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Related papers: Random Almost-Popular Matchings

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Van Zuylen et al. [35] introduced the notion of a popular ranking in a voting context, where each voter submits a strict ranking of all candidates. A popular ranking $\pi$ of the candidates is at least as good as any other ranking $\sigma$…

Computer Science and Game Theory · Computer Science 2023-07-14 Sonja Kraiczy , Agnes Cseh , David Manlove

We give a 3/2-approximation algorithm for stable matchings that runs in $O(m)$ time. The previously best known algorithm by McDermid has the same approximation ratio but runs in $O(n^{3/2}m)$ time, where $n$ denotes the number of people and…

Data Structures and Algorithms · Computer Science 2014-04-07 Katarzyna Paluch

This paper considers ranking inference of $n$ items based on the observed data on the top choice among $M$ randomly selected items at each trial. This is a useful modification of the Plackett-Luce model for $M$-way ranking with only the top…

Methodology · Statistics 2023-01-09 Jianqing Fan , Zhipeng Lou , Weichen Wang , Mengxin Yu

Recommender Systems (RS) often suffer from popularity bias, where a small set of popular items dominate the recommendation results due to their high interaction rates, leaving many less popular items overlooked. This phenomenon…

Information Retrieval · Computer Science 2025-05-27 Juno Prent , Masoud Mansoury

Elections involving a very large voter population often lead to outcomes that surprise many. This is particularly important for the elections in which results affect the economy of a sizable population. A better prediction of the true…

Computer Science and Game Theory · Computer Science 2018-01-31 Palash Dey , Pravesh K. Kothari , Swaprava Nath

Predictive mean matching (PMM) is a popular imputation strategy that imputes missing values by borrowing observed values from other cases with similar expectations. We show that, unlike other imputation strategies, PMM is not guaranteed to…

Methodology · Statistics 2025-07-01 Paul T. von Hippel

Academic research in recommender systems has been greatly focusing on the accuracy-related measures of recommendations. Even when non-accuracy measures such as popularity bias, diversity, and novelty are studied, it is often solely from the…

Information Retrieval · Computer Science 2020-07-03 Himan Abdollahpouri , Masoud Mansoury

Popularity bias and positivity bias are two prominent sources of bias in recommender systems. Both arise from input data, propagate through recommendation models, and lead to unfair or suboptimal outcomes. Popularity bias occurs when a…

Information Retrieval · Computer Science 2026-01-21 Masoud Mansoury , Jin Huang , Mykola Pechenizkiy , Herke van Hoof , Maarten de Rijke

This paper investigates simultaneous preference and metric learning from a crowd of respondents. A set of items represented by $d$-dimensional feature vectors and paired comparisons of the form ``item $i$ is preferable to item $j$'' made by…

Machine Learning · Statistics 2022-07-11 Gregory Canal , Blake Mason , Ramya Korlakai Vinayak , Robert Nowak

We study the Popular Matching problem in multiple models, where the preferences of the agents in the instance may change or may be unknown/uncertain. In particular, we study an Uncertainty model, where each agent has a possible set of…

Computer Science and Game Theory · Computer Science 2025-06-06 Gergely Csáji

Whether the goal is to analyze voting behavior, locate facilities, or recommend products, the problem of translating between (ordinal) rankings and (numerical) utilities arises naturally in many contexts. This task is commonly approached by…

Theoretical Economics · Economics 2026-02-03 Joshua Zeitlin , Corinna Coupette

We examine the distribution and popularity of different parameters (such as the number of descents, runs, valleys, peaks, right-to-left minima, and more) on the sets of increasing and flattened permutations. For each parameter, we provide…

Combinatorics · Mathematics 2024-10-22 Jean-Luc Baril , José L. Ramírez

Given a bipartite graph G = (A u B, E) with strict preference lists and and edge e*, we ask if there exists a popular matching in G that contains the edge e*. We call this the popular edge problem. A matching M is popular if there is no…

Discrete Mathematics · Computer Science 2015-08-05 Agnes Cseh , Telikepalli Kavitha

Recommendations based on behavioral data may be faced with ambiguous statistical evidence. We consider the case of association rules, relevant e.g.~for query and product recommendations. For example: Suppose that a customer belongs to…

Databases · Computer Science 2015-01-12 Rasmus Pagh , Morten Stöckel

We often try to predict others' actions by obtaining supporting information that shows a preference index of surrounding people. In order to reproduce these situations, we propose a game named "One-sided Preference Game with Reference…

Computer Science and Game Theory · Computer Science 2019-06-05 Riho Kawaguchi , Daichi Yanagisawa , Katsuhiro Nishinari

The issue of popularity bias -- where popular items are disproportionately recommended, overshadowing less popular but potentially relevant items -- remains a significant challenge in recommender systems. Recent advancements have seen the…

Information Retrieval · Computer Science 2024-06-04 Jan Malte Lichtenberg , Alexander Buchholz , Pola Schwöbel

Corresponding to $n$ independent non-negative random variables $X_1,...,X_n$, are values $M_1,...,M_n$, where each $M_i$ is the expected value of the maximum of $n$ independent copies of $X_i$. We obtain an upper bound to the expected value…

Probability · Mathematics 2008-05-06 Kais Hamza , Peter Jagers , Aidan Sudbury , Daniel Tokarev

People are influenced by the choices of others, a phenomenon observed across contexts in the social and behavioral sciences. Social influence can lock in an initial popularity advantage of an option over a higher quality alternative. Yet…

Physics and Society · Physics 2024-08-09 Alexandros Gelastopoulos , Pantelis P. Analytis , Gaël Le Mens , Arnout van de Rijt

We are given a bipartite graph $G = \left( A \cup B, E \right)$. In the one-sided model, every $a \in A$ (often called agents) ranks its neighbours $z \in N_{a}$ strictly, and no $b \in B$ has any preference order over its neighbours $y \in…

Computer Science and Game Theory · Computer Science 2025-10-30 Koustav De

Predicting the winner of an election is a favorite problem both for news media pundits and computational social choice theorists. Since it is often infeasible to elicit the preferences of all the voters in a typical prediction scenario, a…

Data Structures and Algorithms · Computer Science 2016-04-21 Arnab Bhattacharyya , Palash Dey