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Art and culture, at their best, lie in the act of discovery and exploration. This paper describes Resurrect3D, an open visualization platform for both casual users and domain experts to explore cultural artifacts. To that end, Resurrect3D…

Human-Computer Interaction · Computer Science 2021-12-22 Joshua Romphf , Elias Neuman-Donihue , Gregory Heyworth , Yuhao Zhu

Recent advancements in 3D robotic manipulation have improved grasping of everyday objects, but transparent and specular materials remain challenging due to depth sensing limitations. While several 3D reconstruction and depth completion…

Robotics · Computer Science 2025-06-23 Mingxu Zhang , Xiaoqi Li , Jiahui Xu , Kaichen Zhou , Hojin Bae , Yan Shen , Chuyan Xiong , Hao Dong

This paper presents a semi-automated framework for transforming two-dimensional miniatures from medieval manuscripts into three-dimensional digital models suitable for extended reality (XR), tactile 3D~printing, and web-based visualization.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Riccardo Pallotto , Pierluigi Feliciati , Tiberio Uricchio

Archaeological pottery documentation traditionally requires a time-consuming manual process of converting pencil sketches into publication-ready inked drawings. I present PyPotteryInk, an open-source automated pipeline that transforms…

Graphics · Computer Science 2025-02-12 Lorenzo Cardarelli

The contour estimation of transparent fragments is very important for autonomous reassembly, especially in the fields of precision optical instrument repair, cultural relic restoration, and identification of other precious device broken…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Qihao Lin , Borui Chen , Yuping Zhou , Jianing Wu , Yulan Guo , Weishi Zheng , Chongkun Xia

Limited data and low dose constraints are common problems in a variety of tomographic reconstruction paradigms which lead to noisy and incomplete data. Over the past few years sinogram denoising has become an essential pre-processing step…

Computer Vision and Pattern Recognition · Computer Science 2016-03-15 Faisal Mahmood , Nauman Shahid , Pierre Vandergheynst , Ulf Skoglund

Ancient artifacts are an important medium for cultural preservation and restoration. However, many physical copies of artifacts are either damaged or lost, leaving a blank space in archaeological and historical studies that calls for…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Shengguang Wu , Zhenglun Chen , Qi Su

We address the problem of reconstructing 3D surfaces from depth and surface normal maps acquired by a sensor system based on a single perspective camera. Depth and normal maps can be obtained through techniques such as structured-light…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Ondrej Hlinka , Georg Kaniak , Christian Kapeller

This paper addresses the problem of simultaneous 3D reconstruction and material recognition and segmentation. Enabling robots to recognise different materials (concrete, metal etc.) in a scene is important for many tasks, e.g. robotic…

Computer Vision and Pattern Recognition · Computer Science 2018-07-17 Cheng Zhao , Li Sun , Rustam Stolkin

This technical note presents a reproducible workflow for converting a legacy archaeological image collection into a structured and segmentation ready dataset. The case study focuses on the Lower Palaeolithic hand axe and biface collection…

Computers and Society · Computer Science 2025-12-16 Juan Palomeque-Gonzalez

While medical images such as computed tomography (CT) are stored in DICOM format in hospital PACS, it is still quite routine in many countries to print a film as a transferable medium for the purposes of self-storage and secondary…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Quan Quan , Qiyuan Wang , Liu Li , Yuanqi Du , S. Kevin Zhou

In this paper, we propose a novel method for joint recovery of camera pose, object geometry and spatially-varying Bidirectional Reflectance Distribution Function (svBRDF) of 3D scenes that exceed object-scale and hence cannot be captured…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Carolin Schmitt , Božidar Antić , Andrei Neculai , Joo Ho Lee , Andreas Geiger

The movie and video game industries have adopted photogrammetry as a way to create digital 3D assets from multiple photographs of a real-world scene. But photogrammetry algorithms typically output an RGB texture atlas of the scene that only…

Graphics · Computer Science 2022-11-16 Siddhant Prakash , Gilles Rainer , Adrien Bousseau , George Drettakis

This paper provides a tutorial of iterative phase retrieval algorithms based on the Gerchberg-Saxton (GS) algorithm applied in digital holography. In addition, a novel GS-based algorithm that allows reconstruction of 3D samples is…

Optics · Physics 2019-11-19 Tatiana Latychevskaia

Reconstructing the 3D geometry, pose, and motion of animals is a long-standing problem, which has a wide range of applications, from biology, livestock management, and animal conservation and welfare to content creation in digital…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Ziqi Li , Abderraouf Amrani , Shri Rai , Hamid Laga

In many applications of tomography, the acquired projections are either limited in number or contain a significant amount of noise. In these cases, standard reconstruction methods tend to produce artifacts that can make further analysis…

Numerical Analysis · Mathematics 2016-04-11 D. M. Pelt , K. J. Batenburg

The development of powerful 3D scanning hardware and reconstruction algorithms has strongly promoted the generation of 3D surface reconstructions in different domains. An area of special interest for such 3D reconstructions is the cultural…

Computer Vision and Pattern Recognition · Computer Science 2017-05-31 Georg Poier , Markus Seidl , Matthias Zeppelzauer , Christian Reinbacher , Martin Schaich , Giovanna Bellandi , Alberto Marretta , Horst Bischof

Humans have the remarkable ability to use held objects as tools to interact with their environment. For this to occur, humans internally estimate how hand movements affect the object's movement. We wish to endow robots with this capability.…

Robotics · Computer Science 2024-07-16 Weiming Zhi , Haozhan Tang , Tianyi Zhang , Matthew Johnson-Roberson

Ptychography is a well-established coherent diffraction imaging technique that enables non-invasive imaging of samples at a nanometer scale. It has been extensively used in various areas such as the defense industry or materials science.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-24 Semih Barutcu , Doğa Gürsoy , Aggelos K. Katsaggelos

Fingerprint mosaicking, which is the process of combining multiple fingerprint images into a single master fingerprint, is an essential process in modern biometric systems. However, it is prone to errors that can significantly degrade…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Laurenz Ruzicka , Alexander Spenke , Stephan Bergmann , Gerd Nolden , Bernhard Kohn , Clemens Heitzinger
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