Related papers: GALAXY package for N-body simulation
Numerical simulations have become a necessary tool to describe the complex interactions among the different processes involved in galaxy formation and evolution, unfeasible via an analytic approach. The last decade has seen a great effort…
We present a study of the dynamics of multi-component models of spiral galaxies at various stages of grand merging. Numerical models include a self-consistent account of the dynamics of collisionless stellar subsystems and N-body dark…
N-body simulations of collisionless collapse have offered important clues to the construction of realistic stellar dynamical models of elliptical galaxies. Such simulations confirm and quantify the qualitative expectation that rapid…
We investigate the range of applicability of a model for the real-space power spectrum based on N-body dynamics and a (quadratic) Lagrangian bias expansion. This combination uses the highly accurate particle displacements that can be…
The performance and accuracy of a GRAPE-3 system for collisionless N-body simulations is discussed. After a description of the hardware configurations available to us at Marseille, and the usefulness of on-line analysis, we concentrate on…
We describe an algorithm for constructing N-body realisations of equilibrium stellar systems. The algorithm complements existing orbit-based modelling techniques using linear programming or other optimization algorithms. The equilibria are…
The time evolution of initially balanced, rapidly rotating models for an isolated disk of highly flattened galaxies of stars is calculated. The method of direct integration of the Newtonian equations of motion of stars over a time span of…
An early-stage version of simulation package is developed for electronic structure calculation and dynamics of atom process in large-scale systems, particularly, nm-scale or 10nm-scale systems. We adopted the Extensible Markup Language…
We describe a novel N-body code designed for simulations of the central regions of galaxies containing massive black holes. The code incorporates Mikkola's 'algorithmic' chain regularization scheme including post-Newtonian terms up to PN2.5…
The main problems in modeling interacting galaxies are the extended parameter space and the fairly high CPU costs of self-consistent N-body simulations. Therefore, traditional modeling techniques suffer from either extreme CPU demands or…
We describe the use of Graphics Processing Units (GPUs) for speeding up the code NBODY6 which is widely used for direct $N$-body simulations. Over the years, the $N^2$ nature of the direct force calculation has proved a barrier for…
We show that the kinematics of the shells seen around some elliptical galaxies provide a new, independent means for measuring the gravitational potentials of elliptical galaxies out to large radii. A numerical simulation of a set of shells…
We describe a software package called VPLanet that simulates fundamental aspects of planetary system evolution over Gyr timescales, with a focus on investigating habitable worlds. In this initial release, eleven physics modules are included…
The tree method is a widely implemented algorithm for collisionless $N$-body simulations in astrophysics well suited for GPU(s). Adopting hierarchical time stepping can accelerate $N$-body simulations; however, it is infrequently…
One of the computational challenges of cluster formation simulations is resolving individual stars and simulating massive clusters with masses of more than $10^4 M_{\odot}$ without gravitational softening. Combining direct $N$-body code…
We present a new oscillation code, GYRE, which solves the stellar pulsation equations (both adiabatic and non-adiabatic) using a novel Magnus Multiple Shooting numerical scheme devised to overcome certain weaknesses of the usual relaxation…
We describe a new hybrid N-body/hydrodynamical code based on the particle-mesh (PM) method and the piecewise-parabolic method (PPM) for use in solving problems related to the evolution of large-scale structure, galaxy clusters, and…
This article describes a new, fully adaptive Particle-Multiple-Mesh numerical simulation code developed primarily for simulations of small regions (such as a group of galaxies) in a cosmological context. It integrates the equations of…
The past few years have seen dramatic improvements in the scope and realism of star cluster simulations. Accurate treatments of stellar evolution, coupled with robust descriptions of all phases of binary evolution, have been incorporated…
An improved implementation of an N-body code for simulating collisionless cosmological dynamics is presented. TPM (Tree-Particle-Mesh) combines the PM method on large scales with a tree code to handle particle-particle interactions at small…