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The development of laser scanning techniques has popularized the representation of 3D shapes by triangular meshes with a large number of vertices. Compression techniques dedicated to such meshes have emerged, which exploit the idea that the…

Computational Geometry · Computer Science 2013-10-10 Jérémy Espinas , Raphaëlle Chaine , Pierre-Marie Gandoin

We study the configuration space of rectangulations and convex subdivisions of $n$ points in the plane. It is shown that a sequence of $O(n\log n)$ elementary flip and rotate operations can transform any rectangulation to any other…

Discrete Mathematics · Computer Science 2023-06-22 Eyal Ackerman , Michelle M. Allen , Gill Barequet , Maarten Löffler , Joshua Mermelstein , Diane L. Souvaine , Csaba D. Tóth

In the present paper, we consider two applications of the pentagon equation. The first deals with actions of flips on edges of triangulations labelled by rational functions in some variables. The second can be formulated as a system of…

Geometric Topology · Mathematics 2024-11-28 Vassily Olegovich Manturov , Zheyan Wan

We generalize the notions of flippable and simultaneously flippable edges in a triangulation of a set S of points in the plane to so-called \emph{pseudo-simultaneously flippable edges}. Such edges are related to the notion of convex…

Discrete Mathematics · Computer Science 2015-03-17 Michael Hoffmann , Micha Sharir , Adam Sheffer , Csaba D. Tóth , Emo Welzl

We apply state-of-the-art computational geometry methods to the problem of reconstructing a time-varying sea surface from tide gauge records. Our work builds on a recent article by Nitzke et al.~(Computers \& Geosciences, 157:104920, 2021)…

Given two combinatorial triangulations, how many edge flips are necessary and sufficient to convert one into the other? This question has occupied researchers for over 75 years. We provide a comprehensive survey, including full proofs, of…

Computational Geometry · Computer Science 2013-07-16 Prosenjit Bose , Sander Verdonschot

We show that any combinatorial triangulation on n vertices can be transformed into a 4-connected one using at most floor((3n - 9)/5) edge flips. We also give an example of an infinite family of triangulations that requires this many flips…

Computational Geometry · Computer Science 2015-09-09 Prosenjit Bose , Dana Jansens , André van Renssen , Maria Saumell , Sander Verdonschot

A perfect straight-line matching $M$ on a finite set $P$ of points in the plane is a set of segments such that each point in $P$ is an endpoint of exactly one segment. $M$ is non-crossing if no two segments in $M$ cross each other. Given a…

Discrete Mathematics · Computer Science 2016-01-25 Édouard Bonnet , Tillmann Miltzow

Felsner introduced a cycle reversal, namely the `flip' reversal, for \alpha-orientations (i.e., each vertex admits a prescribed out-degree) of a graph G embedded on the plane and further proved that the set of all the \alpha-orientations of…

Combinatorics · Mathematics 2017-06-06 Weijuan Zhang , Jianguo Qian , Fuji Zhang

Given a point set $\mathcal{P}$ and a plane perfect matching $\mathcal{M}$ on $\mathcal{P}$, a flip is an operation that replaces two edges of $\mathcal{M}$ such that another plane perfect matching on $\mathcal{P}$ is obtained. Given two…

Computational Geometry · Computer Science 2025-03-05 Carla Binucci , Fabrizio Montecchiani , Daniel Perz , Alessandra Tappini

Let $P\subset\mathbb{R}^{2}$ be a set of $n$ points. In this paper we show two new algorithms, one to compute the number of triangulations of $P$, and one to compute the number of pseudo-triangulations of $P$. We show that our algorithms…

Computational Geometry · Computer Science 2013-12-12 Victor Alvarez , Karl Bringmann , Saurabh Ray

Plane perfect matchings of $2n$ points in convex position are in bijection with triangulations of convex polygons of size $n+2$. Edge flips are a classic operation to perform local changes both structures have in common. In this work, we…

Combinatorics · Mathematics 2019-07-23 Oswin Aichholzer , Lukas Andritsch , Karin Baur , Birgit Vogtenhuber

A (multi)set of segments in the plane may form a TSP tour, a matching, a tree, or any multigraph. If two segments cross, then we can reduce the total length with the following flip operation. We remove a pair of crossing segments, and…

Computational Geometry · Computer Science 2023-07-26 Guilherme D. da Fonseca , Yan Gerard , Bastien Rivier

In this paper, we propose new techniques for solving geometric optimization problems involving interpoint distances of a point set in the plane. Given a set $P$ of $n$ points in the plane and an integer $1 \leq k \leq \binom{n}{2}$, the…

Computational Geometry · Computer Science 2024-03-08 Haitao Wang , Yiming Zhao

We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…

Geometric Topology · Mathematics 2016-05-12 Mark C. Bell , Richard C. H. Webb

A flip in a plane spanning tree $T$ is the operation of removing one edge from $T$ and adding another edge such that the resulting structure is again a plane spanning tree. For trees on a set of points in convex position we study two…

Computational Geometry · Computer Science 2025-08-22 Oswin Aichholzer , Joseph Dorfer , Birgit Vogtenhuber

We present a new technique for efficiently removing almost all short cycles in a graph without unintentionally removing its triangles. Consequently, triangle finding problems do not become easy even in almost $k$-cycle free graphs, for any…

Data Structures and Algorithms · Computer Science 2022-10-18 Amir Abboud , Karl Bringmann , Seri Khoury , Or Zamir

This paper gives simple distributed algorithms for the fundamental problem of computing graph distances in the Congested Clique model. One of the main components of our algorithms is fast matrix multiplication, for which we show an…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-24 Keren Censor-Hillel , Ami Paz

We revisit the algorithmic problem of finding a triangle in a graph (\textsc{Triangle Detection}), and examine its relation to other problems such as \textsc{3Sum}, \textsc{Independent Set}, and \textsc{Graph Coloring}. We obtain several…

Data Structures and Algorithms · Computer Science 2024-02-13 Adrian Dumitrescu

A set of segments in the plane may form a Euclidean TSP tour or a matching, among others. Optimal TSP tours as well as minimum weight perfect matchings have no crossing segments, but several heuristics and approximation algorithms may…

Computational Geometry · Computer Science 2023-03-21 Guilherme D. da Fonseca , Yan Gerard , Bastien Rivier