Related papers: Coupled Vlasov and two-fluid codes on GPUs
Many plasmas of interest to the astrophysical and fusion communities are weakly collisional. In such plasmas, small scales can develop in the distribution of particle velocities, potentially affecting observable quantities such as turbulent…
We present the numerical methods, programming methodology, verification, and performance assessment of a non-equilibrium plasma fluid solver that can effectively utilize current and upcoming central processing and graphics processing unit…
We present a computational method for extreme-scale simulations of incompressible turbulent wall flows at high Reynolds numbers. The numerical algorithm extends a popular method for solving second-order finite differences Poisson/Helmholtz…
The dissipation mechanism of the magnetic energy in turbulent collisionless space and astrophysical plasmas is still not well understood. Its investigation requires efficient kinetic simulations of the energy transfer in collisionless…
We present a novel flow-based kinetic approach, inspired by continuous normalizing flows, for plasma simulation that unifies the complementary strengths of direct Vlasov solvers and particle-based methods. By tracking the distribution…
This paper presents a hybrid numerical method for linear collisional kinetic equations with diffusive scaling. The aim of the method is to reduce the computational cost of kinetic equations by taking advantage of the lower dimensionality of…
The kinetic analyses of many-particle soft matter often employ many simulation studies of various physical phenomena which supplement the experimental limitations or compliment the theoretical findings of the study. Such simulations are…
We present a GPU parallel implementation of the numeric integration of the Vlasov equation in one spatial dimension based on a second order time-split algorithm with a local modified cubic-spline interpolation. We apply our approach to…
Recent increases in supercomputing power, driven by the multi-core revolution and accelerators such as the IBM Cell processor, graphics processing units (GPUs) and Intel's Many Integrated Core (MIC) technology have enabled kinetic…
Particle-in-cell methods with stochastic collision models are commonly used to simulate collisional plasma dynamics, with applications ranging from hypersonic flight to semiconductor manufacturing. Code verification of such methods is…
A method of solution of the collisionless Vlasov equation, by following collisionless phase point trajectories in phase space, is presented. It is shown that by increasing the number of phase points, without enhancing the resolution of…
This paper presents the RBG-Maxwell framework, a relativistic collisional plasma simulator on GPUs. We provide detailed discussions on the fundamental equations, numerical algorithms, implementation specifics, and key testing outcomes. The…
We describe an implementation of compressible inviscid fluid solvers with block-structured adaptive mesh refinement on Graphics Processing Units using NVIDIA's CUDA. We show that a class of high resolution shock capturing schemes can be…
We present a scalable dissipative particle dynamics simulation code, fully implemented on the Graphics Processing Units (GPUs) using a hybrid CUDA/MPI programming model, which achieves 10-30 times speedup on a single GPU over 16 CPU cores…
We introduce CaLES, a GPU-accelerated finite-difference solver designed for large-eddy simulations (LES) of incompressible wall-bounded flows in massively parallel environments. Built upon the existing direct numerical simulation (DNS)…
Vlasov equations model the dynamics of plasma in the collisionless regime. A standard approach for numerically solving the Vlasov equation is to operator split the spatial and velocity derivative terms, allowing simpler time-stepping…
Computer simulation is an important tool for scientific progress, especially when lab experiments are either extremely costly and difficult or lack the required resolution. However, all of the simulation methods come with limitations. In…
Fluid flow simulation is a highly active area with applications in a wide range of engineering problems and interactive systems. Meshless methods like the Moving Particle Semi-implicit (MPS) are a great alternative to deal efficiently with…
Fluid models offer crucial computational efficiency for plasma simulations, yet accurately capturing kinetic effects like Landau damping remains a fundamental challenge. While conventional closures (e.g., Hammett-Perkins and Hunana) are…
Continuum Vlasov simulations can be utilized for highly accurate modelling of fully kinetic plasmas. Great progress has been made recently regarding the applicability of the method in realistic plasma configurations. However, a reduction of…