Related papers: Algorithms for ball hulls and ball intersections i…
We investigate the 2-center problem for arbitrary strictly convex, centrally symmetric curves instead of usual circles. In other words, we extend the 2-center problem (from the Euclidean plane) to strictly convex normed planes, since any…
Given a set $S$ of $n$ points in the Euclidean plane, the two-center problem is to find two congruent disks of smallest radius whose union covers all points of $S$. Previously, Eppstein [SODA'97] gave a randomized algorithm of $O(n\log^2n)$…
We consider geometric problems on planar $n^2$-point sets in the congested clique model. Initially, each node in the $n$-clique network holds a batch of $n$ distinct points in the Euclidean plane given by $O(\log n)$-bit coordinates. In…
Motivated by the desire to cope with data imprecision, we study methods for taking advantage of preliminary information about point sets in order to speed up the computation of certain structures associated with them. In particular, we…
We study the following range searching problem: Preprocess a set $P$ of $n$ points in the plane with respect to a set $\mathcal{O}$ of $k$ orientations % , for a constant, in the plane so that given an $\mathcal{O}$-oriented convex polygon…
Given two sets of points $A$ and $B$ in a normed plane, we prove that there are two linearly separable sets $A'$ and $B'$ such that $\mathrm{diam}(A')\leq \mathrm{diam}(A)$, $\mathrm{diam}(B')\leq \mathrm{diam}(B)$, and $A'\cup B'=A\cup B.$…
Computing the convex hull of a planar $n$-point set $P$ is one of the most fundamental problems in computational geometry. It has an $\Omega(n \log n)$ lower bound in the algebraic computation tree model, and many convex hull algorithms…
High proved the following theorem. If the intersections of any two congruent copies of a plane convex body are centrally symmetric, then this body is a circle. In our paper we extend the theorem of High to the sphere and the hyperbolic…
We consider the planar Euclidean two-center problem in which given $n$ points in the plane we are to find two congruent disks of the smallest radius covering the points. We present a deterministic $O(n \log n)$-time algorithm for the case…
We explore the separability of point sets in the plane by a restricted-orientation convex hull, which is an orientation-dependent, possibly disconnected, and non-convex enclosing shape that generalizes the convex hull. Let $R$ and $B$ be…
Given a set P of n points in the plane, the two-line center problem asks to find two lines that minimize the maximum distance from each point in P to its closer one of the two resulting lines. The currently best algorithm for the problem…
We consider the problem of computing Shapley values for points in the plane, where each point is interpreted as a player, and the value of a coalition is defined by the area of usual geometric objects, such as the convex hull or the minimum…
In this paper the problem of maximizing the distance to a given fixed point over an intersection of balls is considered. It is known that this problem is NP complete in the general case, since any subset sum problem can be solved upon…
We consider the time-convex hull problem in the presence of two orthogonal highways H. In this problem, the travelling speed on the highway is faster than off the highway, and the time-convex hull of a point set P is the closure of P with…
Let us have in S^2, R^2 or H^2 a pair of convex bodies, for S^2 different from S^2, such that the intersections of any congruent copies of them are centrally symmetric. Then our bodies are congruent circles. If the intersections of any…
We analyze the correctness of an O(n log n) time divide-and-conquer algorithm for the convex hull problem when each input point is a location determined by a normal distribution. We show that the algorithm finds the convex hull of such…
Considering a finite intersection of balls and a finite union of other balls in an Euclidean space, we propose an exact method to test whether the intersection is covered by the union. We reformulate this problem into quadratic programming…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. The previous best…
Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that…
We solve the problem of finding a sharp upper bound on the minimum angle formed by $N$ points in the Euclidean and Hyperbolic planes.