Related papers: Comparative Study of Geometric and Image Based Mod…
Real-time rendering with global illumination is crucial to afford the user realistic experience in virtual environments. We present a learning-based estimator to predict diffuse indirect illumination in screen space, which then is combined…
The integration of aerial and ground images has been a promising solution in 3D modeling of complex scenes, which is seriously restricted by finding reliable correspondences. The primary contribution of this study is a feature matching…
We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views. Previous work on learning shape reconstruction from multiple views uses discrete…
Technology has helped to innovate in the teaching-learning process. Today's students are more demanding actors when it comes to the environment, they have at their disposal to learn, experiment and develop critical thinking. The area of…
Nonparametric based methods have recently shown promising results in reconstructing human bodies from monocular images while model-based methods can help correct these estimates and improve prediction. However, estimating model parameters…
The ability to perceive and understand 3D scenes is crucial for many applications in computer vision and robotics. Inverse graphics is an appealing approach to 3D scene understanding that aims to infer the 3D scene structure from 2D images.…
3D modeling has long been an important area in computer vision and computer graphics. Recently, thanks to the breakthroughs in neural representations and generative models, we witnessed a rapid development of 3D modeling. 3D human modeling,…
As deep learning technology continues to evolve, the images yielded by generative models are becoming more and more realistic, triggering people to question the authenticity of images. Existing generated image detection methods detect…
3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a…
We present a notion of geometry encoding suitable for machine learning-based numerical simulation. In particular, we delineate how this notion of encoding is different than other encoding algorithms commonly used in other disciplines such…
Image representations (artificial or biological) are often compared in terms of their global geometric structure; however, representations with similar global structure can have strikingly different local geometries. Here, we propose a…
In architecture and computer-aided design, wireframes (i.e., line-based models) are widely used as basic 3D models for design evaluation and fast design iterations. However, unlike a full design file, a wireframe model lacks critical…
Rapid advances in computation, combined with latest advances in computer graphics simulations have facilitated the development of vision systems and training them in virtual environments. One major stumbling block is in certification of the…
In this manuscript we consider the problem of jointly estimating multiple graphical models in high dimensions. We assume that the data are collected from n subjects, each of which consists of T possibly dependent observations. The graphical…
Diffusion models have achieved remarkable progress in generative modelling, particularly in enhancing image quality to conform to human preferences. Recently, these models have also been applied to low-level computer vision for…
Videos inherently represent 2D projections of a dynamic 3D world. However, our analysis suggests that video diffusion models trained solely on raw video data often fail to capture meaningful geometric-aware structure in their learned…
Classically, rasterization techniques are performed for real-time rendering to meet the constraint of interactive frame rates. However, such techniques do not produce realistic results as compared to ray tracing approaches. Hence, hybrid…
Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the…
Deep generative models are a class of techniques that train deep neural networks to model the distribution of training samples. Research has fragmented into various interconnected approaches, each of which make trade-offs including…
In high dimensional settings, density estimation algorithms rely crucially on their inductive bias. Despite recent empirical success, the inductive bias of deep generative models is not well understood. In this paper we propose a framework…