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The integration of Large Language Models (LLMs) in Requirements Engineering (RE) education is reshaping pedagogical approaches, seeking to enhance student engagement and motivation while providing practical tools to support their…
The game industry is moving into an era where old-style game engines are being replaced by re-engineered systems with embedded machine learning technologies for the operation, analysis and understanding of game play. In this paper, we…
In the dynamic field of Software Engineering (SE), where practice is constantly evolving and adapting to new technologies, conducting research is a daunting quest. This poses a challenge for researchers: how to stay relevant and effective…
Currently, there is a lack of practical, real-world projects on Computer Science (CS) courses at Maynooth University. Generally CS undergraduate modules are composed of 24 hours of lectures and 24 hours of labs where students learn…
Context: Evidence-based software engineering (EBSE) can be an effective resource to bridge the gap between academia and industry by balancing research of practical relevance and academic rigor. To achieve this, it seems necessary to…
This paper presents data analysis from a course on Software Engineering in an effort to identify metrics and techniques that would allow instructor to act proactively and identify patterns of low engagement and inefficient peer…
Management education scholarship has long outlined the need to enhance student engagement and participation in business schools, using more innovative teaching practices. This is increasingly motivating scholars to strive for more…
The ubiquity of technology in our daily lives and the economic stability of the technology sector in recent years, especially in areas with a computer science footing, has led to an increase in computer science enrollment in many parts of…
Course-based undergraduate research experiences (CUREs) increase students' access to research. This lesson plan describes an interdisciplinary CURE developed to be able to involve over 60 students per semester in original research using…
Academic research projects receive hundreds of billions of dollars of government investment each year. They complement business research projects by focusing on the generation of new foundational knowledge and addressing societal…
Design studies aim to create visualization solutions for real-world problems of different application domains. Recently, the emergence of large language models (LLMs) has introduced new opportunities to enhance the design study process,…
Agile methods, and Scrum in particular, are widely taught in software engineering education; however, there is limited empirical evidence on how these practices function in long-running, student-led projects under academic and hybrid work…
This paper introduces intermittent learning - the goal of which is to enable energy harvested computing platforms capable of executing certain classes of machine learning tasks effectively and efficiently. We identify unique challenges to…
Research-based active learning approaches are critical for the teaching and learning of undergraduate STEM majors. Course-based undergraduate research experiences (CUREs) are becoming more commonplace in traditional, in-person academic…
Curricula recommendation for undergraduate Software Engineering courses underscore the importance of transcending from traditional lecture format to actively involving students in time-limited, iterative development practices. This paper…
Feedback is critical in education. This Innovative Practice Full Paper reports lessons learned from improving the quality of feedback in a semi-capstone software engineering course, with particular focus on how to deliver productive…
Using 6 years of evaluation data we assess the medium- and long-term impacts upon a diverse range of students, teachers, and schools from participating in a programme of protracted university-mentored projects based in cutting-edge space…
With the advent of commercially available Mixed-Reality(MR)-headsets in recent years MR-assisted learning started to play a vital role in educational research, especially related to STEM (science, technology, engineering and mathematics)…
The article describes a course on system design (structural approach) which involves the following: issues of systems engineering; structural models; basic technological problems (structural system modeling, modular design,…
This study explores the integration of real-world machine learning (ML) projects using human-computer interfaces (HCI) datasets in college-level courses to enhance both teaching and learning experiences. Employing a comprehensive literature…