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Multiparty session types (MP) are a type discipline for enforcing the structured, deadlock-free communication of concurrent and message-passing programs. Traditional MP have a limited form of choice in which alternative communication…

Logic in Computer Science · Computer Science 2024-06-10 Kirstin Peters , Nobuko Yoshida

There is an ongoing effort to provide programming abstractions that ease the burden of exploiting multicore hardware. Many programming abstractions (e.g., concurrent objects, transactional memory, etc.) simplify matters, but still involve…

Programming Languages · Computer Science 2022-05-02 Adam Chen , Parisa Fathololumi , Eric Koskinen , Jared Pincus

Recommendation systems focus on helping users find items of interest in the situations of information overload, where users' preferences are typically estimated by the past observed behaviors. In contrast, conversational recommendation…

Computation and Language · Computer Science 2022-03-29 Ting-Chun Wang , Shang-Yu Su , Yun-Nung Chen

Mutexes (i.e., locks) are well understood in separation logic, and can be specified in terms of either protecting an invariant or atomically changing the state of the lock. In this abstract, we develop the same styles of specifications for…

Programming Languages · Computer Science 2026-02-02 Ke Du , William Mansky , Paolo G. Giarrusso , Gregory Malecha

We extend functional languages with high-level exception handling. To be specific, we allow sequential-disjunction expressions of the form $E_0 \bigtriangledown E_1$ where $E_0, E_1$ are expressions. These expressions have the following…

Programming Languages · Computer Science 2018-12-27 Keehang Kwon

Complex Event Recognition (CER for short) refers to the activity of detecting patterns in streams of continuously arriving data. This field has been traditionally approached from a practical point of view, resulting in heterogeneous…

Databases · Computer Science 2017-12-05 Alejandro Grez , Cristian Riveros , Martin Ugarte , Stijn Vansummeren

Intensional sets, i.e., sets given by a property rather than by enumerating elements, are widely recognized as a key feature to describe complex problems (see, e.g., specification languages such as B and Z). Notwithstanding, very few tools…

Logic in Computer Science · Computer Science 2019-10-22 Maximiliano Cristiá , Gianfranco Rossi

The expression problem describes a fundamental tradeoff between two types of extensibility: extending a type with new operations, such as by pattern matching on an algebraic data type in functional programming, and extending a type with new…

Programming Languages · Computer Science 2025-11-21 Bohdan Liesnikov , David Binder , Tim Süberkrüb

We propose an algorithm that test membership for regular expressions and show that the algorithm is correct. This algorithm is written in the style of a sequent proof system. The advantage of this algorithm over traditional ones is that the…

Formal Languages and Automata Theory · Computer Science 2010-02-11 Keehang Kwon , Hong Pyo Ha , Jiseung Kim

Constructive type theory combines logic and programming in one language. This is useful both for reasoning about programs written in type theory, as well as for reasoning about other programming languages inside type theory. It is…

Programming Languages · Computer Science 2024-10-25 Philipp Jan Andries Stassen , Rasmus Ejlers Møgelberg , Maaike Zwart , Alejandro Aguirre , Lars Birkedal

Preference elicitation is the task of suggesting a highly preferred configuration to a decision maker. The preferences are typically learned by querying the user for choice feedback over pairs or sets of objects. In its constructive…

Artificial Intelligence · Computer Science 2018-05-08 Paolo Dragone , Stefano Teso , Andrea Passerini

Preference elicitation plays a central role in interactive recommender systems. Most preference elicitation approaches use either item queries that ask users to select preferred items from a slate, or attribute queries that ask them to…

Information Retrieval · Computer Science 2023-11-07 Erdem Biyik , Fan Yao , Yinlam Chow , Alex Haig , Chih-wei Hsu , Mohammad Ghavamzadeh , Craig Boutilier

This paper is the extended version of On the Complexity of Infinite Advice Strings (ICALP 2018). We investigate a notion of comparison between infinite strings. In a general way, if M is a computation model (e.g. Turing machines) and C a…

Formal Languages and Automata Theory · Computer Science 2018-07-19 Gaëtan Douéneau-Tabot

The ability to make decisions and to assess potential courses of action is a corner-stone of many AI applications, and usually this requires explicit information about the decision-maker s preferences. IN many applications, preference…

Artificial Intelligence · Computer Science 2013-01-07 Ronen I. Brafman , Carmel Domshlak

Many decision-making scenarios, e.g., public policy, healthcare, business, and disaster response, require accommodating the preferences of multiple stakeholders. We offer the first formal treatment of reasoning with multi-stakeholder…

Artificial Intelligence · Computer Science 2023-08-01 Samik Basu , Vasant Honavar , Ganesh Ram Santhanam , Jia Tao

We propose Preferential MoE, a novel human-ML mixture-of-experts model that augments human expertise in decision making with a data-based classifier only when necessary for predictive performance. Our model exhibits an interpretable gating…

Machine Learning · Computer Science 2021-01-15 Melanie F. Pradier , Javier Zazo , Sonali Parbhoo , Roy H. Perlis , Maurizio Zazzi , Finale Doshi-Velez

We introduce a type and effect system, for an imperative object calculus, which infers "sharing" possibly introduced by the evaluation of an expression, represented as an equivalence relation among its free variables. This direct…

Programming Languages · Computer Science 2018-08-03 Paola Giannini , Tim Richter , Marco Servetto , Elena Zucca

Describing systems in terms of choices and their resulting costs and rewards offers the promise of freeing algorithm designers and programmers from specifying how those choices should be made; in implementations, the choices can be realized…

Logic in Computer Science · Computer Science 2024-02-14 Martin Abadi , Gordon Plotkin

Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperative scripting language which is then compiled to relational…

Databases · Computer Science 2009-09-15 Benjamin Sowell , Alan Demers , Johannes Gehrke , Nitin Gupta , Haoyuan Li , Walker White

A reciprocal recommendation problem is one where the goal of learning is not just to predict a user's preference towards a passive item (e.g., a book), but to recommend the targeted user on one side another user from the other side such…

Machine Learning · Computer Science 2018-06-05 Fabio Vitale , Nikos Parotsidis , Claudio Gentile
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