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Related papers: Voronoi Game on Graphs

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Voronoi treemaps are used to depict nodes and their hierarchical relationships simultaneously. However, in addition to the hierarchical structure, data attributes, such as co-occurring features or similarities, frequently exist. Examples…

Graphics · Computer Science 2025-08-07 Patrick Paetzold , Rebecca Kehlbeck , Yumeng Xue , Bin Chen , Yunhai Wang , Oliver Deussen

In this paper, we consider a network allocation problem motivated by peer-to-peer cloud storage models. The setting is that of a network of units (e.g. computers) that collaborate and offer each other space for the back up of the data of…

Optimization and Control · Mathematics 2018-09-21 Barbara Franci , Fabio Fagnani

We study the dominating set problem in an online setting. An algorithm is required to guarantee competitiveness against an adversary that reveals the input graph one node at a time. When a node is revealed, the algorithm learns about the…

Data Structures and Algorithms · Computer Science 2021-05-04 Hovhannes Harutyunyan , Denis Pankratov , Jesse Racicot

Conquerors of old (like, e.g., Alexander the Great or Ceasar) had to solve the following deployment problem. Sufficiently strong units had to be stationed at locations of strategic importance, and the moving forces had to be strong enough…

Data Structures and Algorithms · Computer Science 2014-12-02 Elmar Langetepe , Andreas Lenerz , Bernd Brüggemann

The use of game theory in the design and control of large scale networked systems is becoming increasingly more important. In this paper, we follow this approach to efficiently solve a network allocation problem motivated by peer-to- peer…

Optimization and Control · Mathematics 2017-01-23 Fabio Fagnani , Barbara Franci

Given a family of k disjoint connected polygonal sites in general position and of total complexity n, we consider the farthest-site Voronoi diagram of these sites, where the distance to a site is the distance to a closest point on it. We…

Computational Geometry · Computer Science 2010-12-02 Otfried Cheong , Hazel Everett , Marc Glisse , Joachim Gudmundsson , Samuel Hornus , Sylvain Lazard , Mira Lee , Hyeon-Suk Na

This study proposes an innovative approach to analyze spatial patterns of behavior by integrating information in weighted Voronoi diagrams. The objective of the research is to analyze the temporal distribution of an experimental subject in…

Game-theoretic resource allocation on graphs (GRAG) involves two players competing over multiple steps to control nodes of interest on a graph, a problem modeled as a multi-step Colonel Blotto Game (MCBG). Finding optimal strategies is…

Machine Learning · Computer Science 2025-05-13 Zijian An , Lifeng Zhou

In this paper, we consider a mobility system of travelers and providers, and propose a "mobility game" to study when a traveler is matched to a provider. Each traveler seeks to travel using the services of only one provider, who manages one…

Systems and Control · Electrical Eng. & Systems 2022-06-14 Ioannis Vasileios Chremos , Andreas Malikopoulos

The round-trip distance function on a geographic network (such as a road network, flight network, or utility distribution grid) defines the "distance" from a single vertex to a pair of vertices as the minimum length tour visiting all three…

Data Structures and Algorithms · Computer Science 2019-09-04 Matthew T. Dickerson , Michael T. Goodrich , Thomas D. Dickerson

We revisit the coalition structure generation problem in which the goal is to partition the players into exhaustive and disjoint coalitions so as to maximize the social welfare. One of our key results is a general polynomial-time algorithm…

Computer Science and Game Theory · Computer Science 2011-06-21 Haris Aziz , Bart de Keijzer

We introduce the inverse Voronoi diagram problem in graphs: given a graph $G$ with positive edge-lengths and a collection $\mathbb{U}$ of subsets of vertices of $V(G)$, decide whether $\mathbb{U}$ is a Voronoi diagram in $G$ with respect to…

Data Structures and Algorithms · Computer Science 2020-10-06 Édouard Bonnet , Sergio Cabello , Bojan Mohar , Hebert Pérez-Rosés

We consider a matching problem, which is meaningful in team competitions, as well as in information theory, recommender systems, and assignment problems. In the competitions which we study, each competitor in a team order plays a match with…

Computer Science and Game Theory · Computer Science 2026-05-21 Haris Aziz , Jiarui Gan , Grzegorz Lisowski , Ali Pourmiri

We focus on the problem of placing two facilities along a linear space to serve a group of agents. Each agent is committed to minimizing the distance between her location and the closest facility. A mechanism is an algorithm that maps the…

Computer Science and Game Theory · Computer Science 2024-04-11 Pinyan Lu , Zihan Luo , Jialin Zhang

We study the computational complexity of "public goods games on networks". In this model, each vertex in a graph is an agent that needs to take a binary decision of whether to "produce a good" or not. Each agent's utility depends on the…

Computer Science and Game Theory · Computer Science 2022-07-12 Matan Gilboa , Noam Nisan

Graphon games have been introduced to study games with many players who interact through a weighted graph of interaction. By passing to the limit, a game with a continuum of players is obtained, in which the interactions are through a…

Optimization and Control · Mathematics 2024-04-02 Mathieu Laurière , Ludovic Tangpi , Xuchen Zhou

We consider perfect-information reachability stochastic games for 2 players on infinite graphs. We identify a subclass of such games, and prove two interesting properties of it: first, Player Max always has optimal strategies in games from…

Computer Science and Game Theory · Computer Science 2011-06-10 Václav Brožek

Voronoi diagrams are essential geometrical structures with numerous applications, particularly astrophysics-driven finite volume methods. While serial algorithms for constructing these entities are well-established, parallel construction…

Instrumentation and Methods for Astrophysics · Physics 2025-11-05 Maor Mizrachi , Barak Raveh , Elad Steinberg

This paper proposes a game-theoretic approach to address the problem of optimal sensor placement for detecting cyber-attacks in networked control systems. The problem is formulated as a zero-sum game with two players, namely a malicious…

Optimization and Control · Mathematics 2022-05-30 Anh Tung Nguyen , André M. H. Teixeira , Alexander Medvedev

In this paper we introduce and study {\em all-pay bidding games}, a class of two player, zero-sum games on graphs. The game proceeds as follows. We place a token on some vertex in the graph and assign budgets to the two players. Each turn,…

Computer Science and Game Theory · Computer Science 2019-11-20 Guy Avni , Rasmus Ibsen-Jensen , Josef Tkadlec
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