Related papers: Perfect sampling algorithm for Schur processes
We study the asymptotic behavior of random domino tilings of the Aztec diamond of size $M$ in a random environment, where the environment is a one-periodic sequence of i.i.d. random weights attached to domino positions (i.e., to the edges…
The problem of counting tilings of a plane region using specified tiles can often be recast as the problem of counting (perfect) matchings of some subgraph of an Aztec diamond graph A_n, or more generally calculating the sum of the weights…
In this article we study domino tilings of a family of finite regions called Aztec diamonds. Every such tiling determines a partition of the Aztec diamond into five sub-regions; in the four outer sub-regions, every tile lines up with nearby…
We prove an asymptotic formula for the probability that, if one chooses a domino tiling of a large Aztec diamond at random according to the uniform distribution on such tilings, the tiling will contain a domino covering a given pair of…
We consider domino tilings of the Aztec diamond. Using the Domino Shuffling algorithm introduced by Elkies, Kuperberg, Larsen, and Propp in arXiv:math/9201305, we are able to generate domino tilings uniformly at random. In this paper, we…
We introduce a family of domino tilings that includes tilings of the Aztec diamond and pyramid partitions as special cases. These tilings live in a strip of $\mathbb{Z}^2$ of the form $1 \leq x-y \leq 2\ell$ for some integer $\ell \geq 1$,…
A sampling algorithm is presented that generates spin glass configurations of the 2D Edwards-Anderson Ising spin glass at finite temperature, with probabilities proportional to their Boltzmann weights. Such an algorithm overcomes the slow…
We discuss uniform sampling algorithms that are based on stochastic growth methods, using sampling of extreme configurations of polymers in simple lattice models as a motivation. We shall show how a series of clever enhancements to a…
This article presents uniform random generators of plane partitions according to the size (the number of cubes in the 3D interpretation). Combining a bijection of Pak with the method of Boltzmann sampling, we obtain random samplers that are…
We consider asymtotics of a domino tiling model on a class of domains which we call rectangular Aztec diamonds. We prove the Law of Large Numbers for the corresponding height functions and provide explicit formulas for the limit. For a…
We explain the relation between certain random tiling models and interacting particle systems belonging to the anisotropic KPZ (Kardar-Parisi-Zhang) universality class in 2+1-dimensions. The link between these two \emph{a priori} disjoint…
We study the computational complexity of approximately computing the partition function of a spin system. Techniques based on standard counting-to-sampling reductions yield $\tilde{O}(n^2)$-time algorithms, where $n$ is the size of the…
We show that efficient approximate sampling algorithms, combined with a slow exponential time oracle for computing its output distribution, can be combined into constructing efficient perfect samplers, which sample exactly from a target…
We investigate sampling laws for particle algorithms and the influence of these laws on the efficiency of particle approximations of marginal likelihoods in hidden Markov models. Among a broad class of candidates we characterize the…
The Boltzmann model for the random generation of "decomposable" combinatorial structures is a set of techniques that allows for efficient random sampling algorithms for a large class of families of discrete objects. The usual requirement of…
Moir\'e patterns of twisted and scaled bilayers have recently emerged as a fertile source of quasiperiodic order in two-dimensional materials. Inspired by these systems, we introduce the \emph{near-coincidence method} for generating…
We present a randomized algorithm that takes as input an undirected $n$-vertex graph $G$ with maximum degree $\Delta$ and an integer $k > 3\Delta$, and returns a random proper $k$-coloring of $G$. The distribution of the coloring is…
While solving Partial Differential Equations (PDEs) with finite element methods (FEM), serendipity elements allow us to obtain the same order of accuracy as rectangular tensor-product elements with many fewer degrees of freedom (DOFs). To…
We construct discrete time Markov chains that preserve the class of Schur processes on partitions and signatures. One application is a simple exact sampling algorithm for q^{volume}-distributed skew plane partitions with an arbitrary back…
Our work deals with symmetric rational functions and probabilistic models based on the fully inhomogeneous six vertex (ice type) model satisfying the free fermion condition. Two families of symmetric rational functions $F_\lambda,G_\lambda$…