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3D Gaussian splatting (3D-GS) is a new rendering approach that outperforms the neural radiance field (NeRF) in terms of both speed and image quality. 3D-GS represents 3D scenes by utilizing millions of 3D Gaussians and projects these…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Joongho Jo , Hyeongwon Kim , Jongsun Park

A recent trend in real-time rendering is the utilization of the new hardware ray tracing capabilities. Often, usage of a distance field representation is proposed as an alternative when hardware ray tracing is deemed too costly, and the two…

Graphics · Computer Science 2023-05-15 Pieterjan Bartels , Takahiro Harada

Despite recent advances in geometric modeling, 3D mesh modeling still involves a considerable amount of manual labor by experts. In this paper, we introduce Mesh Draping: a neural method for transferring existing mesh structure from one…

Graphics · Computer Science 2021-10-12 Amir Hertz , Or Perel , Raja Giryes , Olga Sorkine-Hornung , Daniel Cohen-Or

Diffusion models have achieved great success in synthesizing high-quality images. However, generating high-resolution images with diffusion models is still challenging due to the enormous computational costs, resulting in a prohibitive…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Muyang Li , Tianle Cai , Jiaxin Cao , Qinsheng Zhang , Han Cai , Junjie Bai , Yangqing Jia , Ming-Yu Liu , Kai Li , Song Han

We study the multi-dimensional radiative transfer phenomena using the ISMC scheme, in both gray and multi-frequency problems. Implicit Monte-Carlo (IMC) schemes have been in use for five decades. The basic algorithm yields teleportation…

Computational Physics · Physics 2022-01-06 Elad Steinberg , Shay I. Heizler

Solving multiscale diffusion problems is often computationally expensive due to the spatial and temporal discretization challenges arising from high-contrast coefficients. To address this issue, a partially explicit temporal splitting…

Numerical Analysis · Mathematics 2026-02-26 Yating Wang , Zhengya Yang , Wing Tat Leung

Image- and data-parallel rendering across multiple nodes on high-performance computing systems is widely used in visualization to provide higher frame rates, support large data sets, and render data in situ. Specifically for in situ…

Graphics · Computer Science 2023-05-15 Will Usher , Ingo Wald , Jefferson Amstutz , Johannes Günther , Carson Brownlee , Valerio Pascucci

We present an efficient parallel algorithm for statistical Molecular Dynamics simulations of ion tracks in solids. The method is based on the Rare Event Enhanced Domain following Molecular Dynamics (REED-MD) algorithm, which has been…

Computational Physics · Physics 2009-05-04 Byoungseon Jeon , Niels Grønbech-Jensen

The multigroup neutron transport equations have been widely used to study the motion of neutrons and their interactions with the background materials. Numerical simulation of the multigroup neutron transport equations is computationally…

3D Gaussian splatting has been widely adopted as a 3D representation for novel-view synthesis, relighting, and 3D generation tasks. It delivers realistic and detailed results through a collection of explicit 3D Gaussian primitives, each…

Graphics · Computer Science 2025-06-11 Xin Sun , Iliyan Georgiev , Yun Fei , Miloš Hašan

In this paper, we proposed an effective and efficient multi-core shared-cache design optimization approach based on reuse-distance analysis of the data traces of target applications. Since data traces are independent of system hardware…

Performance · Computer Science 2021-09-13 Hsin-Yu Ho , Ren-Song Tsay

Computing on graphics processing units (GPUs) has become standard in scientific computing, allowing for incredible performance gains over classical CPUs for many computational methods. As GPUs were originally designed for 3D rendering, they…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-12-17 Algis David , Bérenger Bramas

We present a topology-based method for mesh-partitioning in three-dimensional discrete fracture network (DFN) simulations that take advantage of the intrinsic multi-level nature of a DFN. DFN models are used to simulate flow and transport…

In this paper we present two efficient implementations of the diffusion approximation to be employed in Monte Carlo computations of radiative transfer in dusty media of massive circumstellar disks. The aim is to improve the accuracy of the…

Instrumentation and Methods for Astrophysics · Physics 2009-11-13 M. Min , C. P. Dullemond , C. Dominik , A. de Koter , J. W. Hovenier

We propose a new architecture for 3D information systems that takes advantage of the inherent parallelism of the GPUs. This new solution structures information as thematic layers, allowing a level of detail independent of the resolution of…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-28 Luis López , Juan Carlos Torres , Germán Arroyo , Pedro Cano , Domingo Martín

Gridding operation, which is to map non-uniform data samples onto a uniformly distributedgrid, is one of the key steps in radio astronomical data reduction process. One of the mainbottlenecks of gridding is the poor computing performance,…

Instrumentation and Methods for Astrophysics · Physics 2021-01-14 Hao Wang , Ce Yu , Bo Zhang , Jian Xiao , Qi Luo

In recent years, applications such as real-time simulations, autonomous systems, and video games increasingly demand the processing of complex geometric models under stringent time constraints. Traditional geometric algorithms, including…

Computational Geometry · Computer Science 2026-01-30 Roberto Carrasco , Enzo Meneses , Hector Ferrada , Cristobal A. Navarro , Nancy Hitschfeld

We present a novel method to track 3D models in color and depth data. To this end, we introduce approximations that accelerate the state-of-the-art in region-based tracking by an order of magnitude while retaining similar accuracy.…

Computer Vision and Pattern Recognition · Computer Science 2019-11-26 Wadim Kehl , Federico Tombari , Slobodan Ilic , Nassir Navab

3D non-LTE radiative transfer problems are computationally demanding, and this sets limits on the size of the problems that can be solved. So far Multilevel Accelerated Lambda Iteration (MALI) has been to the method of choice to perform…

Solar and Stellar Astrophysics · Physics 2017-03-15 Johan P. Bjørgen , Jorrit Leenaarts

In this paper, we propose a parallel and scalable approach for geodesic distance computation on triangle meshes. Our key observation is that the recovery of geodesic distance with the heat method from [Crane et al. 2013] can be reformulated…

Graphics · Computer Science 2019-08-02 Jiong Tao , Juyong Zhang , Bailin Deng , Zheng Fang , Yue Peng , Ying He