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Related papers: A Near-Optimal Mechanism for Impartial Selection

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We study social choice rules under the utilitarian distortion framework, with an additional metric assumption on the agents' costs over the alternatives. In this approach, these costs are given by an underlying metric on the set of all…

Computer Science and Game Theory · Computer Science 2021-01-15 Ashish Goel , Anilesh Kollagunta Krishnaswamy , Kamesh Munagala

We present a new optimization-based method for aggregating preferences in settings where each voter expresses preferences over pairs of alternatives. Our approach to identifying a consensus partial order is motivated by the observation that…

Social and Information Networks · Computer Science 2025-01-28 Nathan Atkinson , Scott C. Ganz , Dorit S. Hochbaum , James B. Orlin

When multiple informative equilibria are possible in a general cheap talk game, how much information can a principal guarantee herself? To answer this question, I define the notion of worst-case implementation-implementation via the worst…

Theoretical Economics · Economics 2026-02-17 Andrei Iakovlev

We describe a two-stage mechanism that fully implements the set of efficient outcomes in two-agent environments with quasi-linear utilities. The mechanism asks one agent to set prices for each outcome, and the other agent to make a choice,…

Theoretical Economics · Economics 2023-04-25 Federico Echenique , Matías Núñez

Steinke (2025) recently asked the following intriguing open question: Can we solve the differentially private selection problem with nearly-optimal error by only (adaptively) invoking Gaussian mechanism on low-sensitivity queries? We…

Cryptography and Security · Computer Science 2025-11-11 Ethan Leeman , Pasin Manurangsi

The model of a non-Bayesian agent who faces a repeated game with incomplete information against Nature is an appropriate tool for modeling general agent-environment interactions. In such a model the environment state (controlled by Nature)…

Artificial Intelligence · Computer Science 2014-11-17 D. Monderer , M. Tennenholtz

We investigate a model of sequential decision-making where a single alternative is chosen at each round. We focus on two objectives -- utilitarian welfare (Util) and egalitarian welfare (Egal) -- and consider the computational complexity of…

Computer Science and Game Theory · Computer Science 2024-12-23 Edith Elkind , Tzeh Yuan Neoh , Nicholas Teh

A set of agents has to make a decision about the provision of a public good and its financing. Agents have heterogeneous values for the public good and each agent's value is private information. An agenda-setter has the right to make a…

Theoretical Economics · Economics 2025-04-16 Giovanni Valvassori Bolgè

In approval-based budget division, a budget needs to be distributed to candidates based on the voters' approval ballots over these candidates. In the pursuit of a simple, consistent, and approximately fair rule for this setting, we…

Computer Science and Game Theory · Computer Science 2025-10-06 Haris Aziz , Patrick Lederer , Xinhang Lu , Mashbat Suzuki , Jeremy Vollen

We study the classic problem of fairly allocating a set of indivisible goods among a group of agents, and focus on the notion of approximate proportionality known as PROPm. Prior work showed that there exists an allocation that satisfies…

Computer Science and Game Theory · Computer Science 2021-05-25 Artem Baklanov , Pranav Garimidi , Vasilis Gkatzelis , Daniel Schoepflin

Given a set of agents with approval preferences over each other, we study the task of finding $k$ matchings fairly representing everyone's preferences. We model the problem as an approval-based multiwinner election where the set of…

Computer Science and Game Theory · Computer Science 2021-02-16 Niclas Boehmer , Markus Brill , Ulrike Schmidt-Kraepelin

Manipulation is a problem of fundamental importance in the context of voting in which the voters exercise their votes strategically instead of voting honestly to prevent selection of an alternative that is less preferred. The…

Multiagent Systems · Computer Science 2015-02-17 Palash Dey , Neeldhara Misra , Y. Narahari

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

We consider a simple model of imprecise comparisons: there exists some $\delta>0$ such that when a subject is given two elements to compare, if the values of those elements (as perceived by the subject) differ by at least $\delta$, then the…

Data Structures and Algorithms · Computer Science 2015-01-14 Miklos Ajtai , Vitaly Feldman , Avinatan Hassidim , Jelani Nelson

A group of privately informed agents chooses between two alternatives. How should the decision rule be designed if agents are known to be biased in favor of one of the options? We address this question by considering the Condorcet Jury…

Theoretical Economics · Economics 2026-01-27 Deniz Kattwinkel , Alexander Winter

We consider the algorithmic question of choosing a subset of candidates of a given size $k$ from a set of $m$ candidates, with knowledge of voters' ordinal rankings over all candidates. We consider the well-known and classic scoring rule…

Computer Science and Game Theory · Computer Science 2021-06-02 Kamesh Munagala , Zeyu Shen , Kangning Wang

We study a model of consensus decision making, in which a finite group of Bayesian agents has to choose between one of two courses of action. Each member of the group has a private and independent signal at his or her disposal, giving some…

Statistics Theory · Mathematics 2018-04-24 Elchanan Mossel , Omer Tamuz

A voting rule decides on a probability distribution over a set of m alternatives, based on rankings of those alternatives provided by agents. We assume that agents have cardinal utility functions over the alternatives, but voting rules have…

Computer Science and Game Theory · Computer Science 2024-01-23 Soroush Ebadian , Anson Kahng , Dominik Peters , Nisarg Shah

The sequential allocation protocol is a simple and popular mechanism to allocate indivisible goods, in which the agents take turns to pick the items according to a predefined sequence. While this protocol is not strategy-proof, it has been…

Computer Science and Game Theory · Computer Science 2019-11-27 Michele Flammini , Hugo Gilbert

We study the House Allocation problem (also known as the Assignment problem), i.e., the problem of allocating a set of objects among a set of agents, where each agent has ordinal preferences (possibly involving ties) over a subset of the…

Computer Science and Game Theory · Computer Science 2019-05-10 Piotr Krysta , David Manlove , Baharak Rastegari , Jinshan Zhang