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Robots can rapidly acquire new skills from demonstrations. However, during generalisation of skills or transitioning across fundamentally different skills, it is unclear whether the robot has the necessary knowledge to perform the task.…

Machine Learning · Statistics 2018-08-08 Nutan Chen , Alexej Klushyn , Alexandros Paraschos , Djalel Benbouzid , Patrick van der Smagt

We introduce PhysMotion, a novel framework that leverages principled physics-based simulations to guide intermediate 3D representations generated from a single image and input conditions (e.g., applied force and torque), producing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Xiyang Tan , Ying Jiang , Xuan Li , Zeshun Zong , Tianyi Xie , Yin Yang , Chenfanfu Jiang

Manipulating volumetric deformable objects in the real world, like plush toys and pizza dough, bring substantial challenges due to infinite shape variations, non-rigid motions, and partial observability. We introduce ACID, an…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Bokui Shen , Zhenyu Jiang , Christopher Choy , Leonidas J. Guibas , Silvio Savarese , Anima Anandkumar , Yuke Zhu

When explaining to a lay audience the magnitude of forces or accelerations imparted to vehicles or experienced by vehicle occupants during a motor vehicle collision, it is often helpful to recast the critical results in terms of other…

Classical Physics · Physics 2014-04-08 Bob J. Scurlock , James R. Ipser

In large-scale computation of physics problems, one often encounters the problem of determining a multi-dimensional function, which can be time-consuming when computing each point in this multi-dimensional space is already time-demanding.…

Quantum Gases · Physics 2020-03-11 Juan Yao , Yadong Wu , Jahyun Koo , Binghai Yan , Hui Zhai

We present Calipso, an interactive method for editing images and videos in a physically-coherent manner. Our main idea is to realize physics-based manipulations by running a full physics simulation on proxy geometries given by non-rigidly…

Graphics · Computer Science 2017-08-15 Nazim Haouchine , Frederick Roy , Hadrien Courtecuisse , Matthias Nießner , Stephane Cotin

We propose a method to interactively control the animation of fluid elements in still images to generate cinemagraphs. Specifically, we focus on the animation of fluid elements like water, smoke, fire, which have the properties of repeating…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Aniruddha Mahapatra , Kuldeep Kulkarni

We propose a novel unsupervised method to autoregressively generate videos from a single frame and a sparse motion input. Our trained model can generate unseen realistic object-to-object interactions. Although our model has never been given…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Aram Davtyan , Paolo Favaro

Physical learning is an emerging paradigm in science and engineering whereby (meta)materials acquire desired macroscopic behaviors by exposure to examples. So far, it has been applied to static properties such as elastic moduli and…

A simple geometrical model is presented for the gravity-driven motion of a single particle on a rough inclined surface. Adopting a simple restitution law for the collisions between the particle and the surface, we arrive at a model in which…

Soft Condensed Matter · Physics 2009-10-31 Giovani L. Vasconcelos , J. J. P. Veerman

As the number of the robot's degrees of freedom increases, the implementation of robot motion becomes more complex and difficult. In this study, we focus on learning 6DOF-grasping motion and consider dividing the grasping motion into…

Robotics · Computer Science 2021-03-24 Daichi Kawakami , Ryoichi Ishikawa , Menandro Roxas , Yoshihiro Sato , Takeshi Oishi

The notion of a Fast Moving Object (FMO), i.e. an object that moves over a distance exceeding its size within the exposure time, is introduced. FMOs may, and typically do, rotate with high angular speed. FMOs are very common in sports…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Denys Rozumnyi , Jan Kotera , Filip Sroubek , Lukas Novotny , Jiri Matas

Humanoid robots derive much of their dexterity from hyper-dexterous whole-body movements, enabling tasks that require a large operational workspace: such as picking objects off the ground. However, achieving these capabilities on real…

Robotics · Computer Science 2025-05-07 Jialong Li , Xuxin Cheng , Tianshu Huang , Shiqi Yang , Ri-Zhao Qiu , Xiaolong Wang

Many functional elements of human homes and workplaces consist of rigid components which are connected through one or more sliding or rotating linkages. Examples include doors and drawers of cabinets and appliances; laptops; and swivel…

Robotics · Computer Science 2015-02-06 Sudeep Pillai , Matthew R. Walter , Seth Teller

Animation is ubiquitous in visualization systems, and a common technique for creating these animations is the transition. In the transition approach, animations are created by smoothly interpolating a visual attribute between a start and…

Graphics · Computer Science 2017-03-03 Andrew McCaleb Reach , Chris North

From the mesoscopic point of view, a new concept of soft matching for mass points is proposed. Then a soft Lasso's approach to learn the soft dynamical equation for the physical mechanical relationship is proposed, too. Furthermore, a…

Fluid Dynamics · Physics 2023-11-14 Zongmin Wu , Ran Yang

In the present paper, we describe some experiences in using programming, commands and graphical interfaces based on computer algebra systems, as tools for learning Physics and Mathematics.

Physics Education · Physics 2014-01-08 Danilo T. Alves , Silvio C. F. Pereira Filho

The kinematic properties of mechanisms are well known by the researchers and teachers. The theory based on the study of Jacobian matrices allows us to explain, for example, the singular configuration. However, in many cases, the physical…

Robotics · Computer Science 2007-07-19 Qinqin Zhang , Damien Chablat , Fouad Bennis , Wei Zhang

In a first course of general relativity it is usually quite difficult for students to grasp the concept of a geodesic. It is supposed to be straight (auto-parallel) and yet it 'looks' curved. In these situations it is very useful to have…

Physics Education · Physics 2011-07-26 Thomas Müller , Jörg Frauendiener

Classical and quantum optical communication has gained popularity and momentum in recent years, with growing investment and innovation in quantum technologies. However, the main teaching method in the education of quantum mechanics include…

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