Related papers: Decidability Problems for Actor Systems
We consider the termination/non-termination property of a class of loops. Such loops are commonly used abstractions of real program pieces. Second-order logic is a convenient language to express non-termination. Of course, such property is…
We present a new type system with support for proofs of programs in a call-by-value language with control operators. The proof mechanism relies on observational equivalence of (untyped) programs. It appears in two type constructors, which…
A fundamental question is whether Turing machines can model all reasoning processes. We introduce an existence principle stating that the perception of the physical existence of any Turing program can serve as a physical causation for the…
Game semantics has been used with considerable success in formulating fully abstract semantics for languages with higher-order procedures and a wide range of computational effects. Recently, nominal games have been proposed for modelling…
A property of a system is called actual, if the observation of the test that pertains to that property, yields an affirmation with certainty. We formalize the act of observation by assuming that the outcome correlates with the state of the…
Can free agency be compatible with determinism? Compatibilists argue that the answer is yes, and it has been suggested that the computer science principle of "computational irreducibility" sheds light on this compatibility. It implies that…
Bertrand et al. introduced a model of parameterised systems, where each agent is represented by a finite state system, and studied the following control problem: for any number of agents, does there exist a controller able to bring all…
As autonomous language model agents proliferate, forming an emerging agentic web with real-world consequences, what credibility signals can you use to decide whether to trust an unfamiliar agent in the wild and delegate to it? A natural…
Terminological knowledge representation systems (TKRSs) are tools for designing and using knowledge bases that make use of terminological languages (or concept languages). We analyze from a theoretical point of view a TKRS whose…
A researcher observes a finite sequence of choices made by multiple agents in a binary-state environment. Agents maximize expected utilities that depend on their chosen alternative and the unknown underlying state. Agents learn about the…
There have been two major lines of research aimed at capturing resource-bounded players in game theory. The first, initiated by Rubinstein, charges an agent for doing costly computation; the second, initiated by Neyman, does not charge for…
A language is dense if the set of all infixes (or subwords) of the language is the set of all words. Here, it is shown that it is decidable whether the language accepted by a nondeterministic Turing machine with a one-way read-only input…
We consider entailment problems involving powerful constraint languages such as frontier-guarded existential rules in which we impose additional semantic restrictions on a set of distinguished relations. We consider restricting a relation…
Recently, symbolic structures were proposed as finite representations of potentially infinite first-order structures, where Linear Integer Arithmetic terms and formulas define the domain and interpretations of a structure. We generalize…
The design of metaprogramming languages requires appreciation of the tradeoffs that exist between important language characteristics such as safety properties, expressive power, and succinctness. Unfortunately, such tradeoffs are little…
In this work, we present an alternative approach to making an agent compositional through the use of a diagnostic classifier. Because of the need for explainable agents in automated decision processes, we attempt to interpret the latent…
Extensive games are tools largely used in economics to describe decision processes ofa community of agents. In this paper we propose a formal presentation based on theproof assistant COQ which focuses mostly on infinite extensive games and…
The main problem we address in this paper is whether function determines form when a society of agents organizes itself for some purpose or whether the organizing method is more important than the functionality in determining the structure…
Systems of deterministic finite automata communicating by sending their states upon request are investigated, when the amount of communication is restricted. The computational power and decidability properties are studied for the case of…
Large language models (LLMs) are being applied as actors for sequential decision making tasks in domains such as robotics and games, utilizing their general world knowledge and planning abilities. However, previous work does little to…