Related papers: Reversible peg solitaire on graphs
M\"uller games form a well-established class of games for model checking and verification. These games are played on directed graphs $\mathcal G$ where Player 0 and Player 1 play by generating an infinite path through the graph. The winner…
The prime graph $\Gamma(G)$ of a finite group $G$ (also known as the Gruenberg-Kegel graph) has as its vertices the prime divisors of $|G|$, and $p\text-q$ is an edge in $\Gamma(G)$ if and only if $G$ has an element of order $pq$. Since…
A graph puzzle ${\rm Puz}(G)$ of a graph $G$ is defined as follows. A configuration of ${\rm Puz}(G)$ is a bijection from the set of vertices of a board graph to the set of vertices of a pebble graph, both graphs being isomorphic to some…
Pebbling is a game played on a graph. The single player is given a graph and a configuration of pebbles and may make pebbling moves by removing 2 pebbles from one vertex and placing one at an adjacent vertex to eventually have one pebble…
Domination game [SIAM J.\ Discrete Math.\ 24 (2010) 979--991] and total domination game [Graphs Combin.\ 31 (2015) 1453--1462] are by now well established games played on graphs by two players, named Dominator and Staller. In this paper,…
We analyze the Odd/odd vertex removal game introduced by P. Ottaway. We prove that every bipartite graph has Grundy value 0 or 1 only depending on the parity of the number of edges in the graph, which is a generalization of a conjecture of…
In this work we address a game theoretic variant of the shortest path problem, in which two decision makers (players) move together along the edges of a graph from a given starting vertex to a given destination. The two players take turns…
Consider a graph drawn on a surface (for example, the plane minus a finite set of obstacle points), possibly with crossings. We provide an algorithm to decide whether such a drawing can be untangled, namely, if one can slide the vertices…
In the domination game, introduced by Bre\v{s}ar, Klav\v{z}ar and Rall in 2010, Dominator and Staller alternately select a vertex of a graph $G$. A move is legal if the selected vertex $v$ dominates at least one new vertex -- that is, if we…
In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several steps. First an adversary selects a completely satisfiable…
Let $S$ be an independent set of a simple undirected graph $G$. Suppose that each vertex of $S$ has a token placed on it. The tokens are allowed to be moved, one at a time, by sliding along the edges of $G$, so that after each move, the…
The class of passable games was recently introduced by Selinger as a class of combinatorial games that are suitable for modelling monotone set coloring games such as Hex. In a monotone set coloring game, the players alternately color the…
We define a solvable extension of the graph 2-step nilpotent Lie algebras of [5] by adding elements corresponding to the 3-cliques of the graph. We study some of their basic properties and we prove that two such Lie algebras are isomorphic…
A \emph{resolving set} $R$ in a graph $G$ is a set of vertices such that every vertex of $G$ is uniquely identified by its distances to the vertices of $R$. Introduced in the 1970s, this concept has been since then extensively studied from…
Equistable graphs are graphs admitting positive weights on vertices such that a subset of vertices is a maximal stable set if and only if it is of total weight $1$. In $1994$, Mahadev et al.~introduced a subclass of equistable graphs,…
An old result of M\"uller and R\"odl states that a countable graph $G$ has a subgraph whose vertices all have infinite degree if and only if for any vertex labeling of $G$ by positive integers, an infinite increasing path can be found. They…
A directed graph $D$ is singly connected if for every ordered pair of vertices $(s,t)$, there is at most one path from $s$ to $t$ in $D$. Graph orientation problems ask, given an undirected graph $G$, to find an orientation of the edges…
We study hedonic coalition formation games in which cooperation among the players is restricted by a graph structure: a subset of players can form a coalition if and only if they are connected in the given graph. We investigate the…
In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…
A team of $r$ {\it revolutionaries} and a team of $s$ {\it spies} play a game on a graph $G$. Initially, revolutionaries and then spies take positions at vertices. In each subsequent round, each revolutionary may move to an adjacent vertex…