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Related papers: Finger-Stylus for Non Touch-Enable Systems

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Human-computer interaction relies on mouse/touchpad, keyboard, and screen, but tools have recently been developed that engage sound, smell, touch, muscular resistance, voice dialogue, balance, and multiple senses at once. How might these…

Human-Computer Interaction · Computer Science 2022-04-26 Gwynn Sturdevant , A. Jonathan R. Godfrey , Andrew Gelman

People who are blind or have low vision regularly use their hands to interact with the physical world to gain access to objects' shape, size, weight, and texture. However, many rich visual features remain inaccessible through touch alone,…

Human-Computer Interaction · Computer Science 2026-02-10 Ruei-Che Chang , Rosiana Natalie , Wenqian Xu , Jovan Zheng Feng Yap , Tiange Luo , Venkatesh Potluri , Anhong Guo

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

Human-Computer Interaction · Computer Science 2018-03-14 Vijay Rajanna , Tracy Hammond

Online handwriting recognition has been studied for a long time with only few practicable results when writing on normal paper. Previous approaches using sensor-based devices encountered problems that limited the usage of the developed…

Machine Learning · Computer Science 2021-07-09 Mohamad Wehbi , Tim Hamann , Jens Barth , Bjoern Eskofier

In this paper, we discuss the generation of symbols (and alphabets) based on specific user requirements (medium, priorities, type of information that needs to be conveyed). A framework for the generation of alphabets is proposed, and its…

Human-Computer Interaction · Computer Science 2017-09-29 Serhii Hamotskyi , Anis Rojbi , Sergii Stirenko , Yuri Gordienko

Haptic technology, or haptics, is a tactile feedback technology which takes advantage of a user's sense of touch by applying forces, vibrations, and/or motions upon the user. This mechanical stimulation may be used to assist in the creation…

Human-Computer Interaction · Computer Science 2013-09-03 S. Sri Gurudatta Yadav , R. V. Krishnaiah

Handwriting recognition is improving in leaps and bounds, and this opens up new opportunities for stylus-based interactions. In particular, note-taking applications can become a more intelligent user interface, incorporating new features…

Human-Computer Interaction · Computer Science 2021-12-23 Katy Ilonka Gero , Lydia B. Chilton , Chris Melancon , Mike Cleron

In this paper, we introduce GesPlayer, a gesture-based empowered video player that explores how users can experience their hands as an interface through gestures. We provide three semantic gestures based on the camera of a computer or other…

Human-Computer Interaction · Computer Science 2022-10-24 Xiang Li , Yuzheng Chen , Xiaohang Tang

With the rise of natural user interfaces, immersive analytics applications often focus on novel forms of interaction modalities such as mid-air gestures, gaze or tangible interaction utilizing input devices such as depth-sensors, touch…

Human-Computer Interaction · Computer Science 2020-09-08 Jens Grubert , Eyal Ofek , Michel Pahud , Per Ola Kristensson

Advancements in surface haptics technology have given rise to the development of interactive applications displaying tactile content on touch surfaces such as images, signs, diagrams, plots, charts, graphs, maps, networks, and tables. In…

Human-Computer Interaction · Computer Science 2021-12-28 Bushra Sadia , Ayberk Sadic , Mehmet Ayyildiz , Cagatay Basdogan

Taller and sleeker smartphone devices are becoming the new norm. More screen space and very responsive touchscreens have made for enjoyable experiences available to us at all times. However, after years of interacting with smaller, portable…

Human-Computer Interaction · Computer Science 2018-05-23 Kriti Nelavelli , Thomas Ploetz

We present a novel system for sketch-based face image editing, enabling users to edit images intuitively by sketching a few strokes on a region of interest. Our interface features tools to express a desired image manipulation by providing…

Computer Vision and Pattern Recognition · Computer Science 2018-06-08 Tiziano Portenier , Qiyang Hu , Attila Szabó , Siavash Arjomand Bigdeli , Paolo Favaro , Matthias Zwicker

Hand gestures have evolved into a natural and intuitive means of engaging with technology. The objective of this research is to develop a robust system that can accurately recognize and classify hand gestures representing numbers. The…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Sangeetha K , Balaji VS , Kamalesh P , Anirudh Ganapathy PS

This paper proposed a novel method to replace the traditional mouse controller by using Microsoft Kinect Sensor to realize the functional implementation on human-machine interaction. With human hand gestures and movements, Kinect Sensor…

Human-Computer Interaction · Computer Science 2014-05-21 Jiawei Xu , Shigang Yue , Ruisheng Wang , Loo Chu Kiong

Limited data availability is a challenging problem in the latent fingerprint domain. Synthetically generated fingerprints are vital for training data-hungry neural network-based algorithms. Conventional methods distort clean fingerprints to…

Computer Vision and Pattern Recognition · Computer Science 2023-09-28 Amol S. Joshi , Ali Dabouei , Nasser Nasrabadi , Jeremy Dawson

Around-device interaction promises to extend the input space of mobile and wearable devices beyond the common but restricted touchscreen. So far, most around-device interaction approaches rely on instrumenting the device or the environment…

Human-Computer Interaction · Computer Science 2017-01-17 Jens Grubert , Eyal Ofek , Michel Pahud , Matthias Kranz , Dieter Schmalstieg

Haptic feedback is essential for human-machine interaction, as it bridges physical and digital experiences and enables immersive engagement with virtual environments. However, current haptic devices are frequently tethered, lack portability…

Human-Computer Interaction · Computer Science 2025-11-26 Ziang Cui , Shanyong Wang , Yining Zhao , Yiran Wang , Xingming Wen , Siyuan Chen , Ze Xiong

In the past, manually re-drawing an image in a certain artistic style required a professional artist and a long time. Doing this for a video sequence single-handed was beyond imagination. Nowadays computers provide new possibilities. We…

Computer Vision and Pattern Recognition · Computer Science 2016-10-21 Manuel Ruder , Alexey Dosovitskiy , Thomas Brox

This is the preprint version of our paper on IEEE Virtual Reality Conference 2015. A touch-less interaction technology on vision based wearable device is designed and evaluated. Users interact with the application with dynamic hands/feet…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Liangbing Feng , Shengzhong Feng , Haibo Li

From colored pixels to hyper-realistic 3D landscapes of virtual reality, video games have evolved immensely over the last few decades. However, video game input still requires two-handed dexterous finger manipulations for simultaneous…

Human-Computer Interaction · Computer Science 2021-09-06 Atieh Taheri , Ziv Weissman , Misha Sra