Related papers: An edge-based framework for enumerating 3-manifold…
A census is presented of all closed non-orientable 3-manifold triangulations formed from at most seven tetrahedra satisfying the additional constraints of minimality and P^2-irreducibility. The eight different 3-manifolds represented by…
Drawing together techniques from combinatorics and computer science, we improve the census algorithm for enumerating closed minimal P^2-irreducible 3-manifold triangulations. In particular, new constraints are proven for face pairing…
We often rely on censuses of triangulations to guide our intuition in $3$-manifold topology. However, this can lead to misplaced faith in conjectures if the smallest counterexamples are too large to appear in our census. Since the number of…
It is important to have effective methods for simplifying 3-manifold triangulations without losing any topological information. In theory this is difficult: we might need to make a triangulation super-exponentially more complex before we…
Through computer enumeration with the aid of topological results, we catalogue all 18 closed non-orientable P^2-irreducible 3-manifolds that can be formed from at most eight tetrahedra. In addition we give an overview as to how the 100…
Enumerating all 3-manifold triangulations of a given size is a difficult but increasingly important problem in computational topology. A key difficulty for enumeration algorithms is that most combinatorial triangulations must be discarded…
3-manifolds are commonly represented as triangulations, consisting of abstract tetrahedra whose triangular faces are identified in pairs. The combinatorial sparsity of a triangulation, as measured by the treewidth of its dual graph, plays a…
To enumerate 3-manifold triangulations with a given property, one typically begins with a set of potential face pairing graphs (also known as dual 1-skeletons), and then attempts to flesh each graph out into full triangulations using an…
It is important to have fast and effective methods for simplifying 3-manifold triangulations without losing any topological information. In theory this is difficult: we might need to make a triangulation super-exponentially more complex…
Real-world graphs often manifest as a massive temporal stream of edges. The need for real-time analysis of such large graph streams has led to progress on low memory, one-pass streaming graph algorithms. These algorithms were designed for…
In network theory, a triad census is a method designed to categorize and enumerate the various types of subgraphs with three nodes and their connecting edges within a network. Triads serve as fundamental building blocks for comprehending…
We describe five ideal triangulations of the 3-cusped hyperbolic `magic manifold' that are each compatible with well-established techniques for triangulating Dehn fillings. Using these techniques, we construct low-complexity triangulations…
Counting the number of triangles in a graph has many important applications in network analysis. Several frequently computed metrics like the clustering coefficient and the transitivity ratio need to count the number of triangles in the…
Estimating the number of triangles in graph streams using a limited amount of memory has become a popular topic in the last decade. Different variations of the problem have been studied, depending on whether the graph edges are provided in…
The face pairing graph of a 3-manifold triangulation is a 4-valent graph denoting which tetrahedron faces are identified with which others. We present a series of properties that must be satisfied by the face pairing graph of a closed…
Algorithms that decompose a manifold into simple pieces reveal the geometric and topological structure of the manifold, showing how complicated structures are constructed from simple building blocks. This note describes a way to…
Counting and finding triangles in graphs is often used in real-world analytics to characterize cohesiveness and identify communities in graphs. In this paper, we propose the novel concept of a cover-edge set that can be used to find…
We consider the fundamental problems of approximately counting the numbers of edges and triangles in a graph in sublinear time. Previous algorithms for these tasks are significantly more efficient under a promise that the arboricity of the…
The number of triangles in a graph is useful to deduce a plethora of important features of the network that the graph is modeling. However, finding the exact value of this number is computationally expensive. Hence, a number of…
We present a fast enumeration algorithm for combinatorial 2- and 3-manifolds. In particular, we enumerate all triangulated surfaces with 11 and 12 vertices and all triangulated 3-manifolds with 11 vertices. We further determine all…