Related papers: A rigorous version of R. P. Brent's model for the …
The binary Euclidean algorithm is a variant of the classical Euclidean algorithm. It avoids multiplications and divisions, except by powers of two, so is potentially faster than the classical algorithm on a binary machine. We describe the…
D. Hensley showed in 1994 that the number of steps taken by the Euclidean algorithm to find the greatest common divisor of two natural numbers less than or equal to n follows a normal distribution in the limit as n tends to infinity. V.…
The problem is considered of arranging symbols around a cycle, in such a way that distances between different instances of a same symbol be as uniformly distributed as possible. A sequence of moments is defined for cycles, similarly to the…
The distributional analysis of Euclidean algorithms was carried out by Baladi and Vall\'{e}e. They showed the asymptotic normality of the number of division steps and associated costs in the Euclidean algorithm as a random variable on the…
This study provides new results about the probabilistic behaviour of a class of Euclidean algorithms: the asymptotic distribution of a whole class of cost-parameters associated to these algorithms is normal. For the cost corresponding to…
We propose a fast, distance-preserving, binary embedding algorithm to transform a high-dimensional dataset $\mathcal{T}\subseteq\mathbb{R}^n$ into binary sequences in the cube $\{\pm 1\}^m$. When $\mathcal{T}$ consists of well-spread (i.e.,…
We consider the problem of encoding a set of vectors into a minimal number of bits while preserving information on their Euclidean geometry. We show that this task can be accomplished by applying a Johnson-Lindenstrauss embedding and…
In this article, we prove the existence and uniqueness of a certain distribution function on the unit interval. This distribution appears in Brent's model of the analysis of the binary gcd algorithm. The existence and uniqueness of such a…
The Brent-McMillan algorithm B3 (1980), when implemented with binary splitting, is the fastest known algorithm for high-precision computation of Euler's constant. However, no rigorous error bound for the algorithm has ever been published.…
A new methodology is proposed for generating realizations of a random vector with values in a finite-dimensional Euclidean space that are statistically consistent with a data set of observations of this vector. The probability distribution…
Although recovering an Euclidean distance matrix from noisy observations is a common problem in practice, how well this could be done remains largely unknown. To fill in this void, we study a simple distance matrix estimate based upon the…
An iterative randomness extraction algorithm which generalized the Von Neumann's extraction algorithm is detailed, analyzed and implemented in standard C++. Given a sequence of independently and identically distributed biased Bernoulli…
A computational theory for clustering and a semi-supervised clustering algorithm is presented. Clustering is defined to be the obtainment of groupings of data such that each group contains no anomalies with respect to a chosen grouping…
2-Opt is probably the most basic local search heuristic for the TSP. This heuristic achieves amazingly good results on real world Euclidean instances both with respect to running time and approximation ratio. There are numerous experimental…
We observe structure in the sequences of quotients and remainders of the Euclidean algorithm with two families of inputs. Analyzing the remainders, we obtain new algorithms for computing modular inverses and representating prime numbers by…
In this thesis I discuss combinatorial optimization problems, from the statistical physics perspective. The starting point are the motivations which brought physicists together with computer scientists and mathematicians to work on this…
The Euclidean algorithm is one of the oldest algorithms known to mankind. Given two integral numbers $a_1$ and $a_2$, it computes the greatest common divisor (gcd) of $a_1$ and $a_2$ in a very elegant way. From a lattice perspective, it…
A modified form of Euclid's algorithm has gained popularity among musical composers following Toussaint's 2005 survey of so-called Euclidean rhythms in world music. We offer a method to easily calculate Euclid's algorithm by hand as a…
We describe an exact algorithm for finding the best 2-OPT move which, experimentally, was observed to be much faster than the standard quadratic approach. To analyze its average-case complexity, we introduce a family of heuristic procedures…
The objective of ordinal embedding is to find a Euclidean representation of a set of abstract items, using only answers to triplet comparisons of the form "Is item $i$ closer to the item $j$ or item $k$?". In recent years, numerous…