Related papers: Propagation time for zero forcing on a graph
The zero forcing number $Z(G)$ of a graph $G$ is the minimum cardinality of a set $S$ with colored (black) vertices which forces the set $V(G)$ to be colored (black) after some times. "color change rule": a white vertex is changed to a…
Zero forcing in a graph refers to the evolution of vertex states under repeated application of a color change rule. Typically the states are chosen to be blue and white, and a forcing set is an initial set of blue vertices such that all of…
Zero forcing is a dynamic coloring process on graphs. Initially, each vertex of a graph is assigned a color of either blue or white, and then a process begins by which blue vertices force white vertices to become blue. The zero forcing…
Zero forcing is an iterative process on a graph used to bound the maximum nullity. The process begins with select vertices as colored, and the remaining vertices can become colored under a specific color change rule. The goal is to find a…
Zero forcing is a graph coloring process that was defined as a tool for bounding the minimum rank and maximum nullity of a graph. It has also been used for studying control of quantum systems and monitoring electrical power networks. One of…
Let each vertex of a graph G = (V(G), E(G)) be given one of two colors, say, "black" and "white". Let Z denote the (initial) set of black vertices of G. The color-change rule converts the color of a vertex from white to black if the white…
Zero forcing is a coloring game played on a graph that was introduced more than ten years ago in several different applications. The goal is to color all the vertices blue by repeated use of a (deterministic) color change rule.…
Probabilistic zero forcing is a coloring game played on a graph where the goal is to color every vertex blue starting with an initial blue vertex set. As long as the graph is connected, if at least one vertex is blue then eventually all of…
Zero forcing is a binary coloring game on a graph where a set of filled vertices can force non-filled vertices to become filled following a color change rule. In 2008, the zero forcing number of a graph was shown to be an upper bound on its…
Zero forcing is a coloring game played on a graph where each vertex is initially colored blue or white and the goal is to color all the vertices blue by repeated use of a (deterministic) color change rule starting with as few blue vertices…
Let $G$ be a simple, finite, and undirected graph with vertices each given an initial coloring of either blue or white. Zero forcing on graph $G$ is an iterative process of forcing its white vertices to become blue after a finite…
The \emph{zero forcing number}, $Z(G)$, of a graph $G$ is the minimum cardinality of a set $S$ of black vertices (whereas vertices in $V(G) \setminus S$ are colored white) such that $V(G)$ is turned black after finitely many applications of…
Probabilistic zero-forcing is a coloring process on a graph. In this process, an initial set of vertices is colored blue, and the remaining vertices are colored white. At each time step, blue vertices have a non-zero probability of forcing…
Zero forcing is a dynamic graph coloring process whereby a colored vertex with a single uncolored neighbor forces that neighbor to be colored. This forcing process has been used to approximate certain linear algebraic parameters, as well as…
Zero forcing is a process on a graph that colors vertices blue by starting with some of the vertices blue and applying a color change rule. Throttling minimizes the sum of the size of the initial blue vertex set and the number of the time…
A subset $S$ of initially infected vertices of a graph $G$ is called forcing if we can infect the entire graph by iteratively applying the following process. At each step, any infected vertex which has a unique uninfected neighbour, infects…
Let $G$ be a graph, and $Z$ a subset of its vertices, which we color black, while the remaining are colored white. We define the skew color change rule as follows: if $u$ is a vertex of $G$, and exactly one of its neighbors $v$, is white,…
Zero forcing is an iterative graph coloring process where at each discrete time step, a colored vertex with a single uncolored neighbor forces that neighbor to become colored. The zero forcing number of a graph is the cardinality of the…
Zero forcing is an iterative graph coloring process studied for its wide array of applications. In this process, the vertices of the graph are initially designated as blue or white, and a zero forcing set is a set of initially blue vertices…
Zero forcing is a deterministic iterative graph coloring process in which vertices are colored either blue or white, and in every round, any blue vertices that have a single white neighbor force these white vertices to become blue. Here we…