Related papers: Use of computer by secondary school students
The digitalisation of childhood underscores the importance of early digital skill development. To understand how peer relationships shape this process, we draw on unique sociocentric network data from students in classrooms across three…
Quantum computing is a growing field at the intersection of physics and computer science. The goal of this article is to highlight a successfully trialled quantum computing course for high school students between the ages of 15 and 18 years…
The article deals with the problem of intellectual development of students in learning of physics by means of computer simulation. The main objectives of teaching computer simulation in learning of physics is the general outlook…
This study examines high school students' acceptance of Arduino technology in a student-led, inquiry-based science class, using the extended Technology Acceptance Model (TAM2) as a guiding framework. Through qualitative analysis of…
One of the important problems of cyber pedagogy is the following: how, knowing the parameters of the student, his initial level of knowledge and the impact of the teacher to predict knowledge of student at subsequent times. Simulation…
The availability and increasing integration of generative AI tools have transformed computing education. While AI in education presents opportunities, it also raises new concerns about how these powerful know-it-all AI tools, which are…
Interest in K-12 AI Literacy education has surged in the past year, yet large-scale learning data remains scarce despite considerable efforts in developing learning materials and running summer programs. To make larger scale dataset…
As the application of AI continues to expand, students in technology programs are poised to be both producers and users of the technologies. They are also positioned to engage with AI applications within and outside the classroom. While…
Students express a wide range of preferences for learning environments. We are trying to measure the manifestation of learning styles in various learning environments. In particular, we are interested in performance in an environment that…
The objective of our study is to ascertain the present learning behaviors, driving forces, and assessment techniques as perceived by first-year students, and to examine them through the lens of the most recent developments (pandemic, shift…
Facebook is only an electronic communication between human but unfortunately it has become an addiction for all. This paper examines the usage of Facebook among university students and its influence in their academic performance. The impact…
The application of knowledge from quantum physics to computer science, which we call \doubleq{quantum informatics}, is driving the development of new technologies, such as quantum computing and quantum key distribution. Researchers in…
Today, smartphone devices are owned by a large portion of the population and have become a very popular platform for accessing the Internet. Smartphones provide the user with immediate access to information and services. However, they can…
While computational thinking arises as an essential skill worldwide, formal primary and secondary education in Latin America rarely incorporates mechanisms to develop it in their curricula. The extent to which students in the region acquire…
The paper aims to present the results of a survey of academic libraries about the adoption and perceived impact of Web 2.0 technologies. A total of 26 college libraries affiliated with Solapur University participated among the members. It…
With the recent COVID-19 breakup, it became necessary to implement remote classes in schools and universities to safeguard health and life. However, many students (teachers and parents, also) face great difficulties accessing and staying in…
Technology has advanced dramatically in the previous several years. There are also cyber assaults. Cyberattacks pose a possible danger to information security and the general public. Since data practice and internet consumption rates…
The COVID-19 pandemic significantly altered how post-secondary students receive their education. Namely, the transition from an in-person to an online class format changed how students interact with their instructors and their classmates.…
The integration of artificial intelligence tools such as ChatGPT in the education system has gained attention in recent years. This experience report explores students' perceptions and suggestions for integrating ChatGPT in a computer…
Mobile learning through wireless enabled laptops (say, within a university campus) can make use of the learning management system that is already available through internet or intranet. Without restrictions within the four walls of computer…