Related papers: A statistical reduced-reference method for color i…
Remote sensing images (RSIs) in real scenes may be disturbed by multiple factors such as optical blur, undersampling, and additional noise, resulting in complex and diverse degradation models. At present, the mainstream SR algorithms only…
A problem of image denoising when images are corrupted by a non-stationary noise is considered in this paper. Since in practice no a priori information on noise is available, noise statistics should be pre-estimated for image denoising. In…
Modern 3D semantic scene graph estimation methods utilize ground truth 3D annotations to accurately predict target objects, predicates, and relationships. In the absence of given 3D ground truth representations, we explore leveraging only…
Spatial resolution adaptation is a technique which has often been employed in video compression to enhance coding efficiency. This approach encodes a lower resolution version of the input video and reconstructs the original resolution…
Rendering and reconstruction are long-standing topics in computer vision and graphics. Achieving both high rendering quality and accurate geometry is a challenge. Recent advancements in 3D Gaussian Splatting (3DGS) have enabled…
Current full-reference image quality assessment (FR-IQA) methods often fuse features from reference and distorted images, overlooking that color and luminance distortions occur mainly at low frequencies, whereas edge and texture distortions…
Score distillation sampling (SDS) has proven to be an important tool, enabling the use of large-scale diffusion priors for tasks operating in data-poor domains. Unfortunately, SDS has a number of characteristic artifacts that limit its…
During the last decade, hyperspectral images have attracted increasing interest from researchers worldwide. They provide more detailed information about an observed area and allow an accurate target detection and precise discrimination of…
Gradient-based optimizers have been proposed for training variational quantum circuits in settings such as quantum neural networks (QNNs). The task of gradient estimation, however, has proven to be challenging, primarily due to distinctive…
Image data captured outdoors often exhibit unbounded scenes and unconstrained, varying lighting conditions, making it challenging to decompose them into geometry, reflectance, and illumination. Recent works have focused on achieving this…
3D Gaussian Splatting (3DGS) is a powerful reconstruction technique, but it needs to be initialized from accurate camera poses and high-fidelity point clouds. Typically, the initialization is taken from Structure-from-Motion (SfM)…
We propose efficient numerical schemes for implementing the natural gradient descent (NGD) for a broad range of metric spaces with applications to PDE-based optimization problems. Our technique represents the natural gradient direction as a…
In this paper, we propose a No-Reference Image Quality Assessment (NRIQA) guided cut-off point selection (CPS) strategy to enhance the performance of a fine-grained classification system. Scores given by existing NRIQA methods on the same…
Recently, several image segmentation methods that welcome and leverage different types of user assistance have been developed. In these methods, the user inputs can be provided by drawing bounding boxes over image objects, drawing scribbles…
Radiance field methods, such as Neural Radiance Field or 3D Gaussian Splatting, have emerged as seminal 3D representations for synthesizing realistic novel views. For practical applications, there is ongoing research on flexible scene…
An average healthy person does not perceive the world in just black and white. Moreover, the perceived world is not composed of pixels and through vision humans perceive structures. However, the acquisition and display systems discretize…
Stochastic gradient descent (SGD) is the main algorithm behind a large body of work in machine learning. In many cases, constraints are enforced via projections, leading to projected stochastic gradient algorithms. In recent years, a large…
Novel view synthesis (NVS) in low-light scenes remains a significant challenge due to degraded inputs characterized by severe noise, low dynamic range (LDR) and unreliable initialization. While recent NeRF-based approaches have shown…
Referenced-based scene stylization that edits the appearance based on a content-aligned reference image is an emerging research area. Starting with a pretrained neural radiance field (NeRF), existing methods typically learn a novel…
Blind image quality assessment (BIQA) for ultrahighdefinition (UHD) images remains challenging because native-resolution inference is computationally expensive, whereas aggressive resizing or isolated cropping may suppress scale-sensitive…