Related papers: Delay Reduction in Multi-Hop Device-to-Device Comm…
By integrating edge computing with parallel computing, distributed edge computing (DEC) makes use of distributed devices in edge networks to perform computing in parallel, which can substantially reduce service delays. In this paper, we…
This paper considers one-hop device-to-device (D2D)-assisted wireless caching networks that cache video files of varying quality levels, with the assumption that the base station can control the video quality but cache-enabled devices…
Nowadays, most mobile devices are equipped with multiple wireless interfaces, causing an emerging research interest in device to device (D2D) communication: the idea behind the D2D paradigm is to exploit the proper interface to directly…
We consider the caching of content in the mobile devices in a dense wireless network using maximum distance separable (MDS) codes. We focus on an area, served by a base station (BS), where mobile devices move around according to a random…
In this paper, we investigate the delay-throughput trade-offs in mobile ad-hoc networks under two-dimensional i.i.d. mobility models. We consider two mobility time-scales: (i) Fast mobility where node mobility is at the same time-scale as…
Distributed computing frameworks such as MapReduce and Spark are often used to process large-scale data computing jobs. In wireless scenarios, exchanging data among distributed nodes would seriously suffer from the communication bottleneck…
In recent years, with the explosive growth of data traffic, communication base stations (BSs) need to serve more and more users. Offloading traffic from BSs has become an efficient way to reduce the burden on BSs. Device-to-Device (D2D)…
Small-cell architecture is widely adopted by cellular network operators to increase network capacity. By reducing the size of cells, operators can pack more (low-power) base stations in an area to better serve the growing demands, without…
Device-to-device (D2D) communication is one of the most promising techniques for future wireless cellular communication systems. This paper considers coded caching in a partially cooperative wireless D2D network, where only a subset of…
In a wireless storage system, having to communicate over a fading channel makes repair transmissions prone to physical layer errors. The first approach to combat fading is to utilize the existing optimal space-time codes. However, it was…
Two-way real-time video communication in wireless networks requires high bandwidth, low delay and error resiliency. This paper addresses these demands by proposing a system with the integration of Network Coding (NC), user cooperation using…
In spite of its potential advantages, the large-scale implementation of the device-to-device (D2D) communications has yet to be realized, mainly due to severe interference and lack of enough bandwidth in the microwave ($\mu$W) band.…
Device-to-Device (D2D) communication is expected to be a key feature supported by 5G networks, especially due to the proliferation of Mobile Edge Computing (MEC), which has a prominent role in reducing network stress by shifting…
This letter investigates the power control and channel assignment problem in device-to-device (D2D) communications underlaying a non-orthogonal multiple access (NOMA) cellular network. With the successive interference cancellation decoding…
The implementation of device-to-device (D2D) underlaying or overlaying pre-existing cellular networks has received much attention due to the potential of enhancing the total cell throughput, reducing power consumption and increasing the…
Aiming to minimize service delay, we propose a new random caching scheme in device-to-device (D2D)-assisted heterogeneous network. To support diversified viewing qualities of multimedia video services, each video file is encoded into a base…
Resource allocation in LTE networks is known to be an NP-hard problem. In this paper, we address an even more complex scenario: an LTE-based, 2-tier heterogeneous network where D2D mode is supported under the network control. All…
We consider a geographically constrained caching community where popular data files are cached on mobile terminals and distributed through Device-to-Device (D2D) communications. Further, to ensure availability, data files are protected…
We consider a setting in which a sender wishes to broadcast a block of K data packets to a set of wireless receivers, where each of the receivers has a subset of the data packets already available to it (e.g., from prior transmissions) and…
Edge caching and computing have been regarded as an efficient approach to tackle the wireless spectrum crunch problem. In this paper, we design a general coded caching with device computing strategy for content computation, e.g., virtual…