Related papers: On the push&pull protocol for rumour spreading
We study the relation between the performance of the randomized rumor spreading (push model) in a d-regular graph G and the performance of the same algorithm in the percolated graph G_p. We show that if the push model successfully broadcast…
In this paper, we study PUSH-PULL style rumor spreading algorithms in the mobile telephone model, a variant of the classical telephone model in which each node can participate in at most one connection per round; i.e., you can no longer…
We revisit the classic problem of spreading a piece of information in a group of $n$ fully connected processors. By suitably adding a small dose of randomness to the protocol of Gasienic and Pelc (1996), we derive for the first time…
This paper focuses on non-asymptotic diffusion time in asynchronous gossip protocols. Asynchronous gossip protocols are designed to perform distributed computation in a network of nodes by randomly exchanging messages on the associated…
We study push-pull rumour spreading in ultra-small-world models for social networks where the degrees follow a power-law distribution. In a non-geometric setting, Fountoulakis, Panagiotou and Sauerwald have shown that rumours always spread…
In the classic gossip-based model of communication for disseminating information in a network, in each time unit, every node $u$ is allowed to contact a single random neighbor $v$. If $u$ knows the data (rumor) to be disseminated, it…
We study the problem of randomized information dissemination in networks. We compare the now standard PUSH-PULL protocol, with agent-based alternatives where information is disseminated by a collection of agents performing independent…
We give a time-randomness tradeoff for the quasi-random rumor spreading protocol proposed by Doerr, Friedrich and Sauerwald [SODA 2008] on complete graphs. In this protocol, the goal is to spread a piece of information originating from one…
We study gossip algorithms for the fundamental rumor spreading problem, where the goal is to disseminate a rumor from a given source node to all nodes in an arbitrary (and unknown) graph. Gossip algorithms allow each node to call only one…
Understanding how information can efficiently spread in distributed systems under noisy communications is a fundamental question in both biological research and artificial system design. When agents are able to control whom they interact…
We study rumor spreading in dynamic random graphs. Starting with a single informed vertex, the information flows until it reaches all the vertices of the graph (completion), according to the following process. At each step $k$, the…
Rumour spreading is a protocol for modelling the spread of information through a network via user-to-user interaction. The Spatial Preferred Attachment (SPA) model is a random graph model for complex networks: vertices are placed in a…
Information dissemination is a fundamental problem in parallel and distributed computing. In its simplest variant, the broadcasting problem, a message has to be spread among all nodes of a graph. A prominent communication protocol for this…
Randomized rumor spreading is a classical protocol to disseminate information across a network. At SODA 2008, a quasirandom version of this protocol was proposed and competitive bounds for its run-time were proven. This prompts the…
$O(\log n)$ rounds has been a well known upper bound for rumor spreading using push&pull in the random phone call model (i.e., uniform gossip in the complete graph). A matching lower bound of $\Omega(\log n)$ is also known for this special…
We develop an analytical model of information dissemination for a gossiping protocol that combines both pull and push approaches. With this model we analyse how fast an item is replicated through a network, and how fast the item spreads in…
We empirically analyze two versions of the well-known "randomized rumor spreading" protocol to disseminate a piece of information in networks. In the classical model, in each round each informed node informs a random neighbor. In the…
Gossip algorithms for distributed computation are attractive due to their simplicity, distributed nature, and robustness in noisy and uncertain environments. However, using standard gossip algorithms can lead to a significant waste in…
In this paper, we study random gossip processes in communication models that describe the peer-to-peer networking functionality included in standard smartphone operating systems. Random gossip processes spread information through the basic…
We introduce a graph-theoretic approach to synchronizing clocks in an {\em ad hoc} network of $N$~timepieces. Clocks naturally drift away from being synchronized because of many physical factors. The manual way of clock synchronization…