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Related papers: 3D Texture Coordinates on Polygon Mesh Sequences

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Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Tianyu Luan , Xuelu Feng , Zixin Zhu , Phani Nuney , Sheng Liu , Xuan Gong , David Doermann , Chunming Qiao , Junsong Yuan

Fabricating and designing 3D garments has become extremely demanding with the increasing need for synthesizing realistic dressed persons for a variety of applications, e.g. 3D virtual try-on, digitalization of 2D clothes into 3D apparel,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Daiheng Gao , Xu Chen , Xindi Zhang , Qi Wang , Ke Sun , Bang Zhang , Liefeng Bo , Qixing Huang

The goal of this article is to survey recent developments in the theory of contact structures in dimension three.

Geometric Topology · Mathematics 2007-05-23 Ko Honda

In this paper we present modern texture mapping techniques and several applications of polynomial texture mapping in cultural heritage programs. We also consider some well-known and some new methods for mathematical procedure that is…

Graphics · Computer Science 2013-12-30 Branko Malesevic , Ratko Obradovic , Bojan Banjac , Ivana Jovovic , Milica Makragic

In this paper, we investigate deep image synthesis guided by sketch, color, and texture. Previous image synthesis methods can be controlled by sketch and color strokes but we are the first to examine texture control. We allow a user to…

Computer Vision and Pattern Recognition · Computer Science 2018-04-17 Wenqi Xian , Patsorn Sangkloy , Varun Agrawal , Amit Raj , Jingwan Lu , Chen Fang , Fisher Yu , James Hays

In recent years there has been a resurgence of interest in our community in the shape analysis of 3D objects represented by surface meshes, their voxelized interiors, or surface point clouds. In part, this interest has been stimulated by…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Morteza Rezanejad , Mohammad Khodadad , Hamidreza Mahyar , Herve Lombaert , Michael Gruninger , Dirk B. Walther , Kaleem Siddiqi

Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhile, recent advancements in video generation models have…

Graphics · Computer Science 2025-06-27 Donggoo Kang , Jangyeong Kim , Dasol Jeong , Junyoung Choi , Jeonga Wi , Hyunmin Lee , Joonho Gwon , Joonki Paik

We introduce Garment3DGen a new method to synthesize 3D garment assets from a base mesh given a single input image as guidance. Our proposed approach allows users to generate 3D textured clothes based on both real and synthetic images, such…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Nikolaos Sarafianos , Tuur Stuyck , Xiaoyu Xiang , Yilei Li , Jovan Popovic , Rakesh Ranjan

These are lecture notes on cut-and-paste methods in 3-dimensional contact geometry.

Symplectic Geometry · Mathematics 2007-05-23 Ko Honda

The estimation of 3D human body pose and shape from a single image has been extensively studied in recent years. However, the texture generation problem has not been fully discussed. In this paper, we propose an end-to-end learning strategy…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Jian Wang , Yunshan Zhong , Yachun Li , Chi Zhang , Yichen Wei

We introduce a new approach for generating realistic 3D models with UV maps through a representation termed "Object Images." This approach encapsulates surface geometry, appearance, and patch structures within a 64x64 pixel image,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Xingguang Yan , Han-Hung Lee , Ziyu Wan , Angel X. Chang

Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert

Text-to-texture generation has recently attracted increasing attention, but existing methods often suffer from the problems of view inconsistencies, apparent seams, and misalignment between textures and the underlying mesh. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Jangyeong Kim , Donggoo Kang , Junyoung Choi , Jeonga Wi , Junho Gwon , Jiun Bae , Dumim Yoon , Junghyun Han

Objective visual quality assessment of 3D models is a fundamental issue in computer graphics. Quality assessment metrics may allow a wide range of processes to be guided and evaluated, such as level of detail creation, compression,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-09 Jinjiang Guo , Vincent Vidal , Irene Cheng , Anup Basu , Atilla Baskurt , Guillaume Lavoue

With the recent advances in hardware and rendering techniques, 3D models have emerged everywhere in our life. Yet creating 3D shapes is arduous and requires significant professional knowledge. Meanwhile, Deep learning has enabled…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Zhiqin Chen

Reconstructing 3D scenes from multiple views has made impressive strides in recent years, chiefly by correlating isolated feature points, intensity patterns, or curvilinear structures. In the general setting - without controlled…

Computer Vision and Pattern Recognition · Computer Science 2016-09-20 Anil Usumezbas , Ricardo Fabbri , Benjamin B. Kimia

We propose a method to create plausible geometric and texture style variations of 3D objects in the quest to democratize 3D content creation. Given a pair of textured source and target objects, our method predicts a part-aware affine…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Kangxue Yin , Jun Gao , Maria Shugrina , Sameh Khamis , Sanja Fidler

Analysis of the 3D Texture is indispensable for various tasks, such as retrieval, segmentation, classification, and inspection of sculptures, knitted fabrics, and biological tissues. A 3D texture is a locally repeated surface variation…

Computer Vision and Pattern Recognition · Computer Science 2023-11-20 Iyyakutti Iyappan Ganapathi , Fayaz Ali , Sajid Javed , Syed Sadaf Ali , Naoufel Werghi

Textured 3D morphing creates smooth and plausible interpolation sequences between two 3D objects, focusing on transitions in both shape and texture. This is important for creative applications like visual effects in filmmaking. Previous…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Songlin Yang , Yushi Lan , Honghua Chen , Xingang Pan

This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…

Graphics · Computer Science 2020-01-15 Jorge Gutierrez , Julien Rabin , Bruno Galerne , Thomas Hurtut