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Single-view 3D object reconstruction is a challenging fundamental problem in computer vision, largely due to the morphological diversity of objects in the natural world. In particular, high curvature regions are not always captured…
Decomposing a point cloud into its components and extracting curve skeletons from point clouds are two related problems. Decomposition of a shape into its components is often obtained as a byproduct of skeleton extraction. In this work, we…
We propose a framework that can deform an object in a 2D image as it exists in 3D space. Most existing methods for 3D-aware image manipulation are limited to (1) only changing the global scene information or depth, or (2) manipulating an…
This paper is concerned with the problem of estimating (interpolating and smoothing) the shape (pose and the six modes of deformation) of a slender flexible body from multiple camera measurements. This problem is important in both biology,…
Human shape estimation is an important task for video editing, animation and fashion industry. Predicting 3D human body shape from natural images, however, is highly challenging due to factors such as variation in human bodies, clothing and…
The figure-ground segmentation of humans in images captured in natural environments is an outstanding open problem due to the presence of complex backgrounds, articulation, varying body proportions, partial views and viewpoint changes. In…
Many classical Computer Vision problems, such as essential matrix computation and pose estimation from 3D to 2D correspondences, can be tackled by solving a linear least-square problem, which can be done by finding the eigenvector…
Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from…
Given the ever increasing bandwidth of the visual information available to many intelligent systems, it is becoming essential to endow them with a sense of what is worthwhile their attention and what can be safely disregarded. This article…
Learning 3D shape representation with dense correspondence for deformable objects is a fundamental problem in computer vision. Existing approaches often need additional annotations of specific semantic domain, e.g., skeleton poses for human…
Cut-elimination is the bedrock of proof theory. It is the algorithm that eliminates cuts from a sequent calculus proof that leads to cut-free calculi and applications. Cut-elimination applies to many logics irrespective of their semantics.…
Like many computer vision problems, human pose estimation is a challenging problem in that recognizing a body part requires not only information from local area but also from areas with large spatial distance. In order to spatially pass…
Concept-based approaches, which aim to identify human-understandable concepts within a model's internal representations, are a promising method for interpreting embeddings from deep neural network models, such as CLIP. While these…
Recent object detection systems rely on two critical steps: (1) a set of object proposals is predicted as efficiently as possible, and (2) this set of candidate proposals is then passed to an object classifier. Such approaches have been…
The CUR decomposition is a technique for low-rank approximation that selects small subsets of the columns and rows of a given matrix to use as bases for its column and rowspaces. It has recently attracted much interest, as it has several…
A method for detecting and approximating fault lines or surfaces, respectively, or decision curves in two and three dimensions with guaranteed accuracy is presented. Reformulated as a classification problem, our method starts from a set of…
Deep learning-based segmentation techniques have shown remarkable performance in brain segmentation, yet their success hinges on the availability of extensive labeled training data. Acquiring such vast datasets, however, poses a significant…
Monocular 3D face reconstruction is a wide-spread topic, and existing approaches tackle the problem either through fast neural network inference or offline iterative reconstruction of face geometry. In either case carefully-designed energy…
In this work we introduce the concept of a sub-space decomposition, subject to a partition of the coordinates. Considering metrics determined by partial orders in the set of coordinates, the so called poset metrics, we show the existence of…
Rough set is one of the important methods for rule acquisition and attribute reduction. The current goal of rough set attribute reduction focuses more on minimizing the number of reduced attributes, but ignores the spatial similarity…