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Related papers: A Framework for Lattice QCD Calculations on GPUs

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Large Language Models (LLMs) have achieved strong performance across natural language and multimodal tasks, yet their practical deployment remains constrained by inference latency and kernel launch overhead, particularly in interactive,…

Machine Learning · Computer Science 2026-04-28 Divakar Kumar Yadav , Tian Zhao

We present a new GPU-based open source package to perform Lattice simulations developed in Julia. The code currently supports generation of SU(2) and SU(3) (pure gauge) configurations with different actions and boundary conditions, and is…

High Energy Physics - Lattice · Physics 2025-03-24 Guilherme Catumba , Fernando P. Panadero , Carlos Pena , Alberto Ramos

We present the first GPU-based conjugate gradient (CG) solver for lattice QCD with domain-wall fermions (DWF). It is well-known that CG is the most time-consuming part in the Hybrid Monte Carlo simulation of unquenched lattice QCD, which…

High Energy Physics - Lattice · Physics 2011-01-04 Ting-Wai Chiu , Tung-Han Hsieh , Yao-Yuan Mao , Kenji Ogawa

Solving discretized versions of the Dirac equation represents a large share of execution time in lattice Quantum Chromodynamics (QCD) simulations. Many high-performance computing (HPC) clusters use graphics processing units (GPUs) to offer…

High Energy Physics - Lattice · Physics 2024-07-02 Tilmann Matthaei

This is a manual (built by examples) to explain the use of MDP_QCD. It consists of an ensemble of classes and functions (written in GNU C++) to help in writing programs for lattice QCD in a particularly Object Oriented fashion. Some tricks…

High Energy Physics - Lattice · Physics 2007-05-23 Massimo Di Pierro

GPUs and other accelerators are popular devices for accelerating compute-intensive, parallelizable applications. However, programming these devices is a difficult task. Writing efficient device code is challenging, and is typically done in…

Programming Languages · Computer Science 2018-10-23 Tim Besard , Christophe Foket , Bjorn De Sutter

Lattice simulations of Quantum Chromodynamics (QCD) enable one to calculate the low-energy properties of the strong interaction among quarks and gluons based on the first principle. The most time-consuming part of the numerical simulations…

High Energy Physics - Lattice · Physics 2026-02-17 Wei-Lun Chen , Issaku Kanamori , Hideo Matsufuru , Hartmut Neff

Practitioners of lattice QCD/QFT have been some of the primary pioneer users of the state-of-the-art high-performance-computing systems, and contribute towards the stress tests of such new machines as soon as they become available. As with…

High Energy Physics - Lattice · Physics 2015-02-04 Thorsten Kurth , Andrew Pochinsky , Abhinav Sarje , Sergey Syritsyn , Andre Walker-Loud

This paper explores practical aspects of using a high-level functional language for GPU-based arithmetic on ``midsize'' integers. By this we mean integers of up to about a quarter million bits, which is sufficient for most practical…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-24 Cosmin E. Oancea , Stephen M. Watt

In this proceedings we discuss the motivation, implementation details, and performance of a new physics code base called Grid. It is intended to be more performant, more general, but similar in spirit to QDP++\cite{QDP}. Our approach is to…

High Energy Physics - Lattice · Physics 2015-12-14 Peter Boyle , Azusa Yamaguchi , Guido Cossu , Antonin Portelli

We review the architecture of massively parallel machines used for lattice QCD simulations and present benchmarks for the performance of popular algorithms on these platforms. We cover commercial supercomputers, PC clusters, and…

High Energy Physics - Lattice · Physics 2016-09-01 Tilo Wettig

This paper presents a GPU-accelerated decoder for quantum low-density parity-check (QLDPC) codes that achieves sub-$63$ $\mu$s latency, below the surface code decoder's real-time threshold demonstrated on Google's Willow quantum processor.…

Stencil computations are widely used in HPC applications. Today, many HPC platforms use GPUs as accelerators. As a result, understanding how to perform stencil computations fast on GPUs is important. While implementation strategies for…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-09-16 Ryuichi Sai , John Mellor-Crummey , Xiaozhu Meng , Mauricio Araya-Polo , Jie Meng

This article presents the principles, software architecture, and performance analysis of the GPU port of the lattice Boltzmann software library Palabos (J. Latt et al., "Palabos: Parallel lattice Boltzmann solver", Comput. Math. Appl. 81,…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-12 Jonas Latt , Christophe Coreixas

We present a new adaptive parallel algorithm for the challenging problem of multi-dimensional numerical integration on massively parallel architectures. Adaptive algorithms have demonstrated the best performance, but efficient many-core…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-24 Ioannis Sakiotis , Kamesh Arumugam , Marc Paterno , Desh Ranjan , Balša Terzić , Mohammad Zubair

Simulating lattice QCD with chiral fermions and indeed using Domain Wall Fermions continues to be challenging project however large are concurrent computers. One obvious bottleneck is the slow pace of prototyping using the low level coding…

High Energy Physics - Lattice · Physics 2007-05-23 Artan Borici

Current PC processors are equipped with vector processing units and have other advanced features that can be used to accelerate lattice QCD programs. Clusters of PCs with a high-bandwidth network thus become powerful and cost-effective…

High Energy Physics - Lattice · Physics 2007-05-23 Martin Lüscher

Over the most recent years, quantized graph neural network (QGNN) attracts lots of research and industry attention due to its high robustness and low computation and memory overhead. Unfortunately, the performance gains of QGNN have never…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-01-03 Yuke Wang , Boyuan Feng , Yufei Ding

We present a GPU-native mesh adaptation procedure that incorporates a complex geometry represented with a triangle mesh within a primary Cartesian computational grid organized as a forest of octrees. A C++/CUDA program implements the…

Computational Geometry · Computer Science 2025-02-25 Khodr Jaber , Ebenezer E. Essel , Pierre E. Sullivan

Large-scale fault-tolerant quantum computation requires compiling logical circuits into physical operations tailored to a given architecture. Prior work addressing this challenge has mostly focused on the surface code and lattice surgery…

Quantum Physics · Physics 2025-12-12 Laura S. Herzog , Lucas Berent , Aleksander Kubica , Robert Wille
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