English
Related papers

Related papers: Fast Rendezvous with Advice

200 papers

We study the problem of information gathering in ad-hoc radio networks without collision detection, focussing on the case when the network forms a tree, with edges directed towards the root. Initially, each node has a piece of information…

Data Structures and Algorithms · Computer Science 2014-07-08 Marek Chrobak , Kevin Costello , Leszek Gasieniec , Dariusz R. Kowalski

Rendezvous aims at gathering all robots at a specific location, which is an important collaborative behavior for multi-robot systems. However, in an unknown environment, it is challenging to achieve rendezvous. Previous researches mainly…

Robotics · Computer Science 2024-12-04 Kun Song , Gaoming Chen , Wenhang Liu , Zhenhua Xiong

Consider that there are $k\le n$ agents in a simple, connected, and undirected graph $G=(V,E)$ with $n$ nodes and $m$ edges. The goal of the dispersion problem is to move these $k$ agents to mutually distinct nodes. Agents can communicate…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-08-21 Yuichi Sudo , Masahiro Shibata , Junya Nakamura , Yonghwan Kim , Toshimitsu Masuzawa

We consider basic communication tasks in arbitrary radio networks: $k$-broadcasting and $k$-gathering. In the case of $k$-broadcasting messages from $k$ sources have to get to all nodes in the network. The goal of $k$-gathering is to…

Data Structures and Algorithms · Computer Science 2025-12-04 Adam Ganczorz , Tomasz Jurdzinski

In large-scale wireless networks such as mobile ad hoc and sensor networks, efficient and robust service discovery and data-access mechanisms are both essential and challenging. Rendezvous-based mechanisms provide a valuable solution for…

Networking and Internet Architecture · Computer Science 2007-05-23 Karim Seada , Ahmed Helmy

A mobile agent navigating along edges of a simple connected graph, either finite or countably infinite, has to find an inert target (treasure) hidden in one of the nodes. This task is known as treasure hunt. The agent has no a priori…

Data Structures and Algorithms · Computer Science 2021-02-16 Sébastien Bouchard , Yoann Dieudonné , Arnaud Labourel , Andrzej Pelc

Most of existing rendezvous algorithms generate channel-hopping sequences based on the whole channel set. They are inefficient when the set of available channels is a small subset of the whole channel set. We propose a new algorithm called…

Networking and Internet Architecture · Computer Science 2015-06-03 Zhiyong Lin , Hai Liu , Lu Yu , Yiu-Wing Leung , Xiaowen Chu

This paper studies the distributed mode consensus problem in a multi-agent system, in which the agents each possess a certain attribute and they aim to agree upon the mode (the most frequent attribute owned by the agents) via distributed…

Systems and Control · Electrical Eng. & Systems 2024-03-04 Chao Huang , Hyungbo Shim , Siliang Yu , Brian D. O. Anderson

In a temporal graph the edge set dynamically changes over time according to a set of time-labels associated with each edge that indicates at which time-steps the edge is available. Two vertices are connected if there is a path connecting…

Data Structures and Algorithms · Computer Science 2025-04-24 Daniele Carnevale , Gianlorenzo D'Angelo , Martin Olsen

This paper presents a formulation for deterministically calculating optimized paths for a multiagent system consisting of heterogeneous vehicles. The key idea is the calculation of the shortest time for each agent to reach every grid point…

Multiagent Systems · Computer Science 2024-09-16 Jaekwang Kim , Hyung-Jun Park , Aditya Penumarti , Jaejeong Shin

We study a multiagent learning problem where agents can either learn via repeated interactions, or can follow the advice of a mediator who suggests possible actions to take. We present an algorithmthat each agent can use so that, with high…

Computer Science and Game Theory · Computer Science 2012-06-18 Greg Hines , Kate Larson

Here we consider the communications tactics appropriate for a group of agents that need to "swarm" together in a highly adversarial environment. Specfically, whilst they need to cooperate by exchanging information with each other about…

Multiagent Systems · Computer Science 2023-04-07 Paul Kinsler , Sean Holman , Andrew Elliott , Cathryn N. Mitchell , R. Eddie Wilson

A group of wheeled robots with nonholonomic constraints is considered to rendezvous at a common specified setpoint with a desired orientation while maintaining network connectivity and ensuring collision avoidance within the robots. Given…

Systems and Control · Computer Science 2014-02-25 Zhen Kan , Justin Klotz , Eduardo L. Pasiliao , John M. Shea , Warren E. Dixon

The number of nodes of a network, called its size, and the largest distance between nodes of a network, called its diameter, are among the most important network parameters. Knowing the size and/or diameter is a prerequisite of many…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-11-12 Barun Gorain , Andrzej Pelc

Reachability questions are one of the most fundamental algorithmic primitives in temporal graphs -- graphs whose edge set changes over discrete time steps. A core problem here is the NP-hard Short Restless Temporal Path: given a temporal…

Data Structures and Algorithms · Computer Science 2022-03-31 Philipp Zschoche

We study the rendezvous problem for two robots moving in the plane (or on a line). Robots are autonomous, anonymous, oblivious, and carry colored lights that are visible to both. We consider deterministic distributed algorithms in which…

Multiagent Systems · Computer Science 2012-11-28 Giovanni Viglietta

We consider the problem of topology recognition in wireless (radio) networks modeled as undirected graphs. Topology recognition is a fundamental task in which every node of the network has to output a map of the underlying graph i.e., an…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-04-07 Barun Gorain , Andrzej Pelc

In a dynamic matching market, such as a marriage or job market, how should agents balance accepting a proposed match with the cost of continuing their search? We consider this problem in a discrete setting, in which agents have cardinal…

Computer Science and Game Theory · Computer Science 2021-06-16 Ishan Agarwal , Richard Cole , Yixin Tao

We consider the problem of assigning appearing times to the edges of a digraph in order to maximize the (average) temporal reachability between pairs of nodes. Motivated by the application to public transit networks, where edges cannot be…

Discrete Mathematics · Computer Science 2025-01-22 Filippo Brunelli , Pierluigi Crescenzi , Laurent Viennot

We examine the problem of gathering $k \geq 2$ agents (or multi-agent rendezvous) in dynamic graphs which may change in every synchronous round but remain always connected ($1$-interval connectivity) [KLO10]. The agents are identical and…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-20 Othon Michail , Paul G. Spirakis , Michail Theofilatos
‹ Prev 1 3 4 5 6 7 10 Next ›