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Collaborative learning has successfully applied knowledge transfer to guide a pool of small student networks towards robust local minima. However, previous approaches typically struggle with drastically aggravated student homogenization…

Machine Learning · Computer Science 2021-02-23 Shaoxiong Feng , Hongshen Chen , Xuancheng Ren , Zhuoye Ding , Kan Li , Xu Sun

The modern engineering landscape increasingly requires a range of skills to successfully integrate complex systems. Project-based learning is used to help students build professional skills. However, it is typically applied to small teams…

Computers and Society · Computer Science 2014-10-28 Robert Margolies , Maria Gorlatova , John Sarik , Peter Kinget , Ioannis Kymissis , Gil Zussman

A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering…

Systems and Control · Electrical Eng. & Systems 2021-11-29 Rami Ghannam , Cecilia Chan

Our work aims to study tools offered to students and tutors involved in face-to-face or blended project- based learning activities. Project-based learning is often applied in the case of complex learning (i.e. which aims at making learners…

Computers and Society · Computer Science 2016-11-27 Christine Michel , Elise Lavoué

When executed well, project-based learning (PBL) engages students' intrinsic motivation, encourages students to learn far beyond a course's limited curriculum, and prepares students to think critically and maturely about the skills and…

Computers and Society · Computer Science 2025-03-11 Gati Aher , Robin Schmucker , Tom Mitchell , Zachary C. Lipton

Pedagogy is a method that handles the ethos and culture of instruction from educators and the learning of learners. Pedagogy of Information and Communications Technology (ICT) refers to the interactions among the teacher, children, and…

Computers and Society · Computer Science 2021-08-30 Al Maruf Hassan , Istiak Ahmed Mondal

Academic networks in the real world can usually be described by heterogeneous information networks composed of multi-type nodes and relationships. Some existing research on representation learning for homogeneous information networks lacks…

Information Retrieval · Computer Science 2023-11-03 Junfu Wang , Yawen Li , Zhe Xue , Ang Li

Technology applied in education can provide great benefits and overcome challenges by facilitating access to learning objects anywhere and anytime. However, technology alone is not enough, since it requires suitable planning and learning…

Computers and Society · Computer Science 2022-09-26 Gabriel Leitão , Juan Colonna , Edwin Monteiro , Elaine Oliveira , Raimundo Barreto

This paper presents a novel approach to understand specific student behavior in MOOCs. Instructors currently perceive participants only as one homogeneous group. In order to improve learning outcomes, they encourage students to get active…

Human-Computer Interaction · Computer Science 2018-09-25 Ralf Teusner , Kai-Adrian Rollmann , Jan Renz

Nowadays, there is increasing interest in the development of teamwork skills in the educational context. This growing interest is motivated by its pedagogical effectiveness and the fact that, in labour contexts, enterprises organize their…

Artificial Intelligence · Computer Science 2016-04-19 Juan M. Alberola , Elena Del Val , Victor Sanchez-Anguix , Alberto Palomares , Maria Dolores Teruel

The increasing use of Artificial Intelligence (AI) by students in learning presents new challenges for assessing their learning outcomes in project-based learning (PBL). This paper introduces a co-design study to explore the potential of…

Human-Computer Interaction · Computer Science 2024-01-30 Chengbo Zheng , Kangyu Yuan , Bingcan Guo , Reza Hadi Mogavi , Zhenhui Peng , Shuai Ma , Xiaojuan Ma

The E-learning environment offers greater flexibility compared to face-to-face interactions, allowing for adapting educational content to meet learners' individual needs and abilities through personalization and customization of e-content…

Human-Computer Interaction · Computer Science 2024-08-26 Mohammadreza amiri , GholamAli montazer , Ebrahim Mousavi

Project-Based Learning (PBL) is a teaching technique in which authentic, real-world projects are used as the primary vehicle to drive the student's learning experience. This technique has been found to be very effective, but its overall…

Computers and Society · Computer Science 2017-12-19 James Taylor

The evolution of science education is a dynamic process driven by advances in pedagogy, technology, and especially, our understanding of how students learn. Educators are exploring innovative teaching and learning methodologies such as…

Physics Education · Physics 2024-07-15 Kalani Hettiarachchilage , Neel Haldolaarachchige

This research full paper investigates the factors influencing computing educators' adoption of project-based learning (PjBL) in software engineering and computing curricula. Recognized as a student-centered pedagogical approach, PjBL has…

Software Engineering · Computer Science 2025-07-25 Ahmad D. Suleiman , Yiming Tang , Daqing Hou

Academics is a huge repository of research avenue. Students tend to behave and adapt to the classroom based on their peer influences. Peers help in the increase of communication skills. Research shows group study is more effective than…

Social and Information Networks · Computer Science 2021-08-17 Rajeshwari K , Apurva Rohit Hegde , Drishika Patil

The teaching of statistics in higher education in the UK is still largely lecture-based. This is despite recommendations such as those given by the American Statistical Association's GAISE report that more emphasis should be placed on…

Other Statistics · Statistics 2021-03-11 Elinor Jones , Tom Palmer

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

The growth of Internet has led to new approaches for distance education. The main mechanisms involved in this process are distance learning and distance evaluation. Distance learning have multiple forms, from browsing and finding…

Computers and Society · Computer Science 2014-06-03 Stefan Gheorghe Pentiuc , Felicia Giza , Ovidiu Andrei Schipor

We present a demonstration of REACT, a new Real-time Educational AI-powered Classroom Tool that employs EDM techniques for supporting the decision-making process of educators. REACT is a data-driven tool with a user-friendly graphical…

Computers and Society · Computer Science 2021-08-18 Ajay Kulkarni , Olga Gkountouna
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