Related papers: Chess God's number grows exponentially
We present a position in infinite chess exhibiting an ordinal game value of $\omega^4$, thereby improving on the previously largest-known values of $\omega^3$ and $\omega^3\cdot 4$.
We consider Chess played on an $m \times n$ board (with $m$ and $n$ arbitrary positive integers), with only the two kings and the white rook remaining, but placed at arbitrary positions. Using the symbolic finite state method, developed by…
We analyze Solo Chess puzzles, where the input is an $n \times n$ board containing some standard Chess pieces of the same color, and the goal is to make a sequence of capture moves to reduce down to a single piece. Prior work analyzes this…
Fix a positive real number $\theta$. The natural numbers $m$ with largest square-free divisor not exceeding $m^\theta$ form a set $\mathscr{A}$, say. It is shown that whenever $\theta>1/2$ then all large natural numbers $n$ are the sum of…
This note will address the issue of the existence of God from a game theoretic perspective. We will show that, under certain assumptions, man cannot simultaneously be (i) rational and (ii) believe that an infinitely powerful God exists.…
Normally a chess problem must have a unique solution, and is deemed unsound even if there are alternatives that differ only in the order in which the same moves are played. In an enumerative chess problem, the set of moves in the solution…
We consider rotational beta expansions in dimensions 1, 2 and 4 and view them as expansions on real numbers, complex numbers, and quaternions, respectively. We give sufficient conditions on the parameters $\alpha, \beta \in (0,1)$ so that…
In a classical chess round-robin tournament, each of $n$ players wins, draws, or loses a game against each of the other $n-1$ players. A win rewards a player with 1 points, a draw with 1/2 point, and a loss with 0 points. We are interested…
In set theory without the axiom of regularity, we consider a game in which two players choose in turn an element of a given set, an element of this element, etc.; a player wins if its adversary cannot make any next move. Sets that are…
Complexity develops via the incorporation of innovative properties. Chess is one of the most complex strategy games, where expert contenders exercise decision making by imitating old games or introducing innovations. In this work, we study…
Automatic chess problem or puzzle composition typically involves generating and testing various different positions, sometimes using particular piece sets. Once a position has been generated, it is then usually tested for positional…
Chess graphs encode the moves that a particular chess piece can make on an $m\times n$ chessboard. We study through these graphs through the lens of chip-firing games and graph gonality. We provide upper and lower bounds for the gonality of…
We propose a class of chess variants, Multimove Chess (i,j), in which White gets i moves per turn and Black gets j moves per turn. One side is said to win when it takes the opponent's king. All other rules of chess apply. We prove that if…
We prove game-theoretic versions of several classical results on nonrepetitive sequences, showing the existence of winning strategies using an extension of the Lov\'asz Local Lemma which can dramatically reduce the number of edges needed in…
Unlike tic-tac-toe or checkers, in which optimal play leads to a draw, it is not known whether optimal play in chess ends in a win for White, a win for Black, or a draw. But after White moves first in chess, if Black has a double move…
For a topological space $X$ and a point $x \in X$, consider the following game -- related to the property of $X$ being countably tight at $x$. In each inning $n\in\omega$, the first player chooses a set $A_n$ that clusters at $x$, and then…
Is there a joint distribution of $n$ random variables over the natural numbers, such that they always form an increasing sequence and whenever you take two subsets of the set of random variables of the same cardinality, their distribution…
The number of ways to place $q$ nonattacking queens, bishops, or similar chess pieces on an $n\times n$ square chessboard is essentially a quasipolynomial function of $n$ (by Part I of this series). The period of the quasipolynomial is…
We prove that chess played on the infinite chessboard $\mathbb{Z}^2$ with infinitely many pieces is as powerful as it could possibly be, by showing that every open Gale-Stewart game with draws is strategically equivalent to some infinite…
We prove PSPACE-completeness of two classic types of Chess problems when generalized to n-by-n boards. A "retrograde" problem asks whether it is possible for a position to be reached from a natural starting position, i.e., whether the…