Related papers: Planar Reachability in Linear Space and Constant T…
We introduce and study level-planar straight-line drawings with a fixed number $\lambda$ of slopes. For proper level graphs, we give an $O(n \log^2 n / \log \log n)$-time algorithm that either finds such a drawing or determines that no such…
In this paper we analyze a continuous version of the maximal covering location problem, in which the facilities are required to be interconnected by means of a graph structure in which two facilities are allowed to be linked if a given…
Finding unambiguous diagrammatic representations for first-order logical formulas and relational queries with arbitrarily nested disjunctions has been a surprisingly long-standing unsolved problem. We refer to this problem as the…
We introduce an algorithm which can be directly used to feasible and optimum search in linear programming. Starting from an initial point the algorithm iteratively moves a point in a direction to resolve the violated constraints. At the…
Temporal logic is a concise way of specifying complex tasks. But motion planning to achieve temporal logic specifications is difficult, and existing methods struggle to scale to complex specifications and high-dimensional system dynamics.…
We prove that triangulated IC-planar and NIC-planar graphs can be recognized in cubic time. A graph is 1-planar if it can be drawn in the plane with at most one crossing per edge. A drawing is IC-planar if, in addition, each vertex is…
We investigate straight-line drawings of topological graphs that consist of a planar graph plus one edge, also called almost-planar graphs. We present a characterization of such graphs that admit a straight-line drawing. The…
Continuous-time quantum walks can be used to solve the spatial search problem, which is an essential component for many quantum algorithms that run quadratically faster than their classical counterpart, in $\mathcal O(\sqrt n)$ time for $n$…
Given a simple polygon P in the plane, we present new algorithms and data structures for computing the weak visibility polygon from any query line segment in P. We build a data structure in O(n) time and O(n) space that can compute the…
The Nearest Neighbor Search (NNS) problem asks to design a data structure that preprocesses an $n$-point dataset $X$ lying in a metric space $\mathcal{M}$, so that given a query point $q \in \mathcal{M}$, one can quickly return a point of…
We present an in-place depth first search (DFS) and an in-place breadth first search (BFS) that runs on a word RAM in linear time such that, if the adjacency arrays of the input graph are given in a sorted order, the input is restored after…
This paper deals with the problem of point-to-point reachability in multi-linear systems. These systems consist of a partition of the Euclidean space into a finite number of regions and a constant derivative assigned to each region in the…
The free space diagram is a popular tool to compute the well-known Fr\'echet distance. As the Fr\'echet distance is used in many different fields, many variants have been established to cover the specific needs of these applications. Often,…
We give an algorithm which for an input planar graph $G$ of $n$ vertices and integer $k$, in $\min\{O(n\log^3n),O(nk^2)\}$ time either constructs a branch-decomposition of $G$ with width at most $(2+\delta)k$, $\delta>0$ is a constant, or a…
Let $\mathcal{S}$ be a connected planar polygonal subdivision with $n$ edges that we want to preprocess for point-location queries, and where we are given the probability $\gamma_i$ that the query point lies in a polygon $P_i$ of…
We develop the data structure PReaCH (for Pruned Reachability Contraction Hierarchies) which supports reachability queries in a directed graph, i.e., it supports queries that ask whether two nodes in the graph are connected by a directed…
$\renewcommand{\Re}{\mathbb{R}}$Given a set $P$ of $n$ points in $\Re^d$, and a parameter $\varepsilon \in (0,1)$, we present a new construction of a directed graph $G$, of size $O(n/\varepsilon^d)$, such that $(1+\varepsilon)$-ANN queries…
Let $\mathcal{P}$ be a set of $h$ pairwise-disjoint polygonal obstacles with a total of $n$ vertices in the plane. We consider the problem of building a data structure that can quickly compute an $L_1$ shortest obstacle-avoiding path…
We examine the problem of maximizing the reachability of a given source in temporal graphs that are given as the union of k temporal paths, i.e., every given path is a sequence of edges with strictly increasing labels that denote…
This short note provides space-efficient linear time algorithms for computing bridges, topological sorting, and strongly connected components improving on several recent results of Elmasry et al. [STACS'15], Banerjee et al. [COCOON'16] and…