Related papers: SPLZ: An Efficient Algorithm for Single Source Sho…
The 1-median problem (1MP) on undirected weighted graphs seeks to find a facility location minimizing the total weighted distance to all customer nodes. Although the 1MP can be solved exactly by computing the single-source shortest paths…
Dijkstra's algorithm is the standard method for computing shortest paths on arbitrary graphs. However, it is slow for large graphs, taking at least linear time. It has been long known that for real world road networks, creating a hierarchy…
We study the replacement paths problem in the $\mathsf{CONGEST}$ model of distributed computing. Given an $s$-$t$ shortest path $P$, the goal is to compute, for every edge $e$ in $P$, the shortest-path distance from $s$ to $t$ avoiding $e$.…
It is a critical issue to compute the shortest paths between nodes in networks. Exact algorithms for shortest paths are usually inapplicable for large scale networks due to the high computational complexity. In this paper, we propose a…
In this work, we present a novel sampling-based path planning method, called SPRINT. The method finds solutions for high dimensional path planning problems quickly and robustly. Its efficiency comes from minimizing the number of collision…
Since model quantization helps to reduce the model size and computation latency, it has been successfully applied in many applications of mobile phones, embedded devices and smart chips. The mixed-precision quantization model can match…
We study the central All-Pairs Shortest Paths (APSP) problem under the restriction that there are at most $d$ distinct weights on the outgoing edges from every node. For $d=n$ this is the classical (unrestricted) APSP problem that is…
The quadratic shortest path problem (QSPP) is \textcolor{black}{the problem of finding a path with prespecified start vertex $s$ and end vertex $t$ in a digraph} such that the sum of weights of arcs and the sum of interaction costs over all…
This paper proposes a generalised framework for density estimation in large networks with measurable spatiotemporal variance in edge weights. We solve the stochastic shortest path problem for a large network by estimating the density of the…
A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path (SDP) from s to t in a…
Efficient load-balancing mechanisms are critical for maximizing performance and increasing the quality of service (QoS) of data center networks (DCNs). Obtaining the optimal QoS while minimizing resource consumption remains a significant…
We present a deterministic distributed algorithm to compute all-pairs shortest paths(APSP) in an edge-weighted directed or undirected graph. Our algorithm runs in $\tilde{O}(n^{3/2})$ rounds in the Congest model, where $n$ is the number of…
We study a problem where k autonomous mobile agents are initially located on distinct nodes of a weighted graph (with n nodes and m edges). Each autonomous mobile agent has a predefined velocity and is only allowed to move along the edges…
We propose a simple subsampling scheme for fast randomized approximate computation of optimal transport distances. This scheme operates on a random subset of the full data and can use any exact algorithm as a black-box back-end, including…
Dijkstra's algorithm is one of the most popular classic path planning algorithms, achieving optimal solutions across a wide range of challenging tasks. However, it only calculates the shortest distance from one vertex to another, which is…
Let $G = (V,E,w)$ be a weighted, digraph subject to a sequence of adversarial edge deletions. In the decremental single-source reachability problem (SSR), we are given a fixed source $s$ and the goal is to maintain a data structure that can…
We study the problem of path planning with soft homology constraints on a surface topologically equivalent to a disk with punctures. Specifically, we propose an algorithm, named $\Hstar$, for the efficient computation of a path homologous…
Using Dijkstra's algorithm to compute the shortest paths in a graph from a single source node to all other nodes is common practice in industry and academia. Although the original description of the algorithm advises using a Fibonacci Heap…
In the Minimum Common String Partition Problem (MCSP), we are given two strings on input, and we want to partition both into the same collection of substrings, minimizing the number of the substrings in the partition. This combinatorial…
This paper reviews the overview of the dynamic shortest path routing problem and the various neural networks to solve it. Different shortest path optimization problems can be solved by using various neural networks algorithms. The routing…