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A reliable human skin detection method that is adaptable to different human skin colours and illu- mination conditions is essential for better human skin segmentation. Even though different human skin colour detection solutions have been…
Hand gestures recognition (HGR) is one of the main areas of research for the engineers, scientists and bioinformatics. HGR is the natural way of Human Machine interaction and today many researchers in the academia and industry are working…
Air-writing is the process of writing characters or words in free space using finger or hand movements without the aid of any hand-held device. In this work, we address the problem of mid-air finger writing using web-cam video as input. In…
In this paper we present a novel method that combines a HK curvature-based approach for three-dimensional (3D) face detection in different poses (X-axis, Y-axis and Z-axis). Salient face features, such as the eyes and nose, are detected…
Vision-based person, hand or face detection approaches have achieved incredible success in recent years with the development of deep convolutional neural network (CNN). In this paper, we take the inherent correlation between the body and…
In this paper, we propose a method to jointly determine the status of hand-object interaction. This is crucial for egocentric human activity understanding and interaction. From a computer vision perspective, we believe that determining…
We propose a method for extracting very accurate masks of hands in egocentric views. Our method is based on a novel Deep Learning architecture: In contrast with current Deep Learning methods, we do not use upscaling layers applied to a…
Designing of touchless user interface is gaining popularity in various contexts. Using such interfaces, users can interact with electronic devices even when the hands are dirty or non-conductive. Also, user with partial physical disability…
Our team are developing a new online test that analyses hand movement features associated with ageing that can be completed remotely from the research centre. To obtain hand movement features, participants will be asked to perform a variety…
We address the challenging task of anticipating human-object interaction in first person videos. Most existing methods ignore how the camera wearer interacts with the objects, or simply consider body motion as a separate modality. In…
Existing RGB-based 2D hand pose estimation methods learn the joint locations from a single resolution, which is not suitable for different hand sizes. To tackle this problem, we propose a new deep learning-based framework that consists of…
Touchable projection with structured light range cameras is a prolific medium for large interaction surfaces, affording multiple simultaneous users and simple, cheap setup. However robust touch detection in such projector-depth systems is…
In whiteboard-based remote communication, the seamless integration of drawn content and hand-screen interactions is essential for an immersive user experience. Previous methods either require bulky device setups for capturing hand gestures…
In this paper, we realize automatic visual recognition and direction estimation of pointing. We introduce the first neural pointing understanding method based on two key contributions. The first is the introduction of a first-of-its-kind…
We present an approach that uses a multi-camera system to train fine-grained detectors for keypoints that are prone to occlusion, such as the joints of a hand. We call this procedure multiview bootstrapping: first, an initial keypoint…
While passive surfaces offer numerous benefits for interaction in mixed reality, reliably detecting touch input solely from head-mounted cameras has been a long-standing challenge. Camera specifics, hand self-occlusion, and rapid movements…
Human detection is a popular issue and has been widely used in many applications. However, including complexities in computation, leading to the human detection system implemented hardly in real-time applications. This paper presents the…
Skin recognition is used in many applications ranging from algorithms for face detection, hand gesture analysis, and to objectionable image filtering. In this work a skin recognition system was developed and tested. While many skin…
Estimating the 3D pose of a hand is an essential part of human-computer interaction. Estimating 3D pose using depth or multi-view sensors has become easier with recent advances in computer vision, however, regressing pose from a single RGB…
Egocentric videos, which mainly record the activities carried out by the users of the wearable cameras, have drawn much research attentions in recent years. Due to its lengthy content, a large number of ego-related applications have been…