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Related papers: Order-Independent Texture Synthesis

200 papers

This paper addresses the challenge of example-based non-stationary texture synthesis. We introduce a novel twostep approach wherein users first modify a reference texture using standard image editing tools, yielding an initial rough target…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Yang Zhou , Rongjun Xiao , Dani Lischinski , Daniel Cohen-Or , Hui Huang

Image-guided drawing can compensate for the lack of skills but often requires a significant number of repetitive strokes to create textures. Existing automatic stroke synthesis methods are usually limited to predefined styles or require…

Graphics · Computer Science 2021-08-17 Yilan Chen , Kin Chung Kwan , Li-Yi Wei , Hongbo Fu

While diffusion models significantly improve the perceptual quality of super-resolved images, they usually require a large number of sampling steps, resulting in high computational costs and long inference times. Recent efforts have…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Yong Liu , Hang Dong , Jinshan Pan , Qingji Dong , Kai Chen , Rongxiang Zhang , Lean Fu , Fei Wang

We consider the problem of automatically constructing computer programs from input-output examples. We investigate how to augment probabilistic and neural program synthesis methods with new search algorithms, proposing a framework called…

Machine Learning · Computer Science 2021-12-07 Nathanaël Fijalkow , Guillaume Lagarde , Théo Matricon , Kevin Ellis , Pierre Ohlmann , Akarsh Potta

Layers have become indispensable tools for professional artists, allowing them to build a hierarchical structure that enables independent control over individual visual elements. In this paper, we propose LayeringDiff, a novel pipeline for…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Kyoungkook Kang , Gyujin Sim , Geonung Kim , Donguk Kim , Seungho Nam , Sunghyun Cho

This work investigates text-to-texture synthesis using diffusion models to generate physically-based texture maps. We aim to achieve realistic model appearances under varying lighting conditions. A prominent solution for the task is score…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Mishan Aliev , Dmitry Baranchuk , Kirill Struminsky

Generating high-quality and diverse human images is an important yet challenging task in vision and graphics. However, existing generative models often fall short under the high diversity of clothing shapes and textures. Furthermore, the…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Yuming Jiang , Shuai Yang , Haonan Qiu , Wayne Wu , Chen Change Loy , Ziwei Liu

Music Genre Classification is the problem of associating genre-related labels to digitized music tracks. It has applications in the organization of commercial and personal music collections. Often, music tracks are described as a set of…

Sound · Computer Science 2020-03-12 Juliano H. Foleiss , Tiago F. Tavares

Many natural systems exhibit cyclo-stationary behavior characterized by periodic forcing such as annual and diurnal cycles. We present a data-driven method leveraging recent advances in score-based generative modeling to construct…

Chaotic Dynamics · Physics 2025-09-03 Ludovico Theo Giorgini , Tobias Bischoff , Andre Noguiera Souza

Conditional graph generation tasks involve training a model to generate a graph given a set of input conditions. Many previous studies employ autoregressive models to incrementally generate graph components such as nodes and edges. However,…

Machine Learning · Computer Science 2023-05-26 Jie Bu , Kazi Sajeed Mehrab , Anuj Karpatne

We present TexTailor, a novel method for generating consistent object textures from textual descriptions. Existing text-to-texture synthesis approaches utilize depth-aware diffusion models to progressively generate images and synthesize…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Suin Lee , Dae-Shik Kim

While score based generative models, or diffusion models, have found success in image synthesis, they are often coupled with text data or image label to be able to manipulate and conditionally generate images. Even though manipulation of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Sandesh Ghimire , Armand Comas , Davin Hill , Aria Masoomi , Octavia Camps , Jennifer Dy

While implicit generative models such as GANs have shown impressive results in high quality image reconstruction and manipulation using a combination of various losses, we consider a simpler approach leading to surprisingly strong results.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-02 Muhammad Waleed Gondal , Bernhard Schölkopf , Michael Hirsch

While recovery of geometry from image and video data has received a lot of attention in computer vision, methods to capture the texture for a given geometry are less mature. Specifically, classical methods for texture generation often…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Xiaoming Zhao , Zhizhen Zhao , Alexander G. Schwing

Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…

Computer Vision and Pattern Recognition · Computer Science 2023-02-09 Dharma KC , Clayton T. Morrison , Bradley Walls

Recent progresses on deep discriminative and generative modeling have shown promising results on texture synthesis. However, existing feed-forward based methods trade off generality for efficiency, which suffer from many issues, such as…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Yijun Li , Chen Fang , Jimei Yang , Zhaowen Wang , Xin Lu , Ming-Hsuan Yang

The ability to produce convincing textural details is essential for the fidelity of synthesized person images. However, existing methods typically follow a ``warping-based'' strategy that propagates appearance features through the same…

Computer Vision and Pattern Recognition · Computer Science 2020-10-12 Lingbo Yang , Pan Wang , Xinfeng Zhang , Shanshe Wang , Zhanning Gao , Peiran Ren , Xuansong Xie , Siwei Ma , Wen Gao

The recent advancements in 2D generation technology have sparked a widespread discussion on using 2D priors for 3D shape and texture content generation. However, these methods often overlook the subsequent user operations, such as texture…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Kuo Xu , Maoyu Wang , Muyu Wang , Lincong Feng , Tianhui Zhang , Xiaoli Liu

Gibbs sampling methods are standard tools to perform posterior inference for mixture models. These have been broadly classified into two categories: marginal and conditional methods. While conditional samplers are more widely applicable…

Methodology · Statistics 2023-02-21 Pierpaolo De Blasi , María F. Gil-Leyva

We present a new pipeline for acquiring a textured mesh in the wild with a single smartphone which offers access to images, depth maps, and valid poses. Our method first introduces an RGBD-aided structure from motion, which can yield…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Jaehoon Choi , Dongki Jung , Taejae Lee , Sangwook Kim , Youngdong Jung , Dinesh Manocha , Donghwan Lee