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We consider the NP-hard problem of MAP-inference for undirected discrete graphical models. We propose a polynomial time and practically efficient algorithm for finding a part of its optimal solution. Specifically, our algorithm marks some…

Computer Vision and Pattern Recognition · Computer Science 2017-02-06 Alexander Shekhovtsov , Paul Swoboda , Bogdan Savchynskyy

The space of finite games can be decomposed into three orthogonal subspaces [5], which are the subspaces of pure potential games, nonstrategic games and pure harmonic games. The orthogonal projections onto these subspaces are represented as…

Optimization and Control · Mathematics 2015-12-29 Kuize Zhang

Given a two-prover game $G$ and its two satisfying labelings $\psi_\mathsf{ini}$ and $\psi_\mathsf{tar}$, the Label Cover Reconfiguration problem asks whether $\psi_\mathsf{ini}$ can be transformed into $\psi_\mathsf{tar}$ by repeatedly…

Discrete Mathematics · Computer Science 2025-01-08 Naoto Ohsaka

We present new approximation schemes for bin packing based on the following two approaches: (1) partitioning the given problem into mostly identical sub-problems of constant size and then construct a solution by combining the solutions of…

Data Structures and Algorithms · Computer Science 2019-02-12 Srikrishnan Divakaran

The Matching Augmentation Problem (MAP) has recently received significant attention as an important step towards better approximation algorithms for finding cheap $2$-edge connected subgraphs. This has culminated in a…

Data Structures and Algorithms · Computer Science 2022-08-25 Etienne Bamas , Marina Drygala , Ola Svensson

Projected gradient descent has been proved efficient in many optimization and machine learning problems. The weighted $\ell_1$ ball has been shown effective in sparse system identification and features selection. In this paper we propose…

Machine Learning · Computer Science 2020-09-08 Guillaume Perez , Sebastian Ament , Carla Gomes , Michel Barlaud

In this paper, we consider several finite-horizon Bayesian multi-armed bandit problems with side constraints which are computationally intractable (NP-Hard) and for which no optimal (or near optimal) algorithms are known to exist with…

Data Structures and Algorithms · Computer Science 2013-07-18 Sudipto Guha , Kamesh Munagala

We outline a new approach for solving optimization problems which enforce triangle inequalities on output variables. We refer to this as metric-constrained optimization, and give several examples where problems of this form arise in machine…

Numerical Analysis · Computer Science 2018-06-06 Nate Veldt , David Gleich , Anthony Wirth , James Saunderson

Random projection (RP) is a classical technique for reducing storage and computational costs. We analyze RP-based approximations of convex programs, in which the original optimization problem is approximated by the solution of a…

Information Theory · Computer Science 2014-04-30 Mert Pilanci , Martin J. Wainwright

This paper is about minimum cost constrained selection of inputs and outputs for generic arbitrary pole placement. The input-output set is constrained in the sense that the set of states that each input can influence and the set of states…

Optimization and Control · Mathematics 2018-01-11 Shana Moothedath , Prasanna Chaporkar , Madhu N. Belur

Assigning jobs onto identical machines with the objective to minimize the maximal load is one of the most basic problems in combinatorial optimization. Motivated by product planing and data placement, we study a natural extension called…

Data Structures and Algorithms · Computer Science 2019-09-27 Klaus Jansen , Alexandra Lassota , Marten Maack

Binary quadratic programming problems have attracted much attention in the last few decades due to their potential applications. This type of problems are NP-hard in general, and still considered a challenge in the design of efficient…

Data Structures and Algorithms · Computer Science 2014-11-20 Khaled Elbassioni , Trung Thanh Nguyen

Many iterative methods for solving optimization or feasibility problems have been invented, and often convergence of the iterates to some solution is proven. Under favourable conditions, one might have additional bounds on the distance of…

Optimization and Control · Mathematics 2020-04-14 Heinz H. Bauschke , Minh N. Dao , Dominikus Noll , Hung M. Phan

Optimal packing of objects in containers is a critical problem in various real-life and industrial applications. This paper investigates the two-dimensional packing of convex polygons without rotations, where only translations are allowed.…

Computational Geometry · Computer Science 2023-08-17 Adam Kurpisz , Silvan Suter

We study the computational complexity of approximating general constrained Markov decision processes. Our primary contribution is the design of a polynomial time $(0,\epsilon)$-additive bicriteria approximation algorithm for finding optimal…

Data Structures and Algorithms · Computer Science 2025-02-12 Jeremy McMahan

We consider structural and algorithmic questions related to the Nash dynamics of weighted congestion games. In weighted congestion games with linear latency functions, the existence of (pure Nash) equilibria is guaranteed by potential…

Computer Science and Game Theory · Computer Science 2011-11-14 Ioannis Caragiannis , Angelo Fanelli , Nick Gravin , Alexander Skopalik

We investigate the difficulty of finding economically efficient solutions to coordination problems on graphs. Our work focuses on two forms of coordination problem: pure-coordination games and anti-coordination games. We consider three…

Computer Science and Game Theory · Computer Science 2023-05-15 Argyrios Deligkas , Eduard Eiben , Gregory Gutin , Philip R. Neary , Anders Yeo

We consider a randomized algorithm for the unique games problem, using independent multinomial probabilities to assign labels to the vertices of a graph. The expected value of the solution obtained by the algorithm is expressed as a…

Computational Complexity · Computer Science 2015-08-10 Rajeev Kohli , Ramesh Krishnamurti

Building on the blueprint from Goemans and Williamson (1995) for the Max-Cut problem, we construct a polynomial-time approximation algorithm for orthogonally constrained quadratic optimization problems. First, we derive a semidefinite…

Optimization and Control · Mathematics 2026-03-17 Ryan Cory-Wright , Jean Pauphilet

Motivated by the fact that in many game-theoretic settings, the game analyzed is only an approximation to the game being played, in this work we analyze equilibrium computation for the broad and natural class of bimatrix games that are…

Computer Science and Game Theory · Computer Science 2012-03-14 Maria-Florina Balcan , Mark Braverman
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