Related papers: Deterministic Fully Dynamic Data Structures for Ve…
Given a dynamic graph subject to insertions and deletions of edges, a natural question is whether the graph presently admits a planar embedding. We give a deterministic fully-dynamic algorithm for general graphs, running in amortized…
We consider dynamic algorithms for maintaining Single-Source Reachability (SSR) and approximate Single-Source Shortest Paths (SSSP) on $n$-node $m$-edge directed graphs under edge deletions (decremental algorithms). The previous fastest…
We study dynamic graph algorithms in the Massively Parallel Computation model, which was inspired by practical data processing systems. Our goal is to provide algorithms that can efficiently handle large batches of edge insertions and…
We study the amortized number of combinatorial changes (edge insertions and removals) needed to update the graph structure of the Voronoi diagram $\mathcal{V}(S)$ (and several variants thereof) of a set $S$ of $n$ sites in the plane as…
In the recent research of data mining, frequent structures in a sequence of graphs have been studied intensively, and one of the main concern is changing structures along a sequence of graphs that can capture dynamic properties of data. On…
We study dynamic $(1-\epsilon)$-approximate rounding of fractional matchings -- a key ingredient in numerous breakthroughs in the dynamic graph algorithms literature. Our first contribution is a surprisingly simple deterministic rounding…
We give offline algorithms for processing a sequence of $2$ and $3$ edge and vertex connectivity queries in a fully-dynamic undirected graph. While the current best fully-dynamic online data structures for $3$-edge and $3$-vertex…
In this paper, the dynamics of heuristic algorithms for constructing small vertex covers (or independent sets) of finite-connectivity random graphs is analysed. In every algorithmic step, a vertex is chosen with respect to its vertex…
We address the problem of computing a Minimal Dominating Set in highly dynamic distributed systems. We assume weak connectivity, i.e., the network may be disconnected at each time instant and topological changes are unpredictable. We make…
A dynamic graph algorithm is a data structure that answers queries about a property of the current graph while supporting graph modifications such as edge insertions and deletions. Prior work has shown strong conditional lower bounds for…
We present a deterministic near-linear time algorithm that computes the edge-connectivity and finds a minimum cut for a simple undirected unweighted graph G with n vertices and m edges. This is the first o(mn) time deterministic algorithm…
In their breakthrough ICALP'15 paper, Bernstein and Stein presented an algorithm for maintaining a $(3/2+\epsilon)$-approximate maximum matching in fully dynamic {\em bipartite} graphs with a {\em worst-case} update time of…
We present deterministic distributed algorithms for computing approximate maximum cardinality matchings and approximate maximum weight matchings. Our algorithm for the unweighted case computes a matching whose size is at least $(1-\eps)$…
An $n$-vertex $m$-edge graph is \emph{$k$-vertex connected} if it cannot be disconnected by deleting less than $k$ vertices. After more than half a century of intensive research, the result by [Li et al. STOC'21] finally gave a…
Modern, inherently dynamic systems are usually characterized by a network structure, i.e. an underlying graph topology, which is subject to discrete changes over time. Given a static underlying graph $G$, a temporal graph can be represented…
We present a dynamic data structure that maintains a tree decomposition of width at most $9k+8$ of a dynamic graph with treewidth at most $k$, which is updated by edge insertions and deletions. The amortized update time of our data…
We present the first fully dynamic connectivity data structures for geometric intersection graphs achieving constant query time and sublinear amortized update time for most types of geometric objects in 2D. Our data structures can answer…
This paper explores the notion of approximate data structures, which return approximately correct answers to queries, but run faster than their exact counterparts. The paper describes approximate variants of the van Emde Boas data…
We present the first deterministic nearly-linear time algorithm for single-source shortest paths with negative edge weights on directed graphs: given a directed graph $G$ with $n$ vertices, $m$ edges whose weights are integer in…
We present an algorithm for updating the Reeb graph under fully dynamic changes of the function values. The basic event is the interchange of two consecutive vertex values. The algorithm updates the Reeb graph in $O(l g{n})$ worst-case…