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We present a full-spectrum dependently typed core language which includes both nontermination and computational irrelevance (a.k.a. erasure), a combination which has not been studied before. The two features interact: to protect type safety…

Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject…

Computers and Society · Computer Science 2020-05-11 Hannah M. Dee , Jordi Freixenet , Xavier Cufi , Eduard Muntaner Perich , Valentina Poggioni , Marius Marian , Alfredo Milani

We introduce parallelism into the basic algebra of games to model concurrent game algebraically. Parallelism is treated as a new kind of game operation. The resulted algebra of concurrent games can be used widely to reason the parallel…

Logic in Computer Science · Computer Science 2019-09-04 Yong Wang

We use a reformulation of compositional game theory to reunite game theory with game semantics, by viewing an open game as the System and its choice of contexts as the Environment. Specifically, the system is jointly controlled by $n \geq…

Computer Science and Game Theory · Computer Science 2020-09-16 Jules Hedges

Although many game-theoretic models replicate real interactions that often rely on natural language, explicit study of games where language is central to strategic interaction remains limited. This paper introduces the \emph{conversation…

Artificial Intelligence · Computer Science 2025-01-31 Kaveh Aryan

Conformal Prediction (CP) is a widely used technique for quantifying uncertainty in machine learning models. In its standard form, CP offers probabilistic guarantees on the coverage of the true label, but it is agnostic to sensitive…

Machine Learning · Computer Science 2025-09-30 Anutam Srinivasan , Aditya T. Vadlamani , Amin Meghrazi , Srinivasan Parthasarathy

To refine formal methods for concurrent systems, there are several ways of enriching classical operational semantics of process calculi. One can enable the auditing and undoing of past synchronisations thanks to communication keys, thus…

Logic in Computer Science · Computer Science 2024-10-22 Clément Aubert , Iain Phillips , Irek Ulidowski

A classical theorem states that the set of languages given by a pushdown automaton coincides with the set of languages given by a context-free grammar. In previous work, we proved the pendant of this theorem in a setting with interaction:…

Logic in Computer Science · Computer Science 2023-09-15 Jos C. M. Baeten , Bas Luttik

While search efficacy has been evaluated traditionally on the basis of result relevance, fairness of search has attracted recent attention. In this work, we define a notion of distributional fairness and provide a conceptual framework for…

Information Retrieval · Computer Science 2019-07-23 Anubrata Das , Matthew Lease

Machine learning (ML) fairness research tends to focus primarily on mathematically-based interventions on often opaque algorithms or models and/or their immediate inputs and outputs. Such oversimplified mathematical models abstract away the…

Computers and Society · Computer Science 2020-06-18 Donald Martin , Vinodkumar Prabhakaran , Jill Kuhlberg , Andrew Smart , William S. Isaac

A set of objects is to be divided fairly among agents with different tastes, modeled by additive utility-functions. If we consider the objects as indivisible, many instances of the decision problem: ``Is there a fair division of the objects…

Computer Science and Game Theory · Computer Science 2025-07-03 Samuel Bismuth , Ivan Bliznets , Erel Segal-Halevi

We formulate the novel class of contextual games, a type of repeated games driven by contextual information at each round. By means of kernel-based regularity assumptions, we model the correlation between different contexts and game…

Computer Science and Game Theory · Computer Science 2021-07-15 Pier Giuseppe Sessa , Ilija Bogunovic , Andreas Krause , Maryam Kamgarpour

We use dialgebras, generalising both algebras and coalgebras, as a complement of the standard coalgebraic framework, aimed at describing the semantics of an interactive system by the means of reaction rules. In this model, interaction is…

Logic in Computer Science · Computer Science 2013-06-05 Vincenzo Ciancia

Fairness assumptions are a valuable tool when reasoning about systems. In this paper, we classify several fairness properties found in the literature and argue that most of them are too restrictive for many applications. As an alternative…

Logic in Computer Science · Computer Science 2019-11-15 Rob van Glabbeek , Peter Höfner

Disaggregated evaluation across subgroups is critical for assessing the fairness of machine learning models, but its uncritical use can mislead practitioners. We show that equal performance across subgroups is an unreliable measure of…

We propose a scalable framework for deciding, proving, and explaining (in-)equivalence of context-free grammars. We present an implementation of the framework and evaluate it on large data sets collected within educational support systems.…

Formal Languages and Automata Theory · Computer Science 2026-04-09 Marko Schmellenkamp , Thomas Zeume , Sven Argo , Sandra Kiefer , Cedric Siems , Fynn Stebel

Genericity is the idea that the same program can work at many different data types. Longo, Milstead and Soloviev proposed to capture the inability of generic programs to probe the structure of their instances by the following equational…

Logic in Computer Science · Computer Science 2013-12-05 Samson Abramsky , Radha Jagadeesan

Fairness is a desirable and crucial property of many protocols that handle, for instance, exchanges of message. It states that if at least one agent engaging in the protocol is honest, then either the protocol will unfold correctly and…

Computer Science and Game Theory · Computer Science 2024-11-01 Léonard Brice , Jean-François Raskin , Mathieu Sassolas , Guillaume Scerri , Marie van den Bogaard

A notion of incentive for agents is introduced which leads to a very general notion of an equilibrium for a finite game. Sufficient conditions for the existence of these equilibria are given. Known existence theorems are shown to be…

Computer Science and Game Theory · Computer Science 2013-01-04 Dashiell E. A. Fryer

We present a unifying representation of computation as a two-player game between an \emph{Algorithm} and \emph{Nature}, grounded in domain theory and game theory. The Algorithm produces progressively refined approximations within a Scott…

Computational Complexity · Computer Science 2025-11-04 Paul Alexander Bilokon