Related papers: Homonym Population Protocols, or Providing a Small…
Population protocols (Angluin et al., PODC, 2004) are a formal model of sensor networks consisting of identical mobile devices. Two devices can interact and thereby change their states. Computations are infinite sequences of interactions…
Population protocols are a model of computation in which an arbitrary number of indistinguishable finite-state agents interact in pairs. The goal of the agents is to decide by stable consensus whether their initial global configuration…
We study population protocols, a model of distributed computing appropriate for modeling well-mixed chemical reaction networks and other physical systems where agents exchange information in pairwise interactions, but have no control over…
The model of population protocols refers to the growing in popularity theoretical framework suitable for studying pairwise interactions within a large collection of simple indistinguishable entities, frequently called agents. In this paper…
Population protocols are a model of distributed computation in which an arbitrary number of indistinguishable finite-state agents interact in pairs to decide some property of their initial configuration. We investigate the behaviour of…
We introduce a new coordination problem in distributed computing that we call the population stability problem. A system of agents each with limited memory and communication, as well as the ability to replicate and self-destruct, is…
Population protocols are a class of algorithms for modeling distributed computation in networks of finite-state agents communicating through pairwise interactions. Their suitability for analyzing numerous chemical processes has motivated…
Population protocols are a well-studied model of distributed computation in which a group of anonymous finite-state agents communicates via pairwise interactions. Together they decide whether their initial configuration, that is, the…
In their 2006 seminal paper in Distributed Computing, Angluin et al. present a construction that, given any Presburger predicate as input, outputs a leaderless population protocol that decides the predicate. The protocol for a predicate of…
Population protocols are a formal model of computation by identical, anonymous mobile agents interacting in pairs. Their computational power is rather limited: Angluin et al. have shown that they can only compute the predicates over…
Population protocols are a formal model of sensor networks consisting of identical mobile devices. Two devices can interact and thereby change their states. Computations are infinite sequences of interactions in which the interacting…
Broadcast consensus protocols (BCPs) are a model of computation, in which anonymous, identical, finite-state agents compute by sending/receiving global broadcasts. BCPs are known to compute all number predicates in…
The Population Protocol model is a distributed model that concerns systems of very weak computational entities that cannot control the way they interact. The model of Network Constructors is a variant of Population Protocols capable of…
The population protocol model describes a network of anonymous agents that interact asynchronously in pairs chosen at random. Each agent starts in the same initial state $s$. We introduce the *dynamic size counting* problem: approximately…
We consider the fundamental problem of assigning distinct labels to agents in the probabilistic model of population protocols. Our protocols operate under the assumption that the size $n$ of the population is embedded in the transition…
This work concerns the general issue of combined optimality in terms of time and space complexity. In this context, we study the problem of (exact) counting resource-limited and passively mobile nodes in the model of population protocols,…
In the distributed localization problem (DLP), $n$ anonymous robots (agents) $a_0, a_1, ..., a_{n-1}$ begin at arbitrary positions $p_0, ..., p_{n-1}$ in $S$, where $S$ is an Euclidean space. The primary goal in DLP is for agents to reach a…
Population protocols are networks of finite-state agents, interacting randomly, and updating their states using simple rules. Despite their extreme simplicity, these systems have been shown to cooperatively perform complex computational…
We consider the problem of efficiently simulating population protocols. In the population model, we are given a distributed system of $n$ agents modeled as identical finite-state machines. In each time step, a pair of agents is selected…
A population protocol can be viewed as a sequence of pairwise interactions of $n$ agents (nodes). During one interaction, two agents selected uniformly at random update their states by applying a specified deterministic transition function.…