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Related papers: Multiparty Session Actors

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We present an asynchronous calculus for multiparty sessions with mixed choice, which extends the Simple MultiParty Session framework in order to support nondeterministic choices with both input and output prefixes. Global types -- equipped…

Logic in Computer Science · Computer Science 2026-04-09 Franco Barbanera , Mariangiola Dezani-Ciancaglini

Asynchronous multiparty session types are a type-based framework which ensure the compatibility of components in a distributed system by checking compliance against a specified global protocol. We propose a top-down approach, starting with…

Programming Languages · Computer Science 2026-04-16 Kai Pischke , Jake Masters , Nobuko Yoshida

Communication is a critical part of enabling multi-agent systems to cooperate. This means that applying formal methods to protocols governing communication within multi-agent systems provides useful confidence in its reliability. In this…

Multiagent Systems · Computer Science 2021-06-23 Matt Luckcuck , Rafael C. Cardoso

Session types denote message protocols between concurrent processes, allowing a type-safe expression of inter-process communication. Although previous work demonstrate a well-defined notion of subtyping where processes have different…

Programming Languages · Computer Science 2021-11-29 Chuta Sano , Stephanie Balzer , Frank Pfenning

We present a framework for the distributed monitoring of networks of components that coordinate by message-passing, following multiparty session protocols specified as global types. We improve over prior works by (i) supporting components…

Programming Languages · Computer Science 2023-10-04 Bas van den Heuvel , Jorge A. Pérez , Rares A. Dobre

This paper presents the Soda language for verifying multi-agent systems. Soda is a high-level functional and object-oriented language that supports the compilation of its code not only to Scala, a strongly statically typed high-level…

Programming Languages · Computer Science 2025-03-11 Julian Alfredo Mendez , Timotheus Kampik

Multi-modal multi-party conversation (MMC) is a less studied yet important topic of research due to that it well fits real-world scenarios and thus potentially has more widely-used applications. Compared with the traditional multi-modal…

Computation and Language · Computer Science 2024-12-24 Yueqian Wang , Xiaojun Meng , Yuxuan Wang , Jianxin Liang , Qun Liu , Dongyan Zhao

The AI agent ecosystem has converged on two protocols: the Model Context Protocol (MCP) for tool invocation and Agent-to-Agent (A2A) for single-principal task delegation. Both assume a single controlling principal, meaning one person or…

Multiagent Systems · Computer Science 2026-04-14 Kaiyang Qian , Xinmin Fang , Zhengxiong Li

Message passing is a useful abstraction for implementing concurrent programs. For real-world systems, however, it is often combined with other programming and concurrency paradigms, such as higher-order functions, mutable state,…

Logic in Computer Science · Computer Science 2023-06-22 Jonas Kastberg Hinrichsen , Jesper Bengtson , Robbert Krebbers

We formally define an elegant multi-paradigm unification of Functional Reactive Programming, Actor Systems, and Object-Oriented Programming. This enables an intuitive form of declarative programming, harvesting the power of concurrency…

Programming Languages · Computer Science 2021-01-11 N. Webster , M. Servetto

The Model Context Protocol (MCP) defines a schema bound execution model for agent-tool interaction, enabling modular computer vision workflows without retraining. To our knowledge, this is the first protocol level, deployment scale audit of…

Cryptography and Security · Computer Science 2025-09-30 Aditi Tiwari , Akshit Bhalla , Darshan Prasad

The Actor model is a mathematical theory that treats "Actors" as the universal primitives of concurrent digital computation. The model has been used both as a framework for a theoretical understanding of concurrency, and as the theoretical…

Programming Languages · Computer Science 2015-01-22 Carl Hewitt

Choreography-based programming is a powerful paradigm for defining communication-based systems from a global viewpoint. A choreography can be checked against multiparty protocol specifications, given as behavioural types, that may be…

Programming Languages · Computer Science 2013-02-27 Marco Carbone , Fabrizio Montesi

Session types are types for specifying protocols that processes must follow when communicating with each other. Session types are in a propositions-as-types correspondence with linear logic. Previous work has shown that a multiparty session…

Programming Languages · Computer Science 2021-02-10 Marco Carbone , Sonia Marin , Carsten Schürmann

Recent demand for distributed software had led to a surge in popularity in actor-based frameworks. However, even with the stylized message passing model of actors, writing correct distributed software is still difficult. We present our work…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-07-20 Mohammed S. Al-Mahfoudh , Ryan Stutsman , Ganesh Gopalakrishnan

We present Multiparty Classical Choreographies (MCC), a language model where global descriptions of communicating systems (choreographies) implement typed multiparty sessions. Typing is achieved by generalising classical linear logic to…

Programming Languages · Computer Science 2018-12-04 Marco Carbone , Luis Cruz-Filipe , Fabrizio Montesi , Agata Murawska

Multi-agent systems represent a significant advancement in artificial intelligence, enabling complex problem-solving through coordinated specialized agents. However, these systems face fundamental challenges in context management,…

Multiagent Systems · Computer Science 2025-05-01 Naveen Krishnan

Conversational agents are systems with a conversational interface that afford interaction in spoken language. These systems are becoming prevalent and are preferred in various contexts and for many users. Despite their increasing success,…

Human-Computer Interaction · Computer Science 2019-02-19 Soodeh Atefi , Mohammad Amin Alipour

A multiparty computation protocol is described in which the parties can generate different probability events that is based on the sharing of a single anonymized random number, and also perform oblivious transfer. A method to verify the…

Cryptography and Security · Computer Science 2015-06-01 Subhash Kak

In this dissertation we focus on providing effective adaptations that can be localised and applied to specific concurrent actors, thereby only causing a temporary disruption to the parts of the system requiring mitigation, while leaving the…

Programming Languages · Computer Science 2017-09-08 Ian Cassar
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