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Related papers: Computational Aspects of Multi-Winner Approval Vot…

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In collective decision making, where a voting rule is used to take a collective decision among a group of agents, manipulation by one or more agents is usually considered negative behavior to be avoided, or at least to be made…

Artificial Intelligence · Computer Science 2013-03-05 Umberto Grandi , Andrea Loreggia , Francesca Rossi , Kristen Brent Venable , Toby Walsh

We study the control complexity of fallback voting. Like manipulation and bribery, electoral control describes ways of changing the outcome of an election; unlike manipulation or bribery attempts, control actions---such as…

Computer Science and Game Theory · Computer Science 2010-04-21 Gábor Erdélyi , Lena Piras , Jörg Rothe

Approval-Based Committee (ABC) rules are an important tool for choosing a fair set of candidates when given the preferences of a collection of voters. Though finding a winning committee for many ABC rules is NP-hard, natural variations for…

Computer Science and Game Theory · Computer Science 2025-08-06 Zack Fitzsimmons , Zohair Raza Hassan , Edith Hemaspaandra

Complexity of voting manipulation is a prominent topic in computational social choice. In this work, we consider a two-stage voting manipulation scenario. First, a malicious party (an attacker) attempts to manipulate the election outcome in…

Computer Science and Game Theory · Computer Science 2019-06-18 Edith Elkind , Jiarui Gan , Svetlana Obraztsova , Zinovi Rabinovich , Alexandros A. Voudouris

We discuss voting scenarios in which the set of voters (agents) and the set of alternatives are the same; that is, voters select a single representative from among themselves. Such a scenario happens, for instance, when a committee selects…

Computer Science and Game Theory · Computer Science 2019-07-23 Yakov Babichenko , Oren Dean , Moshe Tennenholtz

Most work on manipulation assumes that all preferences are known to the manipulators. However, in many settings elections are open and sequential, and manipulators may know the already cast votes but may not know the future votes. We…

Computer Science and Game Theory · Computer Science 2013-10-28 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

In this paper we study several monotonicity axioms in approval-based multi-winner voting rules. We consider monotonicity with respect to the support received by the winners and also monotonicity in the size of the committee. Monotonicity…

Computer Science and Game Theory · Computer Science 2019-02-25 Luis Sánchez-Fernández , Jesús A. Fisteus

Integrity of elections is vital to democratic systems, but it is frequently threatened by malicious actors. The study of algorithmic complexity of the problem of manipulating election outcomes by changing its structural features is known as…

Computer Science and Game Theory · Computer Science 2020-07-21 Andrew Estornell , Sanmay Das , Edith Elkind , Yevgeniy Vorobeychik

Most work on manipulation assumes that all preferences are known to the manipulators. However, in many settings elections are open and sequential, and manipulators may know the already cast votes but may not know the future votes. We…

Computer Science and Game Theory · Computer Science 2015-03-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

We investigate the problem of computing the probability of winning in an election where voter attendance is uncertain. More precisely, we study the setting where, in addition to a total ordering of the candidates, each voter is associated…

Computer Science and Game Theory · Computer Science 2021-02-01 Aviram Imber , Benny Kimelfeld

We propose a simple method for combining together voting rules that performs a run-off between the different winners of each voting rule. We prove that this combinator has several good properties. For instance, even if just one of the base…

Artificial Intelligence · Computer Science 2012-03-15 Nina Narodytska , Toby Walsh , Lirong Xia

Nanson's and Baldwin's voting rules select a winner by successively eliminating candidates with low Borda scores. We show that these rules have a number of desirable computational properties. In particular, with unweighted votes, it is…

Artificial Intelligence · Computer Science 2011-06-28 Nina Narodytska , Toby Walsh , Lirong Xia

We study a generic framework that provides a unified view on two important classes of problems: (i) extensions of the k-median problem where clients are interested in having multiple facilities in their vicinity (e.g., due to the fact that,…

Data Structures and Algorithms · Computer Science 2018-03-13 Jarosław Byrka , Piotr Skowron , Krzysztof Sornat

The Coalitional Manipulation (CM) problem has been studied extensively in the literature for many voting rules. The CM problem, however, has been studied only in the complete information setting, that is, when the manipulators know the…

Artificial Intelligence · Computer Science 2015-05-01 Palash Dey , Neeldhara Misra , Y. Narahari

The probabilistic serial (PS) rule is one of the most prominent randomized rules for the assignment problem. It is well-known for its superior fairness and welfare properties. However, PS is not immune to manipulative behaviour by the…

Computer Science and Game Theory · Computer Science 2015-01-28 Haris Aziz , Serge Gaspers , Simon Mackenzie , Nicholas Mattei , Nina Narodytska , Toby Walsh

We introduce a single-winner perspective on voting on matchings, in which voters have preferences over possible matchings in a graph, and the goal is to select a single collectively desirable matching. Unlike in classical matching problems,…

Computer Science and Game Theory · Computer Science 2026-01-28 Niclas Boehmer , Jessica Dierking

When voter preferences are known in an incomplete (partial) manner, winner determination is commonly treated as the identification of the necessary and possible winners; these are the candidates who win in all completions or at least one…

Computer Science and Game Theory · Computer Science 2020-02-24 Aviram Imber , Benny Kimelfeld

In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters can support multiple parties by…

Computer Science and Game Theory · Computer Science 2022-03-31 Markus Brill , Paul Gölz , Dominik Peters , Ulrike Schmidt-Kraepelin , Kai Wilker

Successive elimination of candidates is often a route to making manipulation intractable to compute. We prove that eliminating candidates does not necessarily increase the computational complexity of manipulation. However, for many voting…

Artificial Intelligence · Computer Science 2012-04-19 Jessica Davies , Nina Narodytska , Toby Walsh

Quality assurance remains a key topic in human computation research. Prior work indicates that majority voting is effective for low difficulty tasks, but has limitations for harder tasks. This paper explores two methods of addressing this…

Social and Information Networks · Computer Science 2012-04-17 Yu-An Sun , Christopher Dance
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