Related papers: Strengthened Lazy Heaps: Surpassing the Lower Boun…
The pairing heap is a simple "self-adjusting" implementation of a heap (priority queue). Inserting an item into a pairing heap or decreasing the key of an item takes O(1) time worst-case, as does melding two heaps. But deleting an item of…
This paper describes a new and purely functional implementation technique of binary heaps. A binary heap is a tree-based data structure that implements priority queue operations (insert, remove, minimum/maximum) and guarantees at worst…
We introduce the lazy search tree data structure. The lazy search tree is a comparison-based data structure on the pointer machine that supports order-based operations such as rank, select, membership, predecessor, successor, minimum, and…
We show the $O(\log n)$ time extract minimum function of efficient priority queues can be generalized to the extraction of the $k$ smallest elements in $O(k \log(n/k))$ time (we define $\log(x)$ as $\max(\log_2(x), 1)$.), which we prove…
The smooth heap and the closely related slim heap are recently invented self-adjusting implementations of the heap (priority queue) data structure. We analyze the efficiency of these data structures. We obtain the following amortized bounds…
Since the invention of the pairing heap by Fredman, Sedgewick, Sleator, and Tarjan, it has been an open question whether this or any other simple "self-adjusting" heap supports decrease-key operations in $O(\log\log n)$ time, where $n$ is…
We introduce a new family of priority-queue data structures: partition-based simple heaps. The structures consist of $O(\log n)$ doubly-linked lists; order is enforced among data in different lists, but the individual lists are unordered.…
We give a priority queue that achieves the same amortized bounds as Fibonacci heaps. Namely, find-min requires O(1) worst-case time, insert, meld and decrease-key require O(1) amortized time, and delete-min requires $O(\log n)$ amortized…
This paper presents a simple extension of the binary heap, the List Heap. We use List Heaps to demonstrate the idea of adaptive heaps: heaps whose performance is a function of both the size of the problem instance and the disorder of the…
We consider the classic problem of designing heaps. Standard binary heaps run faster in practice than Fibonacci heaps but have worse time guarantees. Here we present a new type of heap, a layered heap, that runs faster in practice than both…
A lower bound is presented which shows that a class of heap algorithms in the pointer model with only heap pointers must spend Omega(log log n / log log log n) amortized time on the decrease-key operation (given O(log n) amortized-time…
Explorable heap selection is the problem of selecting the $n$th smallest value in a binary heap. The key values can only be accessed by traversing through the underlying infinite binary tree, and the complexity of the algorithm is measured…
The study of hashing is closely related to the analysis of balls and bins. It is well-known that instead of using a single hash function if we randomly hash a ball into two bins and place it in the smaller of the two, then this dramatically…
The working-set bound [Sleator and Tarjan, J. ACM, 1985] roughly states that searching for an element is fast if the element was accessed recently. Binary search trees, such as splay trees, can achieve this property in the amortized sense,…
Chazelle [JACM00] introduced the soft heap as a building block for efficient minimum spanning tree algorithms, and recently Kaplan et al. [SOSA2019] showed how soft heaps can be applied to achieve simpler algorithms for various selection…
The heap is a basic data structure used in a wide variety of applications, including shortest path and minimum spanning tree algorithms. In this paper we explore the design space of comparison-based, amortized-efficient heap…
A heap is a dynamic data structure that stores a set of labeled values under the following operations: pop returns the minimum value of the heap, Push($x_i$) pushes a new value $x_i$ onto the heap, and DecreaseKey($i$, $v$) decreases the…
We present several results about position heaps, a relatively new alternative to suffix trees and suffix arrays. First, we show that, if we limit the maximum length of patterns to be sought, then we can also limit the height of the heap and…
We present a new connection between self-adjusting binary search trees (BSTs) and heaps, two fundamental, extensively studied, and practically relevant families of data structures. Roughly speaking, we map an arbitrary heap algorithm within…
The smooth heap is a recently introduced self-adjusting heap [Kozma, Saranurak, 2018] similar to the pairing heap [Fredman, Sedgewick, Sleator, Tarjan, 1986]. The smooth heap was obtained as a heap-counterpart of Greedy BST, a binary search…