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Processors with large numbers of cores are becoming commonplace. In order to take advantage of the available resources in these systems, the programming paradigm has to move towards increased parallelism. However, increasing the level of…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-10-07 Ashkan Tousimojarad , Wim Vanderbauwhede

Bi-level optimisation problems have gained increasing interest in the field of combinatorial optimisation in recent years. With this paper, we start the runtime analysis of evolutionary algorithms for bi-level optimisation problems. We…

Neural and Evolutionary Computing · Computer Science 2014-01-10 Dogan Corus , Per Kristian Lehre , Frank Neumann , Mojgan Pourhassan

Agent-based modeling (ABM) is a bottom-up modeling approach, where each entity of the system being modeled is uniquely represented as an independent decision-making agent. Large scale emergent behavior in ABMs is population sensitive. As…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-04-12 Nuno Fachada , Vitor V. Lopes , Rui C. Martins , Agostinho C. Rosa

High performance computing has been used in various fields of astrophysical research. But most of it is implemented on massively parallel systems (supercomputers) or graphical processing unit clusters. With the advent of multicore…

Instrumentation and Methods for Astrophysics · Physics 2013-07-30 Navtej Singh , Lisa-Marie Browne , Ray Butler

This paper presents a multiagent approach as a paradigm for scheduling parallel jobs in a parallel system. Scheduling parallel jobs is performed as a means to balance the load of a system in order to improve the performance of a parallel…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-06-29 Jaderick P. Pabico

Writing efficient hybrid parallel code is tedious, error-prone, and requires good knowledge of both parallel programming and multithreading such as MPI and OpenMP, resp. Therefore, we present a framework which is based on a job model that…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-07-03 Ralf-Peter Mundani , Marko Ljucović , Ernst Rank

We present a model of multithreaded computation, combining fork-join and single-instruction-multiple-data parallelisms, with an emphasis on estimating parallelism overheads of programs written for modern many-core architectures. We…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-02-04 Sardar Anisul Haque , Marc Moreno Maza , Ning Xie

In many global Optimization Problems, it is required to evaluate a global point (min or max) in large space that calculation effort is very high. In this paper is presented new approach for optimization problem with subdivision labeling…

Neural and Evolutionary Computing · Computer Science 2013-07-23 Masoumeh Vali

It is not rare that the performance of one metaheuristic algorithm can be improved by incorporating ideas taken from another. In this article we present how Simulated Annealing (SA) can be used to improve the efficiency of the Ant Colony…

Artificial Intelligence · Computer Science 2017-05-03 Rafał Skinderowicz

We present Propulate, an evolutionary optimization algorithm and software package for global optimization and in particular hyperparameter search. For efficient use of HPC resources, Propulate omits the synchronization after each generation…

Neural and Evolutionary Computing · Computer Science 2024-10-25 Oskar Taubert , Marie Weiel , Daniel Coquelin , Anis Farshian , Charlotte Debus , Alexander Schug , Achim Streit , Markus Götz

Maximizing parallelism level in applications can be achieved by minimizing overheads due to load imbalances and waiting time due to memory latencies. Compiler optimization is one of the most effective solutions to tackle this problem. The…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-03-29 Zahra Khatami , Hartmut Kaiser , J. Ramanujam

In this article, Conway's Game of Life using OpenMP parallel processing to simulate several different parallel methods, experimental performance results and compare to find the optimal solution of the parallelization of the Game of Life.…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-09-21 Longfei Ma , Xue Chen , Zhouxiang Meng

The world is connected through the Internet. As the abundance of Internet users connected into the Web and the popularity of cloud computing research, the need of Artificial Intelligence (AI) is demanding. In this research, Genetic…

Neural and Evolutionary Computing · Computer Science 2018-02-12 Aryo Pinandito , Novanto Yudistira , Fajar Pradana

The emergence of multicore and manycore processors is set to change the parallel computing world. Applications are shifting towards increased parallelism in order to utilise these architectures efficiently. This leads to a situation where…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-04-01 Ashkan Tousimojarad , Wim Vanderbauwhede

The trend towards highly parallel multi-processing is ubiquitous in all modern computer architectures, ranging from handheld devices to large-scale HPC systems; yet many applications are struggling to fully utilise the multiple levels of…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-07-19 Michael Lange , Gerard Gorman , Michele Weiland , Lawrence Mitchell , Xiaohu Guo , James Southern

With the growing complexity and capability of contemporary robotic systems, the necessity of sophisticated computing solutions to efficiently handle tasks such as real-time processing, sensor integration, decision-making, and control…

Robotics · Computer Science 2025-09-09 Md Rafid Islam

Ant Colony System (ACS) is a distributed (agent- based) algorithm which has been widely studied on the Symmetric Travelling Salesman Problem (TSP). The optimum parameters for this algorithm have to be found by trial and error. We use a…

Optimization and Control · Mathematics 2018-03-23 D Gómez-Cabrero , D. N. Ranasinghe

One of the important issues in computer networks is "Load Balancing" which leads to efficient use of the network resources. To achieve a balanced network it is necessary to find different routes between the source and destination. In the…

Networking and Internet Architecture · Computer Science 2011-10-27 Mehdi Kashefikia , Nasser Nematbakhsh , Reza Askari Moghadam

In the area of Pattern Recognition and Matching, finding a Longest Common Subsequence plays an important role. In this paper, we have proposed one algorithm based on parallel computation. We have used OpenMP API package as middleware to…

Data Structures and Algorithms · Computer Science 2013-06-20 Tirtharaj Dash , Tanistha Nayak

Timetabling is a problem faced in all higher education institutions. The International Timetabling Competition (ITC) has published a dataset that can be used to test the quality of methods used to solve this problem. A number of…

Neural and Evolutionary Computing · Computer Science 2016-02-17 Patrick Kenekayoro , Godswill Zipamone