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We consider a perimeter defense problem in a planar conical environment comprising a single turret that has a finite range and non-zero service time. The turret seeks to defend a concentric perimeter against $N\geq 2$ intruders. Upon…

Systems and Control · Electrical Eng. & Systems 2023-02-07 Shivam Bajaj , Shaunak D. Bopardikar , Alexander Von Moll , Eric Torng , David W. Casbeer

Spurred by the growth of transportation network companies and increasing data capabilities, vehicle routing and ride-matching algorithms can improve the efficiency of private transportation services. However, existing routing solutions do…

Systems and Control · Computer Science 2018-10-25 Ian Schneider , Jun Jie Joseph Kuan , Mardavij Roozbehani , Munther Dahleh

We study a public event scheduling problem, where multiple public events are scheduled to coordinate the availability of multiple agents. The availability of each agent is determined by solving a separate flexible interval job scheduling…

Data Structures and Algorithms · Computer Science 2024-04-19 Bo Li , Lijun Li , Minming Li , Ruilong Zhang

We investigate a combinatorial optimization problem that involves patrolling the edges of an acute triangle using a unit-speed agent. The goal is to minimize the maximum (1-gap) idle time of any edge, which is defined as the time gap…

Discrete Mathematics · Computer Science 2025-10-01 Konstantinos Georgiou , Somnath Kundu , Pawel Pralat

The moving target traveling salesman problem with obstacles (MT-TSP-O) seeks an obstacle-free trajectory for an agent that intercepts a given set of moving targets, each within specified time windows, and returns to the agent's starting…

Robotics · Computer Science 2025-04-24 Anoop Bhat , Geordan Gutow , Bhaskar Vundurthy , Zhongqiang Ren , Sivakumar Rathinam , Howie Choset

We consider the problem of exploring an unknown tree with a team of $k$ initially colocated mobile agents. Each agent has limited energy and cannot, as a result, traverse more than $B$ edges. The goal is to maximize the number of nodes…

Data Structures and Algorithms · Computer Science 2018-02-20 Evangelos Bampas , Jérémie Chalopin , Shantanu Das , Jan Hackfeld , Christina Karousatou

In multi-agent reinforcement learning (MARL) and game theory, agents repeatedly interact and revise their strategies as new data arrives, producing a sequence of strategy profiles. This paper studies sequences of strategies satisfying a…

Computer Science and Game Theory · Computer Science 2024-10-02 Bora Yongacoglu , Gürdal Arslan , Lacra Pavel , Serdar Yüksel

Conventional distributed approaches to coverage control may suffer from lack of convergence and poor performance, due to the fact that agents have limited information, especially in non-convex discrete environments. To address this issue,…

Computer Science and Game Theory · Computer Science 2024-04-09 Tatsuya Iwase , Aurélie Beynier , Nicolas Bredeche , Nicolas Maudet , Jason R. Marden

We consider the problem of finding patrol schedules for $k$ robots to visit a given set of $n$ sites in a metric space. Each robot has the same maximum speed and the goal is to minimize the weighted maximum latency of any site, where the…

Data Structures and Algorithms · Computer Science 2020-07-15 Peyman Afshani , Mark De Berg , Kevin Buchin , Jie Gao , Maarten Loffler , Amir Nayyeri , Benjamin Raichel , Rik Sarkar , Haotian Wang , Hao-Tsung Yang

The study of stable matchings usually relies on the assumption that agents' preferences over the opposite side are complete and known. In many real markets, however, preferences might be uncertain and revealed only through costly…

Computer Science and Game Theory · Computer Science 2026-02-25 Moshe Babaioff , Rotem Gil , Assaf Romm

Suppose in a given planar region, there are smart mobile evaders and we want to detect them using sweeping agents. We assume that the agents have line sensors of equal length. We propose procedures for designing cooperative sweeping…

Multiagent Systems · Computer Science 2022-05-17 Roee M. Francos , Alfred M. Bruckstein

Deploying a safe mobile robot policy in scenarios with human pedestrians is challenging due to their unpredictable movements. Current Reinforcement Learning-based motion planners rely on a single policy to simulate pedestrian movements and…

Robotics · Computer Science 2024-10-17 Wen Zheng Terence Ng , Jianda Chen , Sinno Jialin Pan , Tianwei Zhang

In this paper, we demonstrate the existence of team-optimal strategies for static teams under observation-sharing information structures. Assuming that agents can access shared observations, we begin by converting the team problem into an…

Systems and Control · Electrical Eng. & Systems 2023-09-15 Naci Saldi

Two multivehicle routing problems are considered in the framework that a visit to a location must take place during a specific time window in order to be counted and all time windows are the same length. In the first problem, the goal is to…

Data Structures and Algorithms · Computer Science 2011-01-21 Greg N. Frederickson , Barry Wittman

We investigate crossing path probabilities for two agents that move randomly in a bounded region of the plane or on a sphere (denoted $R$). At each discrete time-step the agents move, independently, fixed distances $d_1$ and $d_2$ at angles…

Applications · Statistics 2009-09-29 Marc Artzrouni

Collision-free or contact-free routing through connected networks has been actively studied in the industrial automation and manufacturing context. Contact-free routing of personnel through connected networks (e.g., factories, retail…

Optimization and Control · Mathematics 2022-03-08 Diptangshu Sen , Prasanna Ramamoorthy , Varun Ramamohan

Most existing routing strategies to improve transport efficiency have little attention what order should the packets be delivered, just simply used first-in-first-out queue discipline. However, it is far from optimal. In this paper we apply…

Networking and Internet Architecture · Computer Science 2018-01-11 Ganhua Wu , Huijie Yang

Scheduling is a critical part of practical computer systems, and scheduling has also been extensively studied from a theoretical perspective. Unfortunately, there is a gap between theory and practice, as the optimal scheduling policies…

Performance · Computer Science 2021-10-25 Ziv Scully , Mor Harchol-Balter

Typical Multi-agent Path Finding (MAPF) solvers assume that agents move synchronously, thus neglecting the reality gap in timing assumptions, e.g., delays caused by an imperfect execution of asynchronous moves. So far, two policies enforce…

Multiagent Systems · Computer Science 2020-12-15 Keisuke Okumura , Yasumasa Tamura , Xavier Défago

Sequential allocation is a simple allocation mechanism in which agents are given pre-specified turns and each agents gets the most preferred item that is still available. It has long been known that sequential allocation is not…

Computer Science and Game Theory · Computer Science 2016-02-23 Haris Aziz , Sylvain Bouveret , Jerome Lang , Simon Mackenzie