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Many-particle continuous-time quantum walks (CTQWs) represent a resource for several tasks in quantum technology, including quantum search algorithms and universal quantum computation. In order to design and implement CTQWs in a realistic…
Using the data from Gaia (ESA) Data Release 2 we performed the orbital calculations of globular clusters (GCs) of the Milky Way. To explore possible close encounters (or collisions) between the GCs, using our own developed high-order…
We present a new theoretical population synthesis model (the Galaxy Model) to examine and deal with large amounts of data from surveys of the Milky Way and to decipher the present and past structure and history of our own Galaxy. We assume…
We present a new implementation of the numerical integration of the classical, gravitational, N-body problem based on a high order Hermite's integration scheme with block time steps, with a direct evaluation of the particle-particle forces.…
We discuss the performance of direct summation codes used in the simulation of astrophysical stellar systems on highly distributed architectures. These codes compute the gravitational interaction among stars in an exact way and have an…
Challenging the Nvidia monopoly, dedicated AI-accelerator chips have begun emerging for tackling the computational challenge that the inference and, especially, the training of modern deep neural networks (DNNs) poses to modern computers.…
Graphics Processing Units (GPUs) are now powerful and flexible systems adapted and used for other purposes than graphics calculations (General Purpose computation on GPU -- GPGPU). We present here a prototype to be integrated into…
I compare various popular and unpopular techniques for simulating large collisionless stellar systems. I give a quantitative comparison of the raw cpu times required for five separate codes, including tree codes and basis function…
The structural parameters of a galaxy can be used to gain insight into its formation and evolution history. In this paper, we strive to compare the Milky Way's structural parameters to other, primarily edge-on, spiral galaxies in order to…
We present a new parallel code for computing the dynamical evolution of collisional N-body systems with up to N~10^7 particles. Our code is based on the the Henon Monte Carlo method for solving the Fokker-Planck equation, and makes…
We describe the Outer Rim cosmological simulation, one of the largest high-resolution N-body simulations performed to date, aimed at promoting science to be carried out with large-scale structure surveys. The simulation covers a volume of…
We study the dynamics and evolution of the Milky Way nuclear star cluster performing a high resolution direct one-million-body simulation. Focusing on the interactions between such stellar system and the central supermassive black hole, we…
We study the time evolution of molecular clouds across three Milky Way-like isolated disc galaxy simulations at a temporal resolution of 1 Myr, and at a range of spatial resolutions spanning two orders of magnitude in spatial scale from ~10…
It is shown micromagnetic and atomistic spin dynamics simulations can use multiple GPUs in order to reduce computation time, but also to allow for a larger simulation size than is possible on a single GPU. Whilst interactions which depend…
Molecular dynamics facilitates the simulation of a complex system to be analyzed at molecular and atomic levels. Simulations can last a long period of time, even months. Due to this cause the graphics processing units (GPUs) and multi-core…
We present a new approach to study galaxy evolution in a cosmological context. We combine cosmological merger trees and semi-analytic models of galaxy formation to provide the initial conditions for multi-merger hydrodynamic simulations. In…
We introduce a new set of eight Milky Way-sized cosmological simulations performed using the AMR code ART + Hydrodynamics in a LCDM cosmology. The set of zoom-in simulations covers present-day virial masses in the 0.83-1.56 x 10^12 msun…
We simulate the dynamics of braiding Majorana zero modes on an IBM Quantum computer. We find the native quantum gates introduce too much noise to observe braiding. Instead, we use Qiskit Pulse to develop scaled two-qubit quantum gates that…
Understanding the universe is hampered by the elusiveness of its most common constituent, cold dark matter. Almost impossible to observe, dark matter can be studied effectively by means of simulation and there is probably no other research…
I present a new GPU implementation of the wavelet tree data structure. It includes binary rank and select support structures that provide at least 10 times higher throughput of binary rank and select queries than the best publicly available…