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Finding the three-dimensional representation of all or a part of a scene from a single two dimensional image is a challenging task. In this paper we propose a method for identifying the pose and location of objects with circular protrusions…

Computer Vision and Pattern Recognition · Computer Science 2010-10-04 Marcus Hutter , Nathan Brewer

Placing objects is a fundamental task for domestic service robots (DSRs). Thus, inferring the collision-risk before a placing motion is crucial for achieving the requested task. This problem is particularly challenging because it is…

We present a method for 3D object detection and pose estimation from a single image. In contrast to current techniques that only regress the 3D orientation of an object, our method first regresses relatively stable 3D object properties…

Computer Vision and Pattern Recognition · Computer Science 2017-04-12 Arsalan Mousavian , Dragomir Anguelov , John Flynn , Jana Kosecka

We consider the directed Hausdorff distance between point sets in the plane, where one or both point sets consist of imprecise points. An imprecise point is modelled by a disc given by its centre and a radius. The actual position of an…

Computational Geometry · Computer Science 2009-09-30 Christian Knauer , Maarten Löffler , Marc Scherfenberg , Thomas Wolle

We present an algorithm to compute the minimum orbital intersection distance (MOID), or global minimum of the distance between the points lying on two Keplerian ellipses. This is achieved by finding all stationary points of the distance…

Earth and Planetary Astrophysics · Physics 2019-03-05 Roman V. Baluev , Denis V. Mikryukov

Computing collision-free trajectories is of prime importance for safe navigation. We present an approach for computing the collision probability under Gaussian distributed motion and sensing uncertainty with the robot and static obstacle…

Robotics · Computer Science 2021-11-05 Antony Thomas , Fulvio Mastrogiovanni , Marco Baglietto

Computing the Fr\'{e}chet distance for surfaces is a surprisingly hard problem and the only known algorithm is limited to computing it between flat surfaces. We adapt this algorithm to create one for computing the Fr\'{e}chet distance for a…

Computational Geometry · Computer Science 2011-03-16 Atlas F. Cook , Anne Driemel , Sariel Har-Peled , Jessica Sherette , Carola Wenk

Distance geometry is the study of the arrangements of points in space using only the mutual distances between them. The basic idea in this letter is to use distance geometry for thermodynamics studies of small clusters in the microcanonical…

Atomic and Molecular Clusters · Physics 2009-03-05 Pierre Labastie

UAV missions often require specific geometric constraints to be satisfied between ground locations and the vehicle location. Such requirements are typical for contexts where line-of-sight must be maintained between the vehicle location and…

Robotics · Computer Science 2024-02-06 Andrew Willis , Collin Hague , Artur Wolek , Kevin Brink

Estimating and understanding the surroundings of the vehicle precisely forms the basic and crucial step for the autonomous vehicle. The perception system plays a significant role in providing an accurate interpretation of a vehicle's…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Sreenivasa Hikkal Venugopala

The computation of the geometric transformation between a reference and a target image, known as registration or alignment, corresponds to the projection of the target image onto the transformation manifold of the reference image (the set…

Computer Vision and Pattern Recognition · Computer Science 2014-10-01 Elif Vural , Pascal Frossard

We introduce a new Lagrangian particle tracking algorithm that tracks particles in three dimensions to separations between trajectories approaching contact. The algorithm also detects low Weber number binary collisions that result in…

Fluid Dynamics · Physics 2020-07-15 Reece Vincent Kearney , Gregory Paul Bewley

Approximate K Nearest Neighbor (AKNN) search in high-dimensional spaces is a critical yet challenging problem. In AKNN search, distance computation is the core task that dominates the runtime. Existing approaches typically use approximate…

Databases · Computer Science 2025-01-20 Mingyu Yang , Wentao Li , Jiabao Jin , Xiaoyao Zhong , Xiangyu Wang , Zhitao Shen , Wei Jia , Wei Wang

Deploying autonomous robots in crowded indoor environments usually requires them to have accurate dynamic obstacle perception. Although plenty of previous works in the autonomous driving field have investigated the 3D object detection…

Robotics · Computer Science 2024-02-28 Zhefan Xu , Xiaoyang Zhan , Yumeng Xiu , Christopher Suzuki , Kenji Shimada

We present a novel approach to place recognition well-suited to environments with many dynamic objects--objects that may or may not be present in an agent's subsequent visits. By incorporating an object-detecting preprocessing step, our…

Computer Vision and Pattern Recognition · Computer Science 2020-06-15 Juan Pablo Munoz , Scott Dexter

Obstacle avoidance from monocular images is a challenging problem for robots. Though multi-view structure-from-motion could build 3D maps, it is not robust in textureless environments. Some learning based methods exploit human demonstration…

Robotics · Computer Science 2017-05-01 Shichao Yang , Sandeep Konam , Chen Ma , Stephanie Rosenthal , Manuela Veloso , Sebastian Scherer

Collision-free motion planning in complex outdoor environments relies heavily on perceiving the surroundings through exteroceptive sensors. A widely used approach represents the environment as a voxelized Euclidean distance field, where…

Polytopes are the basic finite data structures for convex sets: they appear as feasible regions in linear optimization, as geometric summaries in algorithms, and as random objects in stochastic geometry. A natural geometric question is…

Metric Geometry · Mathematics 2026-03-10 Steven Hoehner

This paper presents a computationally efficient method for vehicle speed estimation from traffic camera footage. Building upon previous work that utilizes 3D bounding boxes derived from 2D detections and vanishing point geometry, we…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Andrej Macko , Lukáš Gajdošech , Viktor Kocur

In this paper we present a new iterative projection method for finding the closest point in the intersection of convex sets to any arbitrary point in a Hilbert space. This method, termed AAMR for averaged alternating modified reflections,…

Optimization and Control · Mathematics 2017-09-06 Francisco J. Aragón Artacho , Rubén Campoy