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We consider basic communication tasks in arbitrary radio networks: $k$-broadcasting and $k$-gathering. In the case of $k$-broadcasting messages from $k$ sources have to get to all nodes in the network. The goal of $k$-gathering is to…
We study the problem of randomized Leader Election in synchronous distributed networks with indistinguishable nodes. We consider algorithms that work on networks of arbitrary topology in two settings, depending on whether the size of the…
We consider the problem of searching for a node on a labelled random graph according to a greedy algorithm that selects a route to the desired node using metric information on the graph. Motivated by peer-to-peer networks two types of…
Two mobile agents, starting from different nodes of an $n$-node network at possibly different times, have to meet at the same node. This problem is known as rendezvous. Agents move in synchronous rounds using a deterministic algorithm. In…
We consider the problem of topology recognition in wireless (radio) networks modeled as undirected graphs. Topology recognition is a fundamental task in which every node of the network has to output a map of the underlying graph i.e., an…
Let F be a fixed finite obstruction set of graphs and G be a graph revealed in an online fashion, node by node. The online Delayed F-Node-Deletion Problem (F-Edge-Deletion Problem}) is to keep G free of every H in F by deleting nodes…
Balliu et al. (DISC 2020) classified the hardness of solving binary labeling problems with distributed graph algorithms; in these problems the task is to select a subset of edges in a $2$-colored tree in which white nodes of degree $d$ and…
We initiate the study of deterministic distributed graph algorithms with predictions in synchronous message passing systems. The process at each node in the graph is given a prediction, which is some extra information about the problem…
We consider a bandit problem over a graph where the rewards are not directly observed. Instead, the decision maker can compare two nodes and receive (stochastic) information pertaining to the difference in their value. The graph structure…
In this paper, we relate the problem of finding a maximum clique to the intersection number of the input graph (i.e. the minimum number of cliques needed to edge cover the graph). In particular, we consider the maximum clique problem for…
Analyzing large graph data is an essential part of many modern applications, such as social networks. Due to its large computational complexity, distributed processing is frequently employed. This requires graph data to be divided across…
Network systems have become a ubiquitous modeling tool in many areas of science where nodes in a graph represent distributed processes and edges between nodes represent a form of dynamic coupling. When a network topology is already known…
In majority voting dynamics, a group of $n$ agents in a social network are asked for their preferred candidate in a future election between two possible choices. At each time step, a new poll is taken, and each agent adjusts their vote…
We consider the problem of selecting a minimum size subset of nodes in a network, that allows to activate all the nodes of the network. We present a fast and simple algorithm that, in real-life networks, produces solutions that outperform…
The construction of large-scale, low-latency networks becomes difficult as the number of nodes increases. In general, the way to construct a theoretically optimal solution is unknown. However, it is known that some methods can construct…
We consider the problem of resource discovery in distributed systems. In particular we give an algorithm, such that each node in a network discovers the address of any other node in the network. We model the knowledge of the nodes as a…
In this paper, we study the two choice balls and bins process when balls are not allowed to choose any two random bins, but only bins that are connected by an edge in an underlying graph. We show that for $n$ balls and $n$ bins, if the…
Consider an agent exploring an unknown graph in search of some goal state. As it walks around the graph, it learns the nodes and their neighbors. The agent only knows where the goal state is when it reaches it. How do we reach this goal…
Binary classification problems can be naturally modeled as bipartite graphs, where we attempt to classify right nodes based on their left adjacencies. We consider the case of labeled bipartite graphs in which some labels and edges are not…
In this paper, we look at the problem of randomized leader election in synchronous distributed networks with a special focus on the message complexity. We provide an algorithm that solves the implicit version of leader election (where…