Related papers: On the Influence of Graph Density on Randomized Go…
We develop an analytical model of information dissemination for a gossiping protocol that combines both pull and push approaches. With this model we analyse how fast an item is replicated through a network, and how fast the item spreads in…
We study a simple model of information propagation in social networks, where two quantities are introduced: the spread factor, which measures the average maximal fraction of neighbors of a given node that interchange information among each…
The asynchronous rumor algorithm spreading propagates a piece of information, the so-called rumor, in a network. Starting with a single informed node, each node is associated with an exponential time clock with rate $1$ and calls a random…
We perform a thorough study of various characteristics of the asynchronous push-pull protocol for spreading a rumor on Erd\H{o}s-R\'enyi random graphs $G_{n,p}$, for any $p>c\ln(n)/n$ with $c>1$. In particular, we provide a simple strategy…
We give a new technique to analyze the stopping time of gossip protocols that are based on random linear network coding (RLNC). Our analysis drastically simplifies, extends and strengthens previous results. We analyze RLNC gossip in a…
We consider gossiping in a fully-connected wireless network consisting of $n$ nodes. The network receives Poisson updates from a source, which generates new information. The nodes gossip their available information with the neighboring…
We study the gossip problem in a message-passing environment: When a process receives a message, it has to decide whether the sender has more recent information on other processes than itself. This problem is at the heart of many…
We present the first provably almost-optimal gossip-based algorithms for aggregate computation that are both time optimal and message-optimal. Given a $n$-node network, our algorithms guarantee that all the nodes can compute the common…
The dispersion problem on graphs requires $k$ robots placed arbitrarily at the $n$ nodes of an anonymous graph, where $k \leq n$, to coordinate with each other to reach a final configuration in which each robot is at a distinct node of the…
Graph learning is often a necessary step in processing or representing structured data, when the underlying graph is not given explicitly. Graph learning is generally performed centrally with a full knowledge of the graph signals, namely…
We present an analytical framework for gossip protocols based on the pairwise information exchange between interacting nodes. This framework allows for studying the impact of protocol parameters on the performance of the protocol.…
We revisit the classic broadcast problem, wherein we have $k$ messages, each composed of $O(\log{n})$ bits, distributed arbitrarily across a network. The objective is to broadcast these messages to all nodes in the network. In the…
This paper revisits the study of (minimum) broadcast graphs, i.e., graphs enabling fast information dissemination from every source node to all the other nodes (and having minimum number of edges for this property). This study is performed…
Gossip and in particular network coded algebraic gossip have recently attracted attention as a fast, bandwidth-efficient, reliable and distributed way to broadcast or multicast multiple messages. While the algorithms are simple, involved…
We consider decentralized stochastic optimization with the objective function (e.g. data samples for machine learning task) being distributed over $n$ machines that can only communicate to their neighbors on a fixed communication graph. To…
In this paper, we study distributed graph algorithms in networks in which the nodes have a limited communication capacity. Many distributed systems are built on top of an underlying networking infrastructure, for example by using a virtual…
Gossip algorithms are widely used to solve the distributed consensus problem, but issues can arise when nodes receive multiple signals either at the same time or before they are able to finish processing their current work load.…
Broadcasting algorithms are of fundamental importance for distributed systems engineering. In this paper we revisit the classical and well-studied push protocol for message broadcasting. Assuming that initially only one node has some piece…
$O(\log n)$ rounds has been a well known upper bound for rumor spreading using push&pull in the random phone call model (i.e., uniform gossip in the complete graph). A matching lower bound of $\Omega(\log n)$ is also known for this special…
Motivated by the increasing need to understand the algorithmic foundations of distributed large-scale graph computations, we study a number of fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…