 2024-12-10 Sofie Martins , Erik Kjellgren , Emiliano Molinaro , Claudio Pica , Antonio Rago
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